______ |___ / / / ___ ___ / / / _ \ / _ \ / /_| (_) | (_) | /_____\___/ \___/ _ __ | |/ / | ' / ___ ___ _ __ ___ _ __ | < / _ \/ _ \ '_ \ / _ \ '__| | . \ __/ __/ |_) | __/ | |_|\_\___|\___| .__/ \___|_| | | |_| ----------------- Table of Contents ----------------- 1. Story 2. How to Play 3. Game Modes ============================================================================== 1. Story ============================================================================== In the historic zoo on the outskirts of town, the animals were fed up with the arrogant zookeeper and so they started a riot. As a zookeeper yourself, you must bring order to this chaos. Main Character -------------- A zookeeper at the troubled zoo. Head Zookeeper -------------- The boss at the troubled zoo. ============================================================================== 2. How to Play ============================================================================== The Screen ---------- The screen will be full of blocks, and every time you clear out a line or more of blocks, new blocks will fall down to fill up the screen. Forming Lines ------------- In order to form a line, you can either select the block you want to move with A and move it in the direction you want to change it to, or you can first select the block you want to move with the touch screen, then drag it in the direction you want to go or with the other block you want to move. However, the one thing that people might have trouble getting used to at first is this; the end result of exchanging two blocks must be at least one line of three identical blocks. For those who are unable to understand that, here's a diagram. #$ $# %% Exchanging any of these blocks with another block would not work. #$ $# $% However, exchanging the top $ with the top # would work, as you would form a line of three blocks in a row. Quotas ------ On most stages, you have to capture a certain number of one or more animals to progress onto the next. The quota is shown in the lower-left corner of the top screen, and on the bottom part are the animals and how many you've captured. Once you've met the quota for a certain animal, the animal portrait will grey out. Binoculars ---------- Many times, you'll probably get stuck as there is only one or two possible moves on the screen and they're downright hard to find. This is where the binoculars come in handy. On the right part of the touch screen, you'll see binoculars. Colored binoculars are usable, but if they're greyed out, you cannot use them. These binoculars will make all the animals that can be put into a possible line expand and contract in a noticable way. To get more binoculars, you have to reach certain score heights. Special Panels -------------- From time to time, you'll see a block which picture doesn't stay as one animal; rather, it constantly changes. When you press this block, whichever type of animal you hit will cause all the animals on-screen of that type to disappear, thus giving you new opportunities for lines. No More Move ------------ On the occasional basis, you'll get the message 'No More Move', and the screen will refresh with new blocks. This means that there were no more possible lines to form on the old screen, and thus the game had to change the screen. ============================================================================== 3. Game Modes ============================================================================== Normal Mode ----------- In Normal Mode, you must go through 15 levels to get the semi-lame ending to the laughable story. Here are the quotas for each of the levels; Level 1: 3 of each Animal Level 2: 4 of each Animal Level 3: 5 of each Animal Level 4: 6 of each Animal Level 5: 7 of each Animal Level 6: 8 of each Animal Level 7: 9 of each Animal Level 8: 10 of each Animal Level 9: 11 of each Animal Level 10: 12 of each Animal Level 11: 13 of each Animal Level 12: 14 of each Animal Level 13: 15 of each Animal Level 14: 16 of each Animal Level 15: 17 of each Animal Level 16: 18 of each Animal Level 17: 19 of each Animal Level 18: 20 of each Animal Level 19: 21 of each Animal Level 20: 22 of each Animal And so on... Tokoton Mode ------------ In Tokoton Mode, you try to see how long you can go leveling up by capturing 100 of any animal before the timer defeats you. Quest Mode ---------- In Quest Mode, you compete in skill-testing stages against both time and set guidelines to see how close you can complete the stages while corresponding with the rules. Time Attack ----------- In Time Attack Mode, you try for the highest score that you possibly can within the time span of 6 minutes. 2-Player Battle --------------- To enter 2-Player mode, the person with the Zoo Keeper card must enter this mode and press Start/Touch the Battle Start icon. The other person must use DS Download Play. Of course, if you both have Zoo Keeper cards, you don't need to go through the hassle and can both go through Battle Start. There are a few new rules in 2-Player Battle, which is best two of three. First off, you don't try to score points; rather, making lines will decimate your opponent's timer, and whomever's timer gets to zero first loses. Second, three new blocks are introduced. The first block is the Heart Block, which restores time to your timer. The second is the Bucket Block, which changes some of the animals on your opponent's screen. The third is the Zookeeper Block, which turns a panel on your opponent's screen into an unmovable zookeeper block, which could quite possible stop him from pulling off a line of animals. Options ------- In options, you can do one of five things; Difficulty - Change to Easy, Normal, or Hard. Default setting is Easy. BGM - Turn the Background Music on or off. SE - Turn the Sound Effects on or off. Voice - Turn the Voice Acting on or off. Sound - Listen to the Background Music/Sound effects in the game. Back ---- This takes you back to the title screen. ============================================================================== 4. Unlockables ============================================================================== Extra Hard Difficulty --------------------- Think you're good at this game? If you want to prove your worth, defeat the highest score on EACH Game Mode, and you'll unlock the Extra Hard Difficulty Mode - it may be very hard, but it pays off, with double the bonus points. Questions? Comments? Compliments? Contributions? ------------------------------------------------ If so; Email - yamishuryou AT gmail DOT com Rules ----- 1. Coherent English. 2. If you're asking a question that's easily answered in the FAQ/Walkthrough, instant blockage/deletion. 3. No, I know of no way to reset your scores. Credits ------- Rich Anderson for some information on Extra Hard Mode. .-. .-. (_ \ / _) __ | _.._ _ o (_ |_ ._ _ | (_|| | || __)| ||_||\/(_)|_| / ©2005-2007 Yami Shuryou