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Animamundi - Dark Alchemist (e)

Cover
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           **********************************************************
           A N I M A M U N D I:   D A R K   A L C H E M I S T   F A Q
           **********************************************************


                    Copyright 2011 Jakub Madaras (MadJak91)
                    Email: madjak91 [at] gmail [dot] com

                      Abandon all hope, ye who read this

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===============================================================================
                               TABLE OF CONTENTS
===============================================================================

   I. LEGAL NOTICE
  II. FOREWORD
 III. STORY & CHARACTERS OVERVIEW
  IV. TIPS & BUGS
   V. WALKTHROUGH
     V.I.    "A QUIET CORROSION ENDING"
     V.II.   NORMAL ENDINGS
     V.III.  REAL ENDINGS
     V.IV.   BAD ENDINGS
  VI. CHAPTERS SUMMARY
 VII. ITEM CHECKLIST
VIII. INTERESTING FACTS
  IX. CONCLUSION & HOW CAN YOU HELP
   X. VERSION HISTORY
  XI. CREDITS


===============================================================================
I.                             LEGAL NOTICE
===============================================================================

Please do not reproduce this document under any circumstances except for
personal or private use. It may not be placed on any web site or otherwise
distributed publicly without written permission by the author of this document.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

Formalities aside, if you want to place this guide on your web site PLEASE
email me first about it. Send me an explenation why do you want to post it and
the link to your web site. If you are given the permission to post it then also
make sure that it stays updated.

You really do not want to commit a sin of Greed and then trying to collect
apples in Hell for the rest of your afterlife...

The following websites currently host this guide:
    www.gamefaqs.com
    www.neoseeker.com


===============================================================================
II.                           FOREWORD
===============================================================================

Hail and Well met, everyone!

This guide was written for Animamundi: Dark Alchemist a visual novel developed
by a Japanese company Karin Entertainment (2004) and its official English
translation by Hirameki International (2005).

Being a visual novel it provides the player with an almost endless stream of
text then more text, a choice and text again. Someone who is not familiar with
this genre can be confused at first or afraid of not making the right "choice"
when the time comes.
This is the reason why I decided to write a more comprehensive guide for this
game. I was surprised at first how hard is to obtain a decent information on
this game. Most of the web sites or web guides are down or they are not
finished completely.
I hope this guide will be of help to you and good luck with the game!

NOTE: I am not native English speaker so if you find any misspellings, bad
grammar or anything esle, do not hasitate to contact me.

*******************************************************************************
!!IMPORTANT!!
There are two known bugs which can ruin your gaming experience! Please look in
the IV. TIPS & BUGS section for more information on the insecticide!!!
*******************************************************************************

When thou art finished with reading this guide thou shalt give thy soul to me
as our contract of me helping thee is fulfilled.


===============================================================================
III.                          STORY & CHARACTERS OVERVIEW
===============================================================================

Visual novels are told from the perspektive of the story's hero or by a
narrator or a mix of this. This means that the "player" just reads the text and
watches the visual aspect.
In other words, it is like reading a book with real-time changing pictures
depicting the current scene or situation with some music and sound effects
added to it.
The only real interaction are the several chioces you can make for the hero.
It is a visual NOVEL after all...

-------------------------------------------------------------------------------
                              THE STORY
-------------------------------------------------------------------------------
The story unfolds in the fictional Kingdom of Hardland ruled by
King Hardland XIII. The king banned everything associated with magic and
sorcery and started a machine revolution. Those who still dwell on the old
traditions or practice any kind of magical research are forced to abandon it
or pay the ultimate price...
Georik Zaberisk, a renoved royal physician (doctor) moved years ago to his
countryside villa along with his little sister Lilith Zaberisk to live a
peaceful life of being a village doctor.
One day an invitation letter is delivered to Georik stating that he is once
more needed as a royal physician as there is no-one as good as he is.
Having a large debt, Georik jumps at the chance and decides to travel to the
capital city of Kamazene to meet the king.
While he is away his sister Lilith is accused of witchcraft and she is
beheaded.
When Georik returns for her so they could leave the village and move to the
capital he witnesses the horrible witch-hunt and manages to get Lilith's head
only to be surprised by that her head is still alive.
Feeling responsible and helpless, Georik decides to use his medical skills to
learn the secrets of alchemy and restore Lilith's body even if it means to make
a pact with the devil himself.

Thus begins a true story of Georik Zaberisk, a doctor who is forced to take a
dark and dangerous path of alchemy against the kingdom, his friends and
ultimately himself...

-------------------------------------------------------------------------------
                              CHARACTERS
-------------------------------------------------------------------------------
This section gives basic information about the characters and their role in the
game.

**COUNT GEORIK ZABERISK**
Age: 26
Son of the late count Wolfgang Zaberisk and Elaine Zaberisk, he decided to
trade sword for a scalpel and became a doctor. Still, his swordmanship is
unmatched as are his medical skills.
He cares deeply for his sister Lilith, even moving to the countryside and
stopping his work as a royal physician for her sake.
Georik is good natured but when the situation desires it he is cappable of
making moral conflicting choices. It is said that the Zaberisk blood has always
attracted devils themselves...


**LILITH ZABERISK**
Age: 13
Georik's little sister. She lives a carefree village life and likes to tease
her brother as her hobby. Together with their family servant Sebastian they
take care of the house when Georik is away helping people. Lilith tends to act
a bit spoiled sometimes and feels lonely when Georik is not there to play with
her. She is an optimist and sometimes forgets her brother's struggle to help
her and the weight of the situation he is in.
Lilith seems to like classic nursery rhymes :).


**COUNT GERMANT CASSEL**
Age: 27
One of Georik's best childhood friends. He is also known as St. Germant the
Genius Inventor or The Walking National Secret. St. Germant is Lilith's fiance
and a perfect fit for her as he is also a big optimist. He is usually there as
a comic relief. His swordmanship is very poor but his intellect is unmatched.
Being a genius inventor he usually spends time locked in the castle's workshop
or at home playing with machines. This, however, does not prevent him from
meeting his friends and helping them when needed, showing his kind nature.


**VISCOUNT MIKHAIL RAMPHET**
Age: 26
Captain of the Royal Knights, Mikhail is the second best swordsman in the land
after Georik of course. After he was beaten by Georik in a fencing tournament
at an early age the two became the best friends along with St. Germant.
Mikhail is brash, stubborn and often acts before he thinks. This often leads
to unnecessary bar fights and problems. He is a very pious man often praying to
God even if he has a foul mouth sometimes. He is very strict to his soldiers
but this makes them very loyal to him and they often speak of him as a national
hero. Mikhail does not mind rushing into battle even if it means losing his
life. When he wants to protect someone, he simply does it.


**MEPHISTOPHELES**
Age: unknown (probably hundreds of years old)
A scheeming devil who is obsessed with Georik's soul and stops at nothing to
get it. He often appears in Georik's dreams and questions his moral decisions.
His true goals are unknown but his first step is to trick Georik into making a
pact with him.


**BRUNO GLENING**
Age: 28 (appears to be but his real age is uknown)
Bruno is a mysterious individual. He appeared one day before the king and
showed his superb medical and scientific skills easily matching those of Georik
and St. Germant. He quickly became the king's favourite and started working as
a royal physician even employing Georik as his assisstant. He is a dark and
twisted man without regard for human life. He pushes his research above
anything else forcing his staff and St. Germant to work day and night on his
mysterious experiments.
His origin and intentions are unknown but he is already in the favour of the
king...


**TIMOTHY RIARI**
Age: 15
A young boy who befriends Georik and is later employed as his servant. Despite
his age he knows much more than others may think and is even Georik's mentor
when it comes to alchemy. He is an expert in identifying chemical substances
used in alchemy. He also seems to know a bit more about Bruno...


**FRANCIS DASHWOOD**
Age: 23
This man is a debt collector and Georik's worst nightmare. He stalks Georik
like a shadow a often calls him "Master". He is tasked with obtaing money from
Georik, a debt which was left by Georik's late father to Dashwood's real
master Count Sandwich. In his free time he sells human corpses, attends Black
Sabbaths in The Hell-Fire Club owned by Count Sandwich and deals in other
things on the black market. Surprisingly enough he has a very kind heart,
something which is Georik's father responsible for...


**JAN VAN RUTHBERG**
Age: 25
Owner of an alchemy shop The Golden Goose and a spirit channeler this man is
also Dahwood's colleague. His job is to calm the spirits of the dead when the
priests are unable to. He likes to coverse with Georik and even teaches him how
to channel spirits. Ruthberg often speaks about Dashwood as a loudmouth who
needs to take their master's orders more seriously.


**COUNT JOHN MONTAGU SANDWICH**
Dashwood's and Ruthberg's boss, leader of the underground society The Hell-Fire
Club and an outright twisted man. He enjoys torturing people and watching them
offering their blood to the dark god. He knew Georik's father Wolfgang who owed
him a large debt which is now Georik's responsibility. He would stop at nothing
to get what he wants even if it means killing his own followers.


**KING HARDLAND XIII**
Hardland's current king. He banned everything associated with magic and pushed
forward scientific research on modern weapons and machines. He holds Georik in
high regard because Georik cured his daughter from an seemingly terminal
illness. He would try anything to prolong his life even started associating
with shady characters like Bruno.


**SYLVIE HARDLAND**
The king's only daughter and next in line to the throne of Hardland. She is
forced to marry Bruno one day despite her liking Georik as he saved her life
from an illness in the past. She is not afraid to speak her mind even against
her father's recent changes in ruling the kingdom. Sylvie cares deeply for her
homeland and understands the wealthy vs. poor differences. She also has a
rebellious side to her which only shows when the time is right...


**MARYN RUBRON**
Sylvie's personal attendand and her maid. She understands Sylvie's struggle
against her father and Bruno. Despite being careless and easily influenced by
rumors she has a serious side to her when needed. She is also briefly shown
to be a decent martial artist easily capable of defending against multiple
opponents. As with Sylvie, she can also become a different person when her
mistress needs her...


**GENNAI HIRAGA**
Owner of the Oriental Curio Shop, Gennai is a foreigner from a far eastern
country of Zipangu. He is a decent swordsman but a better pharmacologist often
selling supplies to Georik. He easily befriends Maryn as she is clearly
fascinated by the ornamental vases he is selling. Gennai aslo likes to invent
his own little machines and even tries to compete against St. Germant.


**JAN DESPANIE**
Cheerful owner of a local bar which Georik, Mikhail and St. Germant like to
visit. Mikhail's usual bar fights often trash his bar but he always knows how
to earn money even from these incidents. He likes to brag a lot and it is
rumored that he was once a famous pirate captain.


**WHISTLER THE RIPPER**
A vicious murderer who walks the streets of Kamazene at night. He kills without
remorse and primary targets women returning home at night. No-one knows his
true identity only that he whistles when he is nearby. The only clues are the
scattered body parts and innards of his victims found in the morning...


**PARACELSUS**
He was an alchemist form an old age centuries ago. It is rumored that he was
the first one to successfully make an actual Philosopher's Stone and obtained
immortality from an elixir made from the stone.


**SIR ELIPHUS LEVI**
Former captain of the Royal Knights before he died in a battle. He served as an
idol for the three firends when they were young but only Mikhail ended up
following his path.


**POPE GAMIGIN**
Not much is known about him except that he rules the country of Eidellune.
This country is known for its affinity with dark magic and for using an undead
army. He is also the head necromancer and plans on attacking Hardland.


===============================================================================
IV.                           TIPS & BUGS
===============================================================================

This section covers some basic tips on playing and the bugs one should be aware
of.

-------------------------------------------------------------------------------
                              TIPS
-------------------------------------------------------------------------------
1. You can view the pictures, listen to the music, read scenarios again,
   view your alchemy bible completion and read very brief character
   descriptions in the Options tab from the main menu.

2. Save often! You never know (yeah right, you are reading this anyway...) when
   you are presented with a choice. Having more saves can help you to
   experiment with different choice combinations and achieve different
   outcomes.

3. Do not be afraid to choose whatever choice you want. It is always best to
   play from your point of view and achieve "your ending".

4. If you want to skip something you can click on the Skip button located above
   the text box. It could have been the whole scene but at least the text is
   scrolling pretty fast.

5. The game WILL make sure that you do not accidentally skip something you have
   not read before. Well, at least somewhat... The text fast-forwarding will
   suddenly stop indicating that you did not read this before.
   Sometimes it just stops because there is one different word because you
   selected a different choice five chapters back... Do not worry, you will get
   the hang of it quickly.

6. You will be probably missing a picture in the GRAPHICS. It is on page 14,
   third picture. You will obtain it when Lilith gets a new body but the elixir
   is not ready.

7. Once you get an item it stays registered in the alchemy bible and even
   caries over to the other playthroughs.

8. When you are presented with two choices which are related to items
   (shoping, researching...) you can select one to obtain the item then RELOAD
   and select the other one.
   EXAMPLE: Usually before you go to bed you can either Search or Research.
   Both of these choices will net you an item. You SAVE then you choose Search
   then you LOAD and you choose RESEARCH.
   This also applies when visiting the different shops or the library.
   Easy, right?

9. There is a patch which uncesores some of the more gory or boy-love scenes
   and can be found online. Check BUGS below for the download link.

More tips on achieving the endings and other gameplay related information can
be found in the V. WALKTHROUGH section.

-------------------------------------------------------------------------------
                              BUGS
-------------------------------------------------------------------------------
*******************************************************************************
THE FOLLOWING TWO BUGS ARE DETRIMENTAL TO THE GAMEPLAY AND SHOULD BE FIXED
BEFORE YOU START PLAYING!!!
*******************************************************************************
1. The first one is that you CANNOT finish the game because some of the items
   are not properly registered thus you CANNOT create the Philosopher's Stone!

2. The second one is that the text in the Outbreak of War chapter is not
   legible. This will not ruin your game but it makes you sit through a chapter
   without text and the story will just fly by you...

You need two patches to fix them. Both of them were released by Hirameki but
the company no longer hosts them so you need to find them online.
Most of the links are dead I believe so if you have problems with finding the
patch then here is my own download link:

http://www.mediafire.com/?19l14v7eic724od

The file contains ALL of the patches you need AND instructions.
- the official patch
- the two fixes mentioned above
- the uncensor patch

Please, if you have any problems with the patches or the download, email me.
I will re-upload the patches or help you if needed.
*******************************************************************************
PLEASE FIX THE TWO BUGS LISTED ABOVE BEFORE YOU START PLAYING!!!
*******************************************************************************

3. The maximum number of items which can be registered in the alchemy bible is
   85/88 and even then the amount may vary depending on the SAVE/LOAD trick.
   For more information see the VII. ITEM CHECKLIST section.

4. In the Person tab of the Options menu there is a character listing. There
   are three columns with seven rows. You will be missing one entry there:
   It is in the third column, third row. The entry is supposed to be Pope
   Gamigin but the game will not update it.

If you come across any more bugs let me know and if you know how to squish them
then it will be even better!


===============================================================================
-------------------------------------------------------------------------------
V.                             WALKTHROUGH
-------------------------------------------------------------------------------
===============================================================================

First of all this is a list of all possible endings you can achieve.
The endings are organized as follows:

V.I. "A QUIET CORROSION ENDING"      [CORR]
- just to get missable pictures

V.II. NORMAL ENDINGS
- Ruthberg's ending                  [RUTH]
- Dashwood's ending (1)              [DSH1]
- Dashwood's ending (2)              [DSH2]

V.III. REAL ENDINGS
- Mikhails's ending (1)              [MIK1]
- Mikhails's ending (2)              [MIK2]
- St. Germant's ending (1)           [STG1]
- St. Germant's ending (2)           [STG2]
- St. Germant's and Lilith's ending  [STGL]
- Lilith's ending                    [LITH]
- Sylvie's ending                    [SYLV]
- Timothy's and Bruno's ending       [TIBR]
- Mephistopheles' ending             [MEPH]

V.IV. BAD ENDINGS
- Pride                              [PRID]
- Greed                              [GRED]
- Lust                               [LUST]
- Anger                              [ANGR]
- Gluttony                           [GLUT]
- Envy                               [ENVY]
- Sloth                              [SLTH]
- Hell - Queen Lilith                [HELL]
- He Who Does Not Sin                [SINS]
- ZAP - Covetousness                 [COVE]

Quite a work to get them all, huh?
For a quick navigation, just type the "code" provided next to an ending WITH
the brackets.
This is NOT the order in which you have to do them. I just divided them to
logical groups so that you can have an overview of them all.
Also, the walkthrough is based on this list to avoid confusion. Just use the
"codes".
The order in which I recommend to see the endings will be listed further down.

I will always provide the name of the chapter and the choices you can make in
that chapter. Every ending will have this information provided so you can get
them in no time at all.
Do not forget about the SKIP function!!!

My recommendation on the endings:
- "A Quiet Corrosion"
(to get missable pictures)
- Ruthberg's ending + Dashwood's ending (1)
(you SHOULD do Ruthberg's and Dashwood's (1) endings first as they will be
blocked later, if you do them NOW then you can still return to them even later)
- Mikhails's ending (1) + Mephistopheles' ending
- Dashwood's ending (2)
- Mikhails's ending (2)
- St. Germant's ending (1)
- St. Germant's ending (2)
- St. Germant's and Lilith's ending
- Lilith's ending
- Sylvie's ending
- Timothy's and Bruno's ending
- Uninstall the game, go out and play with children or something...
Those endings which are joined with a "+" sign you can easily get from the same
route. For more information look at one of the two.


===============================================================================
V.I.                          A QUIET CORROSION ENDING                   [CORR]
===============================================================================

NOTE: This ending is not official and it is even a bad ending. The only reason
I list it here is because you can get MISSABLE pictures in Graphics.

This ending occurs when you do not have enough items at a certain chapter.
Your reward for it is CROSS OF SLOTH (same as bad ending SLOTH).
DO NOT USE THE SAVE/LOAD TRICK! The point of this ending is the lack of items.
Always just select one choice and move along.
After you achieve A Quiet Corrosion then you SHOULD DO the save/load trick for
the next route you choose. For all other routes after that it is pointless as
your items will stay with you.

As this is not an official ending you can choose whatever you wish except:

    Demon in the Church          "Seek Help"

    Confession                   "Keep Lillith in the mansion"

    Den of the Homunculus        "Accept the contract"

These three choices are mandatory. After a few chapters later you will get to
A Quiet Corrosion chapter and your game will end with a bad ending SLOTH.
Now you have the missable pictures and you can start collecting items and
playing normally.


===============================================================================
V.II.                         NORMAL ENDINGS
===============================================================================

I call these endings NORMAL because they successfully end the game but not in
a way it was meant to. Plus they revolve around secondary characters in the
last chapters.

-------------------------------------------------------------------------------
                              RUTHBERG'S ENDING                          [RUTH]
-------------------------------------------------------------------------------
Your reward for it is... absolutely nothing. This ending does not even make
sense but the game lists it as a possible outcome so here goes:

    A Messenger at Twilight      "I am"
                                 choose whatever you want for the next ones
                                 "A man"
                                 the rest does not matter

    A Certain Rural Doctor       "choose chalice B"

    The Nightmare Begins         "I want nothing of your pact"
                                 "Pull Lillith back"

    Kamazene, the Capital        "Play along and pretend that this is your 
                                  first meeting"

    Reunion with Old Friends     *no choices*

    Witch-Hunt                   *no choices*

    Suspicious People            "Threathen them"

    Boy on a Journey             *no choices*

    Home Sweet Home              "Lilith is dead"

    Scars                        "Go outside to talk"

    The Hell-Fire Club           "Kneel and kiss his hand"
                                 "Leave things in Dashwood’s hands"
                                 "Accept"

    Shining Elixir               "Doing a medical experiment"

    The Royal Physician          "Take a peek"
                                 "Go"

    Demon in the Church          "Drink"
                                 "Seek help"
                                 it does not matter if you have your fortune
                                 told or not

    The Great Paracelsus         "choose chalice E"
                                 "Give it to Lilith"

    The Oriental Curio Shop      "Try to channel spirits" (succeed)
                                 "Or shall I see you back?"

    A Palace of Hatred and       "Threaten Bruno with his sword"
    Jealousy

    Confession                   "Stop off somewhere else"
                                 "Leave her in the cellar"
                                 "Keep Lillith in the mansion"

    Den of the Homunculus        "Accept the contract"

    The Founding Day Festival    "Go to Ruthberg’s Shop, the Golden Goose"
    Begins

    Outcome of the Showdown      "Play for sport"

    The Beautiful Circle Dance   *no choices*

    Soup of Life                 "Examine the rat corpses"
                                 "Transfer the homunculus"
                                 "Make Timothy give his blood"

    The Other Lilith             "Join"

    Entering the Society         "I want my name stricken from the Blacklist"
                                 "Decline"

    The Ruler's Curse            "Go to Ruthberg’s Shop, the Golden Goose"
                                 successfully channel spirits

                                 **SAVE YOUR GAME!!!**
    Wolfgang                     "...he is the lackey of Count Sandwich"

    Trap of Destruction          *no choices*

**************************************************
You can now load your game and choose...
    Wolfgang                     "...he is clumsy"
...for Dashwood's ending (1)
**************************************************

Congratulations, you have achieved Ruthberg's ending which does not make sense
and obtained nothing! I think the developers noticed that Ruthberg does not
have his own ending and added one at the last moment.


-------------------------------------------------------------------------------
                              DASHWOOD'S ENDING (1)                      [DSH1]
-------------------------------------------------------------------------------
Your reward for it is CROWN OF CHESED.
The choices are the same as in Ruthberg's ending until chapter Wolfgang but I
will list them just in case.

    A Messenger at Twilight      "I am"
                                 choose whatever you want for the next ones
                                 "A man"
                                 the rest does not matter

    A Certain Rural Doctor       "choose chalice B"

    The Nightmare Begins         "I want nothing of your pact"
                                 "Pull Lillith back"

    Kamazene, the Capital        "Play along and pretend that this is your 
                                  first meeting"

    Reunion with Old Friends     *no choices*

    Witch-Hunt                   *no choices*

    Suspicious People            "Threathen them"

    Boy on a Journey             *no choices*

    Home Sweet Home              "Lilith is dead"

    Scars                        "Go outside to talk"

    The Hell-Fire Club           "Kneel and kiss his hand"
                                 "Leave things in Dashwood’s hands"
                                 "Accept"

    Shining Elixir               "Doing a medical experiment"

    The Royal Physician          "Take a peek"
                                 "Go"

    Demon in the Church          "Drink"
                                 "Seek help"
                                 it does not matter if you have your fortune
                                 told or not

    The Great Paracelsus         "choose chalice E"
                                 "Give it to Lilith"

    The Oriental Curio Shop      "Try to channel spirits" (succeed)
                                 "Or shall I see you back?"

    A Palace of Hatred and       "Threaten Bruno with his sword"
    Jealousy

    Confession                   "Stop off somewhere else"
                                 "Leave her in the cellar"
                                 "Keep Lillith in the mansion"

    Den of the Homunculus        "Accept the contract"

    The Founding Day Festival    "Go to Ruthberg’s Shop, the Golden Goose"
    Begins

    Outcome of the Showdown      "Play for sport"

    The Beautiful Circle Dance   *no choices*

    Soup of Life                 "Examine the rat corpses"
                                 "Transfer the homunculus"
                                 "Make Timothy give his blood"

    The Other Lilith             "Join"

    Entering the Society         "I want my name stricken from the Blacklist"
                                 "Decline"

    The Ruler's Curse            "Go to Ruthberg’s Shop, the Golden Goose"
                                 successfully channel spirits

                                 **SAVE YOUR GAME!!!**
    Wolfgang                     "...he is clumsy"

    Trap of Destruction          successfully channel spirits

************************************************************************
You can now load your game and choose...
    Wolfgang                     "...he is the lackey of Count Sandwich"
...for Ruthberg's ending
************************************************************************

Congratulations, you have achieved Dashwood's ending (1) and learned more about
the Zaberisk family's background.


-------------------------------------------------------------------------------
                              DASHWOOD'S ENDING (2)                      [DSH2]
-------------------------------------------------------------------------------
You MUST ACHIEVE Mikhails's ending (1) before you can get this ending!

Your reward for it is CROWN OF HOD.
The choices are the same as in Dashwood's ending (1) but I will list them just
in case.

    A Messenger at Twilight      "I am"
                                 choose whatever you want for the next ones
                                 "A man"
                                 the rest does not matter

    A Certain Rural Doctor       "choose chalice B"

    The Nightmare Begins         "I want nothing of your pact"
                                 "Pull Lillith back"

    Kamazene, the Capital        "Play along and pretend that this is your 
                                  first meeting"

    Reunion with Old Friends     *no choices*

    Witch-Hunt                   *no choices*

    Suspicious People            "Threathen them"

    Boy on a Journey             *no choices*

    Home Sweet Home              "Lilith is dead"

    Scars                        "Go outside to talk"

    The Hell-Fire Club           "Kneel and kiss his hand"
                                 "Leave things in Dashwood’s hands"
                                 "Accept"

    Shining Elixir               "Doing a medical experiment"

    The Royal Physician          "Take a peek"
                                 "Go"

    Demon in the Church          "Drink"
                                 "Seek help"
                                 it does not matter if you have your fortune
                                 told or not

    The Great Paracelsus         "choose chalice E"
                                 "Give it to Lilith"

    The Oriental Curio Shop      "Try to channel spirits" (succeed)
                                 "Or shall I see you back?"

    A Palace of Hatred and       "Threaten Bruno with his sword"
    Jealousy

    Confession                   "Stop off somewhere else"
                                 "Leave her in the cellar"
                                 "Keep Lillith in the mansion"

    Den of the Homunculus        "Accept the contract"

    The Founding Day Festival    "Go to Ruthberg’s Shop, the Golden Goose"
    Begins

    Outcome of the Showdown      "Play for sport"

    The Beautiful Circle Dance   *no choices*

    Soup of Life                 "Examine the rat corpses"
                                 "Transfer the homunculus"
                                 "Make Timothy give his blood"

    The Other Lilith             "Join"

    Entering the Society         "I want my name stricken from the Blacklist"
                                 "Decline"

    The Ruler's Curse            "Go to Ruthberg’s Shop, the Golden Goose"
                                 successfully channel spirits

    Wolfgang                     "...he is clumsy"

    Ruin of the Hell-Fire Club   *no choices*

Congratulations, you have achieved Dashwood's ending (2) and finally got back
at Count Sandwich for your father.


===============================================================================
V.III.                        REAL ENDINGS
===============================================================================

I call these endings REAL because they show how the story could have ended.
I think that Mikhails's ending (1) is the only true ending to the story with
other endings being different possibilities.

-------------------------------------------------------------------------------
                              MIKHAIL'S ENDING (1)                       [MIK1]
-------------------------------------------------------------------------------
Your reward for it is CROWN OF KETHER.

    A Messenger at Twilight      "I am"
                                 "I will"
                                 "Victory"
                                 "To do battle again to attain more glory"
                                 "To achieve this through generosity, tolerance
                                  and love"
                                 "The voice of God from Heaven"
                                 "A man"
                                 "Terribly Uneasy"

    A Certain Rural Doctor       "choose chalice B"

    The Nightmare Begins         "I want nothing of your pact"
                                 "Pull Lillith back"

    Kamazene, the Capital        "Ask him about the encounter in the forest"

    Reunion with Old Friends     *no choices*

    Witch-Hunt                   *no choices*

    Suspicious People            "Kill everyone to protect his secret"

    Boy on a Journey             *no choices*

    Home Sweet Home              "Lilith is dead"

    Scars                        "Play innocent"

    Shining Elixir               "Doing a medical experiment"

    To the Forest of Grief       "Continue toward the sound of water"
                                 "Have Georik and Mikhail attack together"

    The Royal Physician          "Take a peek"
                                 "Go"

    Demon in the Church          "Drink"
                                 "Seek help"
                                 it does not matter if you have your fortune
                                 told or not

    The Great Paracelsus         "choose chalice E"
                                 "Keep it"

    The Oriental Curio Shop      "Try to channel spirits"
                                 "Or shall I see you back?"

    A Palace of Hatred and       "Threaten Bruno with his sword"
    Jealousy

    Confession                   "Stop off somewhere else"
                                 "Leave her in the cellar"
                                 "Keep Lillith in the mansion"

    Den of the Homunculus        "Accept the contract"

    The Founding Day Festival    *no choices*
    Begins

    Outcome of the Showdown      "Cut to kill"

    The Beautiful Circle Dance   *no choices*

    Soup of Life                 "Examine the rat corpses"
                                 "Bathe Lillith"
                                 "Use his own"

    The Other Lilith             "Decline to join"

    Experiments Under the Castle "Go"
                                 "I am looking for St. Germant"

    The Ruler’s Curse            *no choices*

    Outbreak of War              *[]...[][]][* just kidding... *no choices*

    Civil Strife                 *no choices*

    A Luminescent Blessing       "choose chalice E"

    Awakening                    "Finish up his research"

    Devil's Elixir               *no choices*

    The One Who Punishes         *no choices*

    The Forest of Confusion      *no choices*

                                 **SAVE YOUR GAME!!!**
    Inferno                      "I am not Lucifer"

    Purgatorio                   "Help carry the stones"
                                 "Because I, too, have committed the same sin"
                                 "Repent for the sin"
                                 "Yes, I have"
                                 "Submit to the punishment"
                                 "I do need it"
                                 "Follow him into the flames"

    Paradiso                     "Exchange"

    The Invisible Crown          *no choices*

****************************************************
You can now load your game and choose...
    Inferno                      "Continue kissing"
...for Mephistopheles' ending
****************************************************

Congratulations, you have achieved Mikhails's ending (1), the true conclusion
to the dark story.


-------------------------------------------------------------------------------
                              MIKHAIL'S ENDING (2)                       [MIK2]
-------------------------------------------------------------------------------
Your reward for it is CROWN OF GEBURAH.
The choices are the same as in Mikhails's ending (1) until chapter Experiments
Under the Castle but I will list them just in case.

    A Messenger at Twilight      "I am"
                                 "I will"
                                 "Victory"
                                 "To do battle again to attain more glory"
                                 "To achieve this through generosity, tolerance
                                  and love"
                                 "The voice of God from Heaven"
                                 "A man"
                                 "Terribly Uneasy"

    A Certain Rural Doctor       "choose chalice B"

    The Nightmare Begins         "I want nothing of your pact"
                                 "Pull Lillith back"

    Kamazene, the Capital        "Ask him about the encounter in the forest"

    Reunion with Old Friends     *no choices*

    Witch-Hunt                   *no choices*

    Suspicious People            "Kill everyone to protect his secret"

    Boy on a Journey             *no choices*

    Home Sweet Home              "Lilith is dead"

    Scars                        "Play innocent"

    Shining Elixir               "Doing a medical experiment"

    To the Forest of Grief       "Continue toward the sound of water"
                                 "Have Georik and Mikhail attack together"

    The Royal Physician          "Take a peek"
                                 "Go"

    Demon in the Church          "Drink"
                                 "Seek help"
                                 it does not matter if you have your fortune
                                 told or not

    The Great Paracelsus         "choose chalice E"
                                 "Keep it"

    The Oriental Curio Shop      "Try to channel spirits"
                                 "Or shall I see you back?"

    A Palace of Hatred and       "Threaten Bruno with his sword"
    Jealousy

    Confession                   "Stop off somewhere else"
                                 "Leave her in the cellar"
                                 "Keep Lillith in the mansion"

    Den of the Homunculus        "Accept the contract"

    The Founding Day Festival    *no choices*
    Begins

    Outcome of the Showdown      "Cut to kill"

    The Beautiful Circle Dance   *no choices*

    Soup of Life                 "Examine the rat corpses"
                                 "Bathe Lillith"
                                 "Use his own"

    The Other Lilith             "Decline to join"

    Experiments Under the Castle "Don’t Go"

    The Ruler’s Curse            *no choices*

    Outbreak of War              *[]...[][]][* just kidding... *no choices*

    Civil Strife                 *no choices*

    A Luminescent Blessing       "choose chalice E"

    Awakening                    "Finish up his research"

    Devil's Elixir               *no choices*

    The One Who Punishes         *no choices*

    Soul in Heavens              *no choices*

Congratulations, you have achieved Mikhails's ending (2) and showed
Mephistopheles who is the boss.


-------------------------------------------------------------------------------
                              ST. GERMANT'S ENDING (1)                   [STG1]
-------------------------------------------------------------------------------
Your reward for it is CROWN OF BINAH.

    A Messenger at Twilight      "I am not"

    A Certain Rural Doctor       "choose chalice B"

    The Nightmare Begins         "I want nothing of your pact"
                                 "Pull Lillith back"

    Kamazene, the Capital        "Play along and pretend that this is your 
                                  first meeting"

    Reunion with Old Friends     *no choices*

    Witch-Hunt                   *no choices*

    Suspicious People            "Threaten them"

    Boy on a Journey             *no choices*

    Home Sweet Home              "Lilith is dead"

    Scars                        "Play innocent"

    Shining Elixir               "Doing a medical experiment"

    The Royal Physician          "Take a peek"
                                 "Go"

    Demon in the Church          "Drink"
                                 "Seek help"
                                 it does not matter if you have your fortune
                                 told or not

    The Great Paracelsus         "choose chalice E"
                                 "Give it to Lilith"

    The Oriental Curio Shop      "Try to channel spirits"
                                 "Or shall I see you back?"

    A Palace of Hatred and       "Threaten Bruno with his sword"
    Jealousy

    Confession                   "Stop off somewhere else"
                                 "Leave her in the cellar"
                                 "Keep Lillith in the mansion"

    Den of the Homunculus        "Accept the contract"

    The Founding Day Festival    *no choices*
    Begins

    Outcome of the Showdown      "Play for sport"

    The Beautiful Circle Dance   *no choices*

    Soup of Life                 "Examine the rat corpses"
                                 "Transfer the homunculus"
                                 "Use his own"

    The Other Lilith             "Decline to join"

    Experiments Under the Castle "Don’t Go"

    The Ruler’s Curse            *no choices*

    Outbreak of War              *[]...[][]][* just kidding... *no choices*

    Civil Strife                 *no choices*

    A Luminescent Blessing       "choose chalice E"

    Awakening                    "Finish up his research"

    Devil's Elixir               *no choices*

    The One Who Punishes         *no choices*

    A New Journey                *no choices*

Congratulations, you have achieved St. Germant's ending (1) and made the hell
out of his life.


-------------------------------------------------------------------------------
                              ST. GERMANT'S ENDING (2)                   [STG2]
-------------------------------------------------------------------------------
You MUST ACHIEVE Mikhails's ending (1) before you can get this ending!

Your reward for it is CROWN OF NETZACH.

    A Messenger at Twilight      "I am"
                                 "I will"
                                 "Defeat"
                                 "To do battle again to attain more glory"
                                 "To achieve this through fury and ruthless
                                  control"
                                 "The voice of a devil from Hell"
                                 "A man"
                                 "Not in the least"

    A Certain Rural Doctor       "choose chalice B"

    The Nightmare Begins         "I want nothing of your pact"
                                 "Pull Lillith back"

    Kamazene, the Capital        "Ask him about the encounter in the forest"

    Reunion with Old Friends     *no choices*

    Witch-Hunt                   *no choices*

    Suspicious People            "Kill everyone to protect his secret"

    Boy on a Journey             *no choices*

    Home Sweet Home              "Lilith is dead"

    Scars                        "Play innocent"

    Shining Elixir               "Doing a medical experiment"

    To the Forest of Grief       "Continue toward the sound of water"
                                 "Have Georik and Mikhail attack together"

    The Royal Physician          "Take a peek"
                                 "Go"

    Demon in the Church          "Drink"
                                 "Seek help"
                                 it does not matter if you have your fortune
                                 told or not

    The Great Paracelsus         "anything other than chalice E"
                                 "Keep it"

    The Oriental Curio Shop      "Try to channel spirits"
                                 "Or shall I see you back?"

    A Palace of Hatred and       "Watch how things develop"
    Jealousy

    Confession                   "Stop off somewhere else"
                                 "Go to Ruthberg’s Shop, the Golden Goose"
                                 "Leave her in the cellar"
                                 "Keep Lillith in the mansion"

    Den of the Homunculus        "Accept the contract"

    The Founding Day Festival    "Go to the Royal Library"
    Begins

    Outcome of the Showdown      "Cut to kill"

    The Beautiful Circle Dance   *no choices*

    Soup of Life                 "Examine the rat corpses"
                                 "Transfer the homunculus"
                                 "Use his own"

    The Other Lilith             "Decline to join"

    Experiments Under the Castle "Go"
                                 "I am looking for St. Germant"

    The Ruler’s Curse            *no choices*

    The Archangel's Sword        *no choices*

Congratulations, you have achieved St. Germant's ending (2) and finally exposed
Bruno's true intentions.


-------------------------------------------------------------------------------
                              ST. GERMANT'S AND LILITH'S ENDING          [STGL]
-------------------------------------------------------------------------------
Your reward for it is CROWN OF COCHMA.

    A Messenger at Twilight      "I am not"

    A Certain Rural Doctor       "choose chalice B"

    The Nightmare Begins         "I want nothing of your pact"
                                 "Pull Lillith back"

    Kamazene, the Capital        "Play along and pretend that this is your 
                                  first meeting"

    Reunion with Old Friends     *no choices*

    Witch-Hunt                   *no choices*

    Suspicious People            "Threaten them"

    Boy on a Journey             *no choices*

    Home Sweet Home              "Lilith is dead"

    Scars                        "Play innocent"

    Shining Elixir               "Doing a medical experiment"

    The Royal Physician          "Take a peek"
                                 "Go"

    Demon in the Church          "Drink"
                                 "Seek help"
                                 it does not matter if you have your fortune
                                 told or not

    The Great Paracelsus         "choose chalice E"
                                 "Give it to Lilith"

    The Oriental Curio Shop      "Try to channel spirits"
                                 "Or shall I see you back?"

    A Palace of Hatred and       "Threaten Bruno with his sword"
    Jealousy

    Confession                   "Stop off somewhere else"
                                 "Leave her in the cellar"
                                 "Keep Lillith in the mansion"

    Den of the Homunculus        "Accept the contract"

    The Founding Day Festival    *no choices*
    Begins

    Outcome of the Showdown      "Play for sport"

    The Beautiful Circle Dance   *no choices*

    Soup of Life                 "Search for Lillith"
                                 "Bathe Lillith"
                                 "Use his own"

    The Other Lilith             "Decline to join"

    Experiments Under the Castle "Go"
                                 "I am looking for St. Germant"

    The Ruler’s Curse            *no choices*

    Outbreak of War              *[]...[][]][* just kidding... *no choices*

    Civil Strife                 *no choices*

    A Luminescent Blessing       "choose chalice E"

    Awakening                    "Finish up his research"

    Devil's Elixir               *no choices*

    The One Who Punishes         *no choices*

    A New Journey                *no choices*

Congratulations, you have achieved St. Germant's and Lilith's ending and broke
those two up. Good luck to St. Germant on his quest!


-------------------------------------------------------------------------------
                              LILITH'S ENDING                            [LITH]
-------------------------------------------------------------------------------
Your reward for it is CROWN OF TIPHERETH.

    A Messenger at Twilight      "I am"
                                 choose whatever you want for the next ones
                                 "A woman"
                                 the rest does not matter

    A Certain Rural Doctor       "choose chalice B"

    The Nightmare Begins         "I want nothing of your pact"
                                 "Pull Lillith back"

    Kamazene, the Capital        "Play along and pretend that this is your 
                                  first meeting"

    Reunion with Old Friends     *no choices*

    Witch-Hunt                   *no choices*

    Suspicious People            "Threaten them"

    Boy on a Journey             *no choices*

    Home Sweet Home              "Lilith is dead"

    Scars                        "Play innocent"

    Shining Elixir               "Doing a medical experiment"

    To the Forest of Grief       "Continue toward the sound of water"
                                 "Have Georik and Mikhail attack together"

    The Royal Physician          "Take a peek"
                                 "Go"

    Demon in the Church          "Drink"
                                 "Seek help"
                                 it does not matter if you have your fortune
                                 told or not

    The Great Paracelsus         "choose chalice E"
                                 "Give it to Lillith"

    The Oriental Curio Shop      "Try to channel spirits"
                                 "Or shall I see you back?"

    A Palace of Hatred and       "Threaten Bruno with his sword"
    Jealousy

    Confession                   "Stop off somewhere else"
                                 "Leave her in the cellar"
                                 "Keep Lillith in the mansion"

    Den of the Homunculus        "Accept the contract"

    The Founding Day Festival    *no choices*
    Begins

    Outcome of the Showdown      "Play for sport"

    The Beautiful Circle Dance   *no choices*

    Soup of Life                 "Search for Lillith"
                                 "Bathe Lillith"
                                 "Use his own"

    The Other Lilith             "Decline to join"

    Experiments Under the Castle "Go"
                                 "I am looking for St. Germant"

    The Ruler’s Curse            *no choices*

    Outbreak of War              *[]...[][]][* just kidding... *no choices*

    Civil Strife                 *no choices*

    A Luminescent Blessing       "choose chalice E"

    Awakening                    "Go say farewell to Lillith"

    Devil's Elixir               *no choices*

    Embraced by the Darkness     *no choices*
    Eternal

Congratulations, you have achieved Lilith's ending and made her sacrifice
herself for the second time.


-------------------------------------------------------------------------------
                              SYLVIE'S ENDING                            [SYLV]
-------------------------------------------------------------------------------
Your reward for it is CROWN OF IESOD.


    A Messenger at Twilight      "I am"
                                 "I will"
                                 "Victory"
                                 "To do battle again to attain more glory"
                                 "To achieve this through fury and ruthless
                                  control"
                                 "The voice of a devil from Hell"
                                 "A woman"
                                 "Not in the least"

    A Certain Rural Doctor       "choose chalice B"

    The Nightmare Begins         "I want nothing of your pact"
                                 "Watch her disappear"

    Kamazene, the Capital        "Ask him about the encounter in the forest"

    Reunion with Old Friends     *no choices*

    Witch-Hunt                   *no choices*

    Suspicious People            "Kill everyone to protect his secret"

    Boy on a Journey             *no choices*

    Home Sweet Home              "Lilith is dead"

    Scars                        "Go outside to talk"

    Shining Elixir               "Doing an alchemy experiment"

    The Royal Physician          "Take a peek"
                                 "Go"

    Demon in the Church          "Drink"
                                 "Seek help"
                                 it does not matter if you have your fortune
                                 told or not

    The Great Paracelsus         "anything other than chalice E"
                                 "Give it to Lilith"

    The Oriental Curio Shop      "Decline the offer"
                                 "Can you make it on your own?"

    A Palace of Hatred and       "Threaten Bruno with his sword"
    Jealousy

    Confession                   "Go straight home"
                                 "Hide Lillith elsewhere"
                                 "Keep Lillith in the mansion"

    Den of the Homunculus        "Accept the contract"

    The Founding Day Festival    "Go to Ruthberg’s Shop, the Golden Goose"
    Begins

    Outcome of the Showdown      "Play for sport"

    The Beautiful Circle Dance   *no choices*

    Soup of Life                 "Search for Lillith"
                                 "Transfer the homunculus"
                                 "Make Timothy give his blood"

    The Other Lilith             "Decline to join"

    Experiments Under the Castle "Don’t go"

    The Ruler’s Curse            *no choices*

    Outbreak of War              *[]...[][]][* just kidding... *no choices*

    Civil Strife                 *no choices*

    A Luminescent Blessing       "choose chalice E"

    Awakening                    "Go say farewell to Lillith"

    Devil's Elixir               *no choices*

    The One Who Punishes         *no choices*

    Queen of Hardland Reborn     *no choices*

Congratulations, you have achieved Sylvie's ending and learned what has become
of the war and the kingdom.


-------------------------------------------------------------------------------
                              TIMOTHY'S AND BRUNO'S ENDING               [TIBR]
-------------------------------------------------------------------------------
Your reward for it is CROWN OF CHESED.


    A Messenger at Twilight      "I am"
                                 "I won't"
                                 "Defeat"
                                 "To let a new leader rise and support him"
                                 "To achieve this through generosity, tolerance
                                  and love"
                                 "The voice of God from Heaven"
                                 "A man"
                                 "Terribly Uneasy"

    A Certain Rural Doctor       "choose chalice B"

    The Nightmare Begins         "I want nothing of your pact"
                                 "Watch her disappear"

    Kamazene, the Capital        "Ask him about the encounter in the forest"

    Reunion with Old Friends     *no choices*

    Witch-Hunt                   *no choices*

    Suspicious People            "Threaten them"

    Boy on a Journey             *no choices*

    Home Sweet Home              "Lilith is dead"

    Scars                        "Play innocent"

    Shining Elixir               "Doing an alchemy experiment"

    To the Forest of Grief       "Head toward the brighter light"

    The Royal Physician          "Take a peek"
                                 "Don't go"

    Demon in the Church          "Don't drink"
                                 "Seek help"
                                 it does not matter if you have your fortune
                                 told or not

    The Great Paracelsus         "choose chalice E"
                                 "Give it to Lillith"

    A Palace of Hatred and       "Watch how things develop"
    Jealousy

    Confession                   "Stop off somewhere else"
                                 "Leave her in the cellar"
                                 "Keep Lillith in the mansion"

    Den of the Homunculus        "Accept the contract"

    The Founding Day Festival    *no choices*
    Begins

    Outcome of the Showdown      "Cut to kill"

    The Beautiful Circle Dance   *no choices*

    Soup of Life                 "Examine the rat corpses"
                                 "Transfer the homunculus"
                                 "Make Timothy give his blood"

    The Other Lilith             "Decline to join"

    Experiments Under the Castle "Go"
                                 "I am looking for Bruno"

    The Ruler’s Curse            *no choices*

    Outbreak of War              *[]...[][]][* just kidding... *no choices*

    Civil Strife                 *no choices*

    A Luminescent Blessing       "choose chalice E"

    Awakening                    "Finish up his research"

    Gentle Poison                *no choices*

Congratulations, you have achieved Timothy's and Bruno's ending and learned
about their mysterious connection.


-------------------------------------------------------------------------------
                              MEPHISTOPHELES' ENDING                     [MEPH]
-------------------------------------------------------------------------------
Your reward for it is CROWN OF MALCHUT.
The choices are the same as in Mikhails's ending (1) until chapter Inferno but
I will list them just in case.

    A Messenger at Twilight      "I am"
                                 "I will"
                                 "Victory"
                                 "To do battle again to attain more glory"
                                 "To achieve this through generosity, tolerance
                                  and love"
                                 "The voice of God from Heaven"
                                 "A man"
                                 "Terribly Uneasy"

    A Certain Rural Doctor       "choose chalice B"

    The Nightmare Begins         "I want nothing of your pact"
                                 "Pull Lillith back"

    Kamazene, the Capital        "Ask him about the encounter in the forest"

    Reunion with Old Friends     *no choices*

    Witch-Hunt                   *no choices*

    Suspicious People            "Kill everyone to protect his secret"

    Boy on a Journey             *no choices*

    Home Sweet Home              "Lilith is dead"

    Scars                        "Play innocent"

    Shining Elixir               "Doing a medical experiment"

    To the Forest of Grief       "Continue toward the sound of water"
                                 "Have Georik and Mikhail attack together"

    The Royal Physician          "Take a peek"
                                 "Go"

    Demon in the Church          "Drink"
                                 "Seek help"
                                 it does not matter if you have your fortune
                                 told or not

    The Great Paracelsus         "choose chalice E"
                                 "Keep it"

    The Oriental Curio Shop      "Try to channel spirits"
                                 "Or shall I see you back?"

    A Palace of Hatred and       "Threaten Bruno with his sword"
    Jealousy

    Confession                   "Stop off somewhere else"
                                 "Leave her in the cellar"
                                 "Keep Lillith in the mansion"

    Den of the Homunculus        "Accept the contract"

    The Founding Day Festival    *no choices*
    Begins

    Outcome of the Showdown      "Cut to kill"

    The Beautiful Circle Dance   *no choices*

    Soup of Life                 "Examine the rat corpses"
                                 "Bathe Lillith"
                                 "Use his own"

    The Other Lilith             "Decline to join"

    Experiments Under the Castle "Go"
                                 "I am looking for St. Germant"

    The Ruler’s Curse            *no choices*

    Outbreak of War              *[]...[][]][* just kidding... *no choices*

    Civil Strife                 *no choices*

    A Luminescent Blessing       "choose chalice E"

    Awakening                    "Finish up his research"

    Devil's Elixir               *no choices*

    The One Who Punishes         *no choices*

    The Forest of Confusion      *no choices*

                                 **SAVE YOUR GAME!!!**
    Inferno                      "Continue kissing"

***************************************************
You can now load your game and choose...
    Inferno                      "I am not Lucifer"
...for Mikhails's ending (1)
***************************************************

Congratulations, you have achieved Mephistopheles' ending and revived Satan
himself.


===============================================================================
V.IV.                         BAD ENDINGS
===============================================================================

I call these endings BAD because they show you the game over screen.
You usually die in these endings but they are necessary for item and Graphics
completition. I recommend doing them last as you will lose their rewards
when doing Mikhail's ending (1) except Hell - Queen Lilith, He Who Does Not Sin
and ZAP - Covetousness.

-------------------------------------------------------------------------------
                              PRIDE                                      [PRID]
-------------------------------------------------------------------------------
Your reward for it is CROSS OF PRIDE.
Choose The Hell-Fire Club route and:

    The Hell-Fire Club           "Escape"


-------------------------------------------------------------------------------
                              GREED                                      [GRED]
-------------------------------------------------------------------------------
Your reward for it is CROSS OF COVETOUSNESS.
Choose whatever route you want and:

    Den of the Homunculus        "Decline"
    A Demon's Torment            "No. This is wrong"


-------------------------------------------------------------------------------
                              LUST                                       [LUST]
-------------------------------------------------------------------------------
Your reward for it is CROSS OF LUST.

    A Messenger at Twilight      "I am"
                                 choose whatever you want for the next ones
                                 "Either"
                                 the rest does not matter

    A Certain Rural Doctor       "choose chalice B"

    The Nightmare Begins         "I cannot trust your contract"
                                 "Pull Lillith back"

    Kamazene, the Capital        "Ask him about the encounter in the forest"

    Reunion with Old Friends     *no choices*

    Witch-Hunt                   *no choices*

    Suspicious People            "Threaten them"

    Boy on a Journey             *no choices*

    Home Sweet Home              "Lilith is dead"

    Scars                        "Play innocent"

    Shining Elixir               "Doing a medical experiment"

    To the Forest of Grief       "Continue toward the sound of water"
                                 "Have Georik and Mikhail attack together"

    The Royal Physician          "Take a peek"
                                 "Go"

    Demon in the Church          "Drink"
                                 "Seek help"
                                 it does not matter if you have your fortune
                                 told or not

    The Great Paracelsus         "choose chalice E"
                                 "Keep it"

    The Oriental Curio Shop      "Decline the offer"
                                 "Or shall I see you back?"

    A Palace of Hatred and       "Watch how things develop"
    Jealousy

    Confession                   "Stop off somewhere else"
                                 "Leave her in the cellar"
                                 "Keep Lillith in the mansion"

    Den of the Homunculus        "Accept the contract"

    The Founding Day Festival    *no choices*
    Begins

    Outcome of the Showdown      "Play for Sport"

    The Beautiful Circle Dance   *no choices*

    Soup of Life                 "Examine the rat corpses"
                                 "Transfer the homunculus"
                                 "Make Timothy give his blood"

    The Other Lilith             "Decline to join"

    Experiments Under the Castle "Go"
                                 "I am looking for Bruno"

    The Ruler’s Curse            *no choices*

    Outbreak of War              *[]...[][]][* just kidding... *no choices*

    Civil Strife                 *no choices*

    A Luminescent Blessing       "choose chalice E"

    Awakening                    "Finish up his research"

    A Thousand Years of Darkness *no choices*


-------------------------------------------------------------------------------
                              ANGER                                      [ANGR]
-------------------------------------------------------------------------------
Your reward for it is CROSS OF ANGER.
Choose whatever route you want that goes up to the chapter Awakening and:

    Awakening                    "Betray Mephistopheles"


-------------------------------------------------------------------------------
                              GLUTTONY                                   [GLUT]
-------------------------------------------------------------------------------
Your reward for it is CROSS OF GLUTTONY.

    A Messenger at Twilight      "I am"
                                 the rest does not matter but I suggest
                                 "I won't"
                                 "Victory"
                                 "To do battle again to attain more glory"
                                 "To achieve this through fury and ruthless
                                  control"
                                 "The voice of a devil from Hell"
                                 "Either"
                                 "Not in the least"
                                 this will get you a different item from the
                                 package

    A Certain Rural Doctor       "choose chalice B"

    The Nightmare Begins         "I want nothing of your pact"
                                 "Watch her disappear"

    Kamazene, the Capital        "Ask him about the encounter in the forest"

    Reunion with Old Friends     *no choices*

    Witch-Hunt                   *no choices*

    Suspicious People            "Threaten them"

    Boy on a Journey             *no choices*

    Home Sweet Home              "Lilith is dead"

    Scars                        "Play innocent"

    Shining Elixir               "Doing a medical experiment"

    To the Forest of Grief       "Head toward the brighter light"

    The Royal Physician          "Take a peek"
                                 "Go"

    Demon in the Church          "Drink"
                                 "Seek help"
                                 it does not matter if you have your fortune
                                 told or not

    The Great Paracelsus         "choose chalice E"
                                 "Keep it"

    The Oriental Curio Shop      "Try to channel spirits"
                                 "Or shall I see you back?"

    A Palace of Hatred and       "Threaten Bruno with his sword"
    Jealousy

    Confession                   "Stop off somewhere else"
                                 "Leave her in the cellar"
                                 "Keep Lillith in the mansion"

    Den of the Homunculus        "Accept the contract"

    The Founding Day Festival    *no choices*
    Begins

    Outcome of the Showdown      "Cut to kill"

    The Beautiful Circle Dance   *no choices*

    Soup of Life                 "Examine the rat corpses"
                                 "Transfer the homunculus"
                                 "Use his own"

    The Other Lilith             "Decline to join"

    Experiments Under the Castle "Go"
                                 "I am looking for Bruno"

    The Beast of Ambition and    *no choices*
    Appetite


-------------------------------------------------------------------------------
                              ENVY                                       [ENVY]
-------------------------------------------------------------------------------
Your reward for it is CROSS OF ENVY.
This bad ending is very interesting.
Choose whatever route you want and:

    Confession                   "Give Lillith to St. Germant"
    Whistler the Ripper          *no choices*


-------------------------------------------------------------------------------
                              SLOTH                                      [SLTH]
-------------------------------------------------------------------------------
Your reward for it is CROSS OF SLOTH.
There is no need for you to do this ending as you will get the cross from
A QUIET CORROSION but for the sake of completition I will list it here.
Choose whatever route you want and:

    Den of the Homunculus        "Decline"
    A Demon's Torment            "You are right"
                                 OR
                                 "I don’t want to think about it anymore"


-------------------------------------------------------------------------------
                              HELL - QUEEN LILITH                        [HELL]
-------------------------------------------------------------------------------
Your rewards for it are one picture and one entry in the Person tab.
Choose Mikhail's ending (1) route and:

    Inferno                      "Take me to Lilith"


-------------------------------------------------------------------------------
                              HE WHO DOES NOT SIN                        [SINS]
-------------------------------------------------------------------------------
Your reward for it is... a few sentences long dialog.
I am listing it just for the sake of completition.
Choose Mikhail's ending (1) route and:

    Purgatorio                   "Go on to the next terrace"


-------------------------------------------------------------------------------
                              ZAP - COVETOUSNESS                         [COVE]
-------------------------------------------------------------------------------
Your reward for it is CROSS OF COVETOUSNESS.
There is no need for you to do this ending as you will get the cross from the
GREED bad ending but the choice is after you atone for your sins so you will
get your cross back AND you do not need to do the GREED bad ending.
Choose Mikhail's ending (1) route and:

    Paradiso                     "Decline"


===============================================================================
-------------------------------------------------------------------------------
V.                            END OF WALKTHROUGH
-------------------------------------------------------------------------------
===============================================================================


===============================================================================
VI.                           CHAPTERS SUMMARY
===============================================================================

This section provides summary to the chapters so you can refresh your memory if
needed. I understand that you can just read this and be done with it but you
really SHOULD play the game. This is mostly for those who for some reason
cannot play it or are unable to finish it and want to know what is this game
about.



*******************************************************************************
The following section contains !!!SPOILERS!!!
*******************************************************************************



**A MESSENGER AT TWILIGHT**
Just a short and basic introduction to the kingdom.
Mephistopheles will appear in Georik's dream for the first time and he will
chat with him for a while about moral decisions.


**A CERTAIN RURAL DOCTOR**
This chapter introduces our hero Georik and his sister Lilith. Their normal
lives are shown and how Georik helps the villagers against bandits. Lilith
plays her favourite game with Georik. 


**THE NIGHTMARE BEGINS**
Georik and Lilith are collecting medicinal herbs in the forest but Lilith gets
lost. When Georik finds her she is covered in blood and severely wounded by an
unknown monster.
Mephistopheles tries to trick Georik into making a pact with him and then Bruno
appears commanding on Georik's ability to contact devils.
Lilith mysterously wakes up and the two return home. Later, Dashwood comes to
ask about the debt.


**KAMAZENE, THE CAPITAL**
Georik goes to meet the king about his new job and ends up meeting Bruno there.
He is assigned under Bruno as his assisstant. With this Georik furiously leaves
the throne room and meets with Sylvie. They talk a bit about how Georik cured
her illness and later Georik decides to meet with Mikhail and St. Germant.


**REUNION WITH OLD FRIENDS**
Georik together with St. Germant go to Despanie's tavern and wait for Mikhail
there. They discuss their meeting with Sir Eliphus years ago and the current
state of the kingdom's military. Mikhail gets into a bar fight with a group of
mercenaries and afterwards the two leave with totally drunk Mikhail.


**WITCH-HUNT**
After his experience in Kamazene, Georik comes back home only to find the house
empty. He frantically searches for Lilith in the village and then finds her
head on a wooden cross in the town's square. She was accused of being a witch
by their servant Sebastian and beheaded. Georik kills the robbed men and burns
down the village in rage killing everybody in it. He is then shocked by the
fact that Lilith's head is still alive and decides to traval to Kamazene with
her.


**SUSPICIOUS PEOPLE**
Georik and Lilith's head come across a small village and they decide to stay
there for a night. Georik buys a meal in a bandit infested tavern but the
bandits attack him and they start fighting. Lilith's head is exposed from under
his cape and Georik has a choice to play it out like a traveling puppeteer or
to kill them all and protect his secret.


**BOY ON A JOURNEY**
Georik meets Timothy before the walls of Kamazene. Timothy's horse is sick but
the boy is not allowed into the city. Georik examines the horse but there is
nothing that can help it. He then ends its life with a sword but Timothy in a
shock notices Lilith. Georik tells Timothy to be quiet about it or his life
is over. The two then enter the city and Timothy is appointed as Georik's
servant. Georik will feed him and he will be quiet about Lilith.


**HOME SWEET HOME**
St. Germant pays a visit to Georik and the two have a tea while Timothy is away
shopping. Before that Georik went to the basement and hid Lilith there.
He tells St. Germant that there was fire in their village and Lilith is
probably dead. Shocked St. Germant blames himself and warns Georik that maybe
someone is targeting him.


**SCARS**
Everyone attends the funeral for the villagers and Lilith. After that Georik
and St. Germant talk a bit in Despanie's tavern and meet Dashwood there.
Back at home Georik buys a few corpses of young girls from Dashwood and tries
to attach them to Lilith through normal medical means but fails. In a rage he
realises that alchemy might be the only way out.


**THE HELL-FIRE CLUB**
You may or may not get this chapter. It depends on your relationship with
Dashwood.
Georik learns from Mikhail that there is suspicious society working underground
and decides to investigate it after work. He infiltrates inside and is
presented with a horrible sight of the rituals there. Dashwood catches him and
soon guards also find out. Dashwood is successful in lying to the guards and
Georik escapes.


**SHINING ELIXIR**
Georik and Timothy open up a locked room in the basement and find an old
alchemy equipment used by Georik's father. Georik decides that Timothy will be
his alchemy teacher and the two start preparing an experiment. St. Germant
comes over and surprisingly joins them. He tells Georik that alchemy is
dangerous these days but he will keep quiet about it. Together they make a
healing potion and heal an injured bird which Georik gives to Lilith as a
present.


**TO THE FOREST OF GRIEF**
You may or may not get this chapter. It depends on your relationship with
Mikhail and St. Germant.
The three go dragon hunting during a day off. Depending on your choice they can
either take a bath in a forest spring and defeat the dragon or they find ruins
of an old kingdom and return home without a fight. Nothing important happens in
this chapter.


**THE ROYAL PHYSICIAN**
Georik starts fully working under Bruno and while he is away Georik takes a
peek in Bruno's books. After work Georik can go with St. Germant to the library
while Bruno wonders why would Mephistopheles choose Georik over him.


**DEMON IN THE CHURCH**
Mikhail takes Georik in the church because he thinks that Georik is slacking
off on his religious life. A voice from Heaven warns Georik that a demon like
him is entering the holy ground. Georik gets a sick feeling from the holy aura
in the church and Mephistopheles appears in his mind to taunt him. The priest
notices that something is wrong and presents the holy wine for Georik to drink.
The glass slips through Georik's fingers and furious Mikhail takes him out from
the church and beats Georik up in an alley for desacreting the church.
Georik is waked up by Ruthberg and he hides Georik in his shop before the
Inquisition finds him. Later that day Mikhail hears the voice of God while
praying.


**THE GREAT PARACELSUS**
Ruthberg tells Georik a tale about an alchemist called Paracelsus and his
struggle to create the real Philospher's Stone. After that Georik comes back
home and is informed by Timothy that something has happened to Lilith. Georik
discovers that she tried to drink poison to kill herself and that she really
has magical powers. Georik later discovers a package from Mephistopheles in
the laboratory.


**THE ORIENTAL CURIO SHOP**
Georik pays Ruthberg a visit and learns how to channel spirits. Later that day
he attends Sylvie's birthday party with Mikhail, St. Germant and Maryn.
Although Bruno comes along too he is soon turned away by everyone. In the
evening Georik and St. Germant stop off at Gennai's shop.


**A PALACE OF HATRED AND JEALOUSY**
The three meet Bruno and Sylvie in the palace. Bruno tells them that his
marriage with Sylvie is official and tries to kiss her. Angry Mikhail draws his
sword together with Georik but Bruno tells them that they cannot attack him
inside the palace. In the evening Bruno devises a plan how to slowly ruin
Georik's life and he lets out a rumor among his staff that Lilith is still
alive and Georik is hiding her inside his house. St. Germant hears about this
and storms in Bruno's office while Georik is still there.


**CONFESSION**
St. Germant confronts Georik about Lilith in front of smiling Bruno. Georik
being cornered admitts that he decieved St. Germant and the two leave Bruno's
office. St. Germant goes home to prepare for the meeting with Lilith and
is visited by Mikhail. St. Germant tells Mikhail what happened and the two
chat for a while about how has Georik changed. Later they all meet at Georik's
house and he has no choice but to show them Lilith's head. After the truth is
out they agree that Lilith will stay with Georik so they will not make it even
harder for St. Germant. After St. Germant leaves, Mikhail vents his anger on
Georik and tells him that he has crossed the line and even as his best friend
he cannot cover for him indefinitely so it would be best for Georik to give
himself up to the authorities. Georik promisses to Mikhail that he will find
a solution very soon and after that he will take responsibility for everything.


**WHISTLER THE RIPPER**
You can only get this chapter when you give Lilith to St. Germant in
Confession and it leads to bad ending ENVY.
The victims of Whistler the Ripper are increasing so the Royal Knights are in
full alert. Gennai meets him when returning from his shop at night but is
unable to catch him. Georik has the same luck the following night and is able
to stab Whistler the Ripper with a poisonous knife. Georik catches him and when
he removes his cape and hat, Georik finds St. Germant under them. St. Germant
explains that it is a good think that someone finally got him and that he
killed Lilith as he was unable to bear the situation. He then dies in Georik's
hands and you will get a game over screen.
Although there is not much detail here it is implied that St. Germant was
always Whistler the Ripper. It seems that Whistler the Ripper is his alternate
personality when St. Germant is psychically cornered.
This is backed up by the fact that the killings started after Georik told
St. Germant that Lilith is dead and Whistler the Ripper is not mentioned
further when you keep Lilith suggesting that St. Germant is glad that Lilith
is "alright". Bruno is also shown "slowly and mentally" killing St. Germant.


**DEN OF THE HOMUNCULUS**
Despite the truth being out everyone seems to be getting to their usual life.
Mikhail tells Georik that the two of them will be entering the fencing
tournament. Later Georik and St. Germant are called by Bruno to his office and
the three go down under the castle through a secret door. Bruno shows them his
secret experiments - artifically made humans for battle purposes. When Georik
comes back home he decides to make a similar homunculus for Lilith. Before
going to bed he is visited by Mephistopheles and must decide wheter he makes a
pact with him or not. Georik agrees and becomes Mephistopheles' master.


**A DEMON'S TORMENT**
You can only get this chapter by declining Mephistopheles' pact. Georik is
somehow caught by the Inquisition and tortured to death which leads to either
bad ending GREED or SLOTH depending on your last words.


**THE FOUNDING DAY FESTIVAL BEGINS**
Everyone (except Bruno) prepares for the festival. St. Germant enters the
inventor's competiton with Gennai as his rival. He also shows Georik his newest
invention, Little Love, a small flying carrier for two people. Unfortunately
they crash with it but St. Germant manages to win against Gennai anyway :).
Before doing Mikhail's ending (1) the scene with Little Love is not there and
St. Germant talks with Gennai instead.


**OUTCOME OF THE SHOWDOWN**
Georik and Mikhail beat every opponent in the fencing tournament and once again
meet in the finals. Georik beats Mikhail with enhanced demonic strength and
wins the tournament. Bruno notices the evil aura and orders to change the
prize from a chalice to a stone (maybe to slow down Georik's research).
Mikhail also notices that something was wrong but admits the defeat.


**THE BEAUTIFUL CIRCLE DANCE**
Timothy tells Georik that the chalice from the tournament would be perfect for
the research so they decide to steal it from the palace. As there is a ball
at night it would be the perfect opportunity. The problem is that one has to
enter with his/her significant other so they dress up Georik(a?) as a woman
(devious little Lilith :) ) with St. Germant as "her" partner.
The people Georika meets at the ball (except Mikhail) depend on the route.
After a quick dance with Mikhail (I wonder where St. Germant ran off to?)
Georika escapes from the ball and changes into her thieving clothes and...
becomes Georik the Black Tulip! He is successful in stealing the chalice and
even wins against the mysterious female thief Amaryllis.


**SOUP OF LIFE**
Georik decides to quit his job at the palace and focus more on making the
homunculus for Lilith. When he gets home he does not find Lilith or Timothy
anywhere. After searching for them he finds Timothy covered in blood with
Lilith in his hands. He takes care of Timothy and he explains that they were
attacked by the Inquisition. After that they successfully transfer the
homunculus and now have one month before it reaches adulthood.


**A QUIET CORROSION**
If you do not have enough items you will get this chapter and then a game over
screen - bad ending SLOTH.
Without enough items Georik was unable to make the homunculus for Lilith and
now he can only watch her rot away...


**THE OTHER LILITH**
Georik is intesively working on Lilith's new body and is not meeting anyone.
He is visited by Dashwood who informs him that his only choice now is to join
the Hell-Fire Club as he did not pay the debt in time. He gives him a letter
from Count Sandwhich and tells him that he will come back in a month.
St. Germant comes by and asks Georik how is he doing. He then tells Georik that
he knows Count Sandwhich and that he should not accept his invitation.
Later, Georik asks Ruthberg about the letter and he tells him that it is the
only way out. After a month has passed the homunculus is ready for Lilith.
Frustrated from everything that happened, Georik gets in a verbal fight with
Timothy and later the two behead the homunculus. Georik attaches her body to
Lilith and when he calls for Timothy he is not there. He finds Timothy's letter
in which he thanks him for everything but thinks that he became a burden for
his research. Later that night Dashwood comes to ask about his decision to join
the Hell-Fire Club.


**ENTERING THE SOCIETY**
If you have chosen to accept Sandwhich's invitation you will get this chapter
and the whole course of the game will change.
Dashwood shows Georik a hidden entrance to the Hell-Fire Club through an
underground path from Georik's house. Georik finally meets Count Sandwhich
and after a "ritual" he is accepted into the ranks of the club.


**THE RULER’S CURSE**
Mikhail meets the king and informs him that he will be leaving for a military
expedition against Eidellune's forces in an upcoming war. The king tells
Mikhail that there is no need for him to throw his life away as the new
mechanical soldiers will do the job but he cannot change his mind.
The king then enters a secret corridor in the palace and meets with the ghosts
of the previous rulers. He seeks their advice on how to win the war and not
lose the stability of the kingdom. The other kings are angry with his decisions
and that he has a female heir to the throne. They advice him to kill Sylvie
and tell Bruno to make him an immortality elixir so he can rule forever.
If you have joined the Hell-Fire Club Georik will also contact his father's
ghost through spirit channeling with Ruthberg's help. He asks him about his
will and if he can trust Sandwhich.


**WOLFGANG**
This chapter is a continuation of the Hell-Fire Club route.
The war has begun but Georik has other matters to attend to. He searches his
study and finds a secret drawer with father's will. He discovers that Wolfgang
was Sandwhich's friend and also helped him with the financing of the Hell-Fire
Club. Puzzled about the situation, Georik meets with Sandwhich and asks him
how was it really with his father. Sandwhich explains that they were good
friends but despite that, Wolfgang still owed him a large sum of money.
He then shows Georik around the club. They visit several chambers with mad
people and those who oppesed Sandwhich are brutally tortured. Georik then
stumbles upon an old cell with the name Wolfgang Zaberisk. Shocked, he opens
the door and finds his father's mumified body with the rest of the letter but
now describing the thruth. Sandwhich has been using Wolfgang's money and
research for his own twisted ideals and even told him that he owes him a lot of
money. In a rage, Georik attacks Sandwhich but he manages to overpower him.
At the last moment Dashwood comes and saves Georik by hitting Sandwhich.
However, Sandwhich manages to escape taking Dashwood with him and locking
Georik up in a corridor. Unable to escape even with Mephistopheles' help
Ruthberg comes to the rescue. Meanwhile, Sandwhich is torturing Dashwood for
his treason.


**TRAP OF DESTRUCTION**
You will get his chapter as the finale of the Hell-Fire Club route during
Ruthberg's ending and Dashwood's ending (1). After being tortured, Dashwood
remembers his first meeting with Wolfgang. He was already betrayed and was
slowly dying in his cell. Dashwood brings him poisonous food he always brought
him. Wolfgang knows that it is his order and eats it normally. He gives
Dashwood a medicine for a skin disease and some money. He tells him that when
he is dead Dashwood should take care of his son. Dashwood promisses to do so
and tells Wolfgang that he is his only friend. Wolfgang then dies satisfied
with his life. This is also why Dashwood likes Georik so much. Dashwood calls
for Ruthberg and tells him that he would like to die. They talk for a moment
and then Ruthberg poisons Dashwood with a kiss, killing him. Back in
Ruthberg's shop, Georik manages to contact Dashwood's spirit and asks him
why he did what he did. Dashwood tells him that Georik resambles his father
both in appearance and soul. He also tells him that he repaid his debt with
his own money but Sandwhich kept ordering to get more. Georik then mourns
Dashwood's death and the game ends.


**RUIN OF THE HELL-FIRE CLUB**
You will get this chapter when doing Dashwood's ending (2). This chapter is an
alternative to TRAP OF DESTRUCTION.
After being tortured by Sandwhich, Dashwood is locked up in a cold container
full of blood. This time Georik decides to rescue him and attacks the Hell-Fire
Club with Mephistopheles. He manages to rescue Dashwood before it is too late
and Mephistopheles kills Sandwhich. With Ruthberg opposing them Mephistopheles
burns down the whole club probably killing him. The two escape the flames and
get back home. Georik tries to operate on Dashwood but he tells him that it is
alright and that he has no regrets. Dashwood then dies in Georik's arms and the
game ends.


**EXPERIMENTS UNDER THE CASTLE**
You will get this chapter when you do not join the Hell-Fire Club and continue
normally.
After quitting his job, Georik was buried in his research. A soldier from the
palace comes and informs Georik that St. Germant is in bad health. If Georik
decides not to go to the palace the soldiers will keep coming until
Mephistopheles scares them away with a fire. Georik then spends the day taking
care of Lilith.
If Georik decides to go to the palace he is escorted by the soldier and
Mephistopheles warns him that it may be a trap set up by Bruno. Georik finds
St. Germant in Bruno's office being abused by Bruno. Georik tries to help him
but is knocked out by a magical circle to ward off devils. When he comes to
he is lying on a surgery table ready to be disected. Meanwhile, the soldier who
came with Georik is being controled by Mephistopheles and he calls Mikhail for
help. Mikhail storms in Bruno's office and frees Georik from the table.
Together with the soldier they enter Bruno's underground homunculus factory.
They find Bruno there and they start fighting. Georik stabs Bruno with a sword
but Bruno is shown to be immortal against normal wounds. Hypnotized St. Germant
joins them and he starts shooting at Georik while Bruno escapes. Mephistopheles
ends the confusion and they escape the factory.


**BEAST OF AMBITION AND APPETITE**
You will get this chapter when going for bad ending GLUTTONY.
On his way to the palace Georik is stopped by a suspicious soldier. He checks
Georik and when he crosses the gate the soldier knocks him out. Georik wakes up
on a surgery table unable to escape. When Bruno tries to disect him Georik's
demon form awakens. Later, it is shown that Bruno has tamed him and now demon
Georik serves as Bruno's pet. The game over screen is shown.


**THE ARCHANGEL'S SWORD**
You will get this chapter when going for St. Germant's ending (2).
St. Germant exposes Bruno's research to the king and Bruno is arrested. Because
of that the war is avoided. Mikhail meets with Mephistopheles in church and
tells him that he will free Georik from the pact. The two fight and
Mephistopheles is quickly overpowered by Mikhail's archangel form.
Georik together with St. Germant then live happily under one roof and the game
ends.


**OUTBREAK OF WAR**
[]..[..[][]].[]..[[|
Sorry, I could not help myself.
Mikhail is leaving for the expedition and says goodbye to the Royal Knights.
Meanwhile, Bruno and St. Germant are discussing the new mechanical soldiers
made from the homunculi who are programmed with a self-destruct mechanism and
they cannot tell friend from foe. The war then officially starts.


**CIVIL STRIFE**
Mikhail is captured by Eidellune's forces. Pope Gamigin tortures him and tells
him that he will be a powerful asset to his undead army. A voice from Heaven
calls to Mikhail and tells him that he is not ready to die yet as he has yet to
face his ultimate enemy. Pope Gamigin then kills Mikhail and resurrects him as
a living corpse. Meanwhile, the city is in complete chaos. The king is not
meeting with his people and the citizens are starting to riot. Ruthberg closes
his shop and leaves the city. Bruno is gaining on power and the enemy forces
are advancing towards Kamazene. Back to Mikhail, the voice speaks to him again
and he is resurrected in his other form as Archangel Michael. He then destroys
a part of the enemy army and flies back to Kamazene to confront his ultimate
foe.


**A LUMINESCENT BLESSING**
While researching, Georik is finally able to make the Philosopher's Stone so
he can make the elixir of life which is necessary for Lilith to accomodate to
her new body. Timothy's voice calls to him and tells him that he is proud of
his student. He then introduces himself as Paracelsus and tells him that
Timothy and his young appearance were just for cover. Georik is then finally
able to finish Lilith and he gives her the potion.


**AWAKENING**
Lilith is living her normal life again. Mephistopheles appears to Georik and
tells him that his time is up and the contract should be finished by taking
his soul. Georik manages to persuade (he persuaded a devil, OK?) Mephistopheles
to give him just a half of a day. Georik finishes his research and alchemy
studies by turning several metals to gold and spends his last moments with
Lilith. Mephistopheles appears again and finishes the contract by kissing
Georik. He then transforms into the Lord of Hell, Lucifer. Georik, now in his
new form, tells Mephistopheles not to tell Lilith about all of this. However,
Mephistopheles replies that she knew all along about everything that was
happening and that she was in fact the first person to summon him to this
world. He also tells Georik that he actually died some time ago and Lilith
unable to bear to be left alone summoned Mephistopheles to revive him. He then
took a liking to Georik. With the truth out, Lucifer says goodbye to Lilith and
decides to put an end to Bruno and his schemes.


**GENTLE POISON**
You will get this chapter when going for Timothy's and Bruno's ending.
Timothy meets with Bruno in his laboratory and after it begins to crumble they
escape to an underground passage. They talk about their first meeting long
time ago and how Timothy or Paracelsus was teaching Bruno the arts of alchemy.
Timothy tells Bruno that he is disappointed that he is using alchemy for evil
but Bruno tells him that it was he who abandoned him. Timothy tells him that
they both pursued immortality and thier research was wrong. He then draws a
golden sword and pierces both him and Bruno. Paracelsus is satisfied that they
can now both disappear from the world, they crumble to dust and the game ends.


**A THOUSAND YEARS OF DARKNESS**
You will get this chapter when going for bad ending LUST.
Lucifer decides that he needs a successor and goes to the palace. He takes
advantage of Sylvie's feelings for Georik and a year later a new prince of Hell
is born. The game then ends with a game over and a very gory scene.


**DEVIL'S ELIXIR**
The tesnsion in the city is rising and Hardland is losing the war. Citizens are
rioting and want to overthrow the king. The king calls for Bruno and wants him
to make more of the elixir as his health is worsening. Bruno tells him that
he told the people about the immortality elixir and that he no longer serves
the king. Hardland understands that Bruno has finally shown his true colours
and is arrested by the guards. Lucifer comes to the palace and fights with new
Eliphus' clones. He then meets staggering Mikhail who have rturned from the
front and tells him that he will wait for him to change into his archangel
form and leaves. Meanwhile, the king is beheaded by Bruno's Eliphus clone
before the whole crowd of raging citizens.


**EMBRACED BY THE DARKNESS ETERNAL**
You will get this chapter when going for Lilith's ending.
Lucifer decides to leave the kingdom and return to Hell. Lilith asks him if he
can leave Georik with her. Lucifer tells her that it is not possible as Georik
is him and he is Georik. Lilith replies that even if there is at least a part
of Georik left in Lucifer, she will come with him. Lucifer takes Lilith with
him and flies far away to a different world and the game ends.


**QUEEN OF HARDLAND REBORN**
You will get this chapter when going for Sylvie's ending.
Sylvie and Maryn take shelter in an underground passage with other refugees.
A strange old man approaches Sylvie and tells her to meet him later so they can
talk alone. Despite Maryn's concerns, Sylvie meets with the old man and he
gives her an ornamental rosary and disappears. Maryn thinks that Sylvie is
halucinating as she did not see an old man. Following the old man's advice
Sylvie and Maryn meet with Pope Gamigin and his approaching army. Sylvie uses
the rosary against the pope and the strong holy aura manages to drive his army
away. Sylvie is then named the Queen of Hardland and together with Maryn and
St. Germant by her side she starts rebuilding the kingdom and the game ends.


**THE ONE WHO PUNISHES**
Bruno returns to the castle and is confronted by Mikhail, now Archangel
Michael. Michael says that Bruno will burn in Hell for his crimes and kills
him. Michael then flies off to face Lucifer.
Lucifer and Michael meet in front of Georik's mansion with St. Germant also
being there. Lucifer tells St. Germant that when this is over he will inherit
his mansion and his research. Michael tells Lucifer that he knows why the two
of them were always competing in swordsmanship, it was because Lucifer and
Archangel Michael were always fighting as Good vs. Evil. The two of them then
fight in a cataclysmic duel. They both struck each other at the same time and
start to fall to the ground as Georik and Mikhail again.


**SOUL IN HEAVENS**
You will get this chapter when going for Mikhail's ending (2).
After Mikhail regains consciousness he finds himself in a forest. He looks for
Georik but he cannot find him anywhere. Mephistopheles comes to him and tells
him that Georik's body is lying under a tree nearby but he took Georik's soul.
Mikhail tries to wake Georik up but with no avail. He transforms into Archangel
Michael and asks Mephistopheles if he can show him Georik's soul.
Mephistopheles does so and Michael steals the soul. He tells Mephistopheles
that he is taking it with him to Heaven. Tricked, Mephistopheles sits down
under a tree and waits for a new master to come by one day and the game ends.


**A NEW JOURNEY**
You will get this chapter when going for St. Germant's ending (1) and
St. Germant's and Lilith's ending.
Georik and Mikhail are nowhere to be found so St. Germant inherits Georik's
mansion and research. He is now living with Lilith but both of them know that
her new body will not last long. They decide to marry so that Lilith can spend
her last days in happiness. Some time later Lilith dies and Archangel Michael
appears to grieving St. Germant. He tells him that from now on he must live his
own life and that whenever he is in danger Michael will come to him and the
game ends.
During St. Germant's and Lilith's ending you will get one additional scene.
St. Germant drinks an immortality elixir which he made from Georik's notes and
later lifts the ban on magic. From then on he dedicates himself to help people
with the power of alchemy and the game ends.


**THE FOREST OF CONFUSION**
If you are familiar with the epic poem Divine Comedy by Dante Alighieri then
you will enjoy the following chapters even more because they are truly
beautiful!
Georik wakes up in an unknown forest. He wanders around looking for someone but
no-one is in the forest. He gets lost but Paracelsus suddenly appears and shows
him the way out. They took a boat accross a lake and find themselves before
The Gates of Hell.


**INFERNO**
Georik is guided by Paracelsus through Hell's nine circles. In every circle
Paracelsus explains why the people are suffering there for their sins and
Georik reflects upon his life and that he too should have suffered with them.
They come accross a same looking house as the one Georik lived in. Puzzled,
Georik opens the door and is welcomed by Mephistopheles. He tells Georik that
this house is the true version and that the one above is just a copy prepared
for Lucifer. If Georik agrees to be Lucifer he reverts back to him and together
with Mephistopheles they rule in Hell.
If Georik declines to be Lucifer he defeats Mephistopheles and is escorted from
Hell by Paracelsus.
It is also possible to meet the real Lilith here but that ends in a game over.


**PURGATORIO**
Georik is once again guided by Paracelsus through Purgatory but this time he is
the one who should repent for his sins. After Georik clears the seven trials
and is cleared of his sins he can enter Paradise in Heaven.


**PARADISO**
Georik enters Paradise with Paracelsus and meets the Saints. They ask him to
relinquish all material possessions as he do not need them here. Georik does so
and obtains Animamundi, the ultimate knowledge of all things. The angels tell
Paracelsus that he did a great job escorting Georik but as a sinner he must
return to Hell. Paracelsus parts with Georik and meets his student Bruno in
Hell. Georik is given one more chance to repeat his life and is sent back to
earth.


**THE INVISIBLE CROWN**
Georik appears in the village at the start of his story the night before Lilith
was beheaded. He comes home and tells Lilith to quickly pack her things as they
are leaving for Kamazene tomorrow. Mephistopheles appears to tell Georik about
the contract but Georik tells him the he knows everything about Mephistopheles
using his soul to bring back the real Lucifer frozen in Hell. Georik then kills
Mephistopheles with his new holy power and the following day he and Lilith
escape. Everything was fine after that. Bruno's plans were exposed before he
started working in the palace and the king died a natural death. The only one
except Georik who remembers "the other reality" is Mikhail. The two have a
friendly match in the palace and Mikhail promisses Georik that if he ever again
goes down the dark path, he will be there to correct him. The game then ends.



*******************************************************************************
End of !!!SPOILERS!!!
*******************************************************************************



===============================================================================
VII.                          ITEM CHECKLIST
===============================================================================

This section will cover items Georik can obtain during his journey. There are
88 items in total but due to a bug the maximum number is 85 and even then it
may vary depending on how lucky you are with the SAVE/LOAD trick.
The problem is that by doing the trick some of the items may not register no
matter what you do.
From observation I can tell that you will have no problem finishing the game
but do not expect 100%.

Feel free to print this part and cross out the ones you already have.
I will not list the exact location, day or scene as that would be difficult but
I will give you a general idea.
Do not be afraid to use the SAVE/LOAD trick. It makes the game faster and most
of the time you will register almost all of the items anyway.

Every item you obtain will stay registered even for another playthrough so you
do not need to research every time and later it is just a waste of time.
The only time you can lose items is during Mikhail's ending (1).
You will lose all of the crowns which is not a big deal as you will not have
any except from Dashwood's ending (1) plus all of the crosses so that is why I
recommend to do bad endings last.


**NO.1 AMETHYST**
Bought at Ruthberg's shop The Golden Goose.

**NO.2 SHORT SWORD**
Given by Dashwood when infiltrating The Hell-Fire Club.

**NO.3 THE PHILOSOPHER'S STONE (RED FLOURITE)**
Obtained via research.
You need this item to finish the game.
Made from Opaque Flourite, Philosopher's Egg, Philosopher's Sulfur and
Philosopher's Mercury.

**NO.4 AQUA VITA**
Obtained via research.
Made from Alcohol and Herbs.

**NO.5 DEVIL BLOOD**
Obtained after you accept Mephistopheles' contract.

**NO.6 ATHANOR**
Found in Georik's laboratory.

**NO.7 ADAMANTITE**
Found in ruins if you decide not to follow the sound of water in the forest
while dragon hunting.

**NO.8 ARISTOTLE'S WRITINGS**
Read while visiting the library.

**NO.9 ALCOHOL**
Found by searching the house.

**NO.10 SULFUR**
Found or bought in various chapters.

**NO.11 AMPHITHEATRUM SAPIENTIAE AETERNAE**
Found in Georik's laboratory.

**NO.12 CUFFS OF OUBOROS**
Given by Ruthberg during Georik's first visit to his shop.

**NO.13 ELIXIR (RED FLOURITE POTION)**
Created by Georik from the Philospoher's Stone.

**NO.14 LIQUID ONYX**
Obtained via research.
Made from Alcohol, Royal Water and Onyx.
Does not show up in the inventory.

**NO.15 LIQUID TOPAZ**
Obtained via research.
Made from Alcohol, Royal Water and Topaz.

**NO.16 LIQUID AMETHYST**
Obtained via research.
Made form Alcohol, Royal Water and Amethyst.

**NO.17 HEART SPIRITS**
Obtained via research.
MAde from Alcohol and Mummified Heart.

**NO.18 THE EMERALD TABLET**
Bought at Ruthberg's shop The Golden Goose.

**NO.19 HYDROCHLORIC ACID**
Found by searching the house.
Bought at Ruthberg's shop The Golden Goose.

**NO.20 ORIHALCON**
Listed as Oriharucon.
Obtained via research.
Made from Adamantite and Gold.

**NO.21 ONYX**
Obtained as a gift from Mephistopheles.
It depends on what answers you gave him during A Messenger at Twilight.
You will get it most of the time.

**NO.22 ROYAL WATER**
Obtained via research.
Made from Hydrochloric Acid and Nitric Acid.
Can be also found or bought later.

**NO.23 MIRROR**
Given by Mikhail if you are following on of the Hell-Fire Club routes.

**NO.24 HERBS**
Found by Georik in a forest near the start of the game.

**NO.25 CABALA WRITINGS**
Found in Bruno's office by taking a peek in his books.

**NO.26 THE CHEMICAL MARRIAGE**
Bought at Ruthberg's shop The Golden Goose.

**NO.27 GOLD**
Created by Georik using the Philosopher's Stone.

**NO.28 SILVER**
Created by Georik using Opaque Flourite on a metal.

**NO.29 BAPHOMENT**
Obtained as a gift from Mephistopheles.
It depends on what answers you gave him during A Messenger at Twilight.
Here are the choices:
"I am"
"I won't" 
"Victory"
"To do battle again to attain more glory"
"To achieve this through fury and ruthless control"
"The voice of a devil from Hell"
"Either"
"Not in the least"

**NO.30 MERCURY**
Obtained via research.
Made from Royal Water and Silver.
Can be aslo found by searching the house.

**NO.31 MAGICAL WHITE MEDICINE**
According to a document made by purpledragon42 this is the UNKNOWN item NO.31.
Fellow alchemist ju-shi has emailed me about it and believes that you should
get it after the second chalice puzzle but it is bugged.
Maybe Lilith really DID steal it?

**NO.32 OPAQUE FLOURITE**
Obtained via research.
Made from Aqua Vita and Prima Materia.

**NO.33 TOPAZ**
Prize for winning the fencing tournament.

**NO.34 PSYCHOLOGY AND ALCHEMY**
Bought at Ruthberg's shop The Golden Goose.

**NO.35 TIN**
Found by searching the house.

**NO.36 NITRIC ACID**
Bought at Ruthberg's shop The Golden Goose.

**NO.37 MUMMIFIED HEART**
Obtained as a gift from Mephistopheles.
You must tell him that you do not wish to speak with him.

**NO.38 OPUS MAJUS**
Read while visiting the library.

**NO.39 CHALICE OF THE DAWN**
Stolen during the ball in the palace.

**NO.40 BIBLE**
Given by St. Germant after Georik tells him that Lilith is dead.

**NO.41 WOLFSBANE**
Found by searching the house.
Bought at Ruthberg's shop The Golden Goose.

**NO.42 IRON**
Found by searching the house.

**NO.43 PHILOSOPHER'S EGG**
Bought at Ruthberg's shop The Golden Goose.

**NO.44 PHILOSOPHER'S SULFUR**
Obtained via research.
Made from Sulfur and Opaque Flourite.

**NO.45 PHILOSOPHER'S CURRENCY**
Created by Georik from Cuffs of Ouboros and Gold.

**NO.46 PHILOSOPHER'S MERCURY**
Obtained via research.
Made from Mercury and Opaque Flourite.

**NO.47 SPIRITS**
Obtained via research.
Made from Aqua Vita and Philosopher's Egg.

**NO.48 BRONZE**
Found by searching the house.

**NO.49 LEAD**
Found by searching the house.

**NO.50 LE LIVER DES FIGURES HIEROGLYPHIQUES**
Bought at Ruthberg's shop The Golden Goose.

**NO.51 LIVING LEGACY**
Given by Paracelsus when Georik chooses the right chalice.

**NO.52 FLOATING STONE**
Obtained via research.
Made from Orihalcon and Meteorite.

**NO.53 LACQUER**
Given by Gennai during Georik's first visit to his shop.

**NO.54 PHOENIX TAIL**
Given by Gennai for winning the fencing tournament.
Can be chosen as a gift from Sandwhich.

**NO.55 PLATO'S WRITINGS**
Read while visiting the library.

**NO.56 PRIMA MATERIA**
Obtained via research.
Made from Aqua Vita and Prima Materia.

**NO.57 WRITINGS OF HERMES**
Read while visiting the library.

**NO.58 PENTACLE**
Given by Sandwhich for joining The Hell-Fire Club.

**NO.59 HOMUNCULUS**
Obtained via research.
You need this item to finish the game.
I think it depends on the number of items you have that you either create it or
you will get A Quite Corrosion bad ending.

**NO.60 THE SATANIC WITCH**
Bought as The Book of Witchcraft at Ruthberg's shop The Golden Goose.
Found by searching the house.

**NO.61 METEORITE**
Bought at Gennai's shop The Oriental Curio Shop.

**NO.62 MITHRIL**
Obtained via research.
Made from Silver and Meteorite.

**NO.63 WORDLESS BOOK**
Bought at Ruthberg's shop The Golden Goose.
Does not show up in the inventory.

**NO.64 DRAGON HORN**
Obtained after the trio successfully brings down the dragon.

**NO.65 NAAGAARJUNA'S WRITINGS**
Bought at Gennai's shop The Oriental Curio Shop.

**NO.66 REBIS**
Obtained by reading books at night.

**NO.67 DIE GEESTELIKE BRULOCHT**
Given by Ruthberg after successfully channeling Dashwood's spirit.

**NO.68 LAO TZU'S WRITINGs**
Bought at Gennai's shop The Oriental Curio Shop.

**NO.69 ROSARY**
Given by St. Germant after Georik tells him that Lilith is dead.

**NO.70 WAND**
Bought at Ruthberg's shop The Golden Goose.

**NO.71 CROSS OF PRIDE**
Reward from bad ending PRIDE.

**NO.72 CROSS OF COVETOUSNESS**
Reward from bad ending GREED or ZAP - COVETOUSNESS.

**NO.73 CROSS OF LUST**
Reward from bad ending LUST.

**NO.74 CROSS OF ANGER**
Reward from bad ending ANGER.

**NO.75 CROSS OF GLUTTONY**
Reward from bad ending GLUTTONY.

**NO.76 CROSS OF ENVY**
Reward from bad ending ENVY.

**NO.77 CROSS OF SLOTH**
Reward from bad ending SLOTH.

**NO.78 KETHER (CROWN)**
Reward from Mikhail's ending (1).

**NO.79 COCHMA (INSIGHT)**
Reward from St. Germant's and Lilith's ending.

**NO.80 BINAH (UNDERSTANDING)**
Reward from St. Germant's ending (1).

**NO.81 CHESED (MERCY)**
Reward from Dashwood's ending (1) and Timothy's and Bruno's ending.

**NO.82 GEBURAH (BLESSINGS OF GOD)**
Reward from Mikhail's ending (2).

**NO.83 TIPHERETH (BEAUTY)**
Reward from Lilith's ending.

**NO.84 NETZACH (VICTORY)**
Reward from St. Germant's ending (2).

**NO.85 HOD (GLORY)**
Reward from Dashwood's ending (2).

**NO.86 IESOD (FOUNDATION)**
Reward from Sylvie's ending.

**NO.87 MALCHUT (KINGDOM)**
Reward from Mephistopheles' ending.

**NO.88 ANIMAMUNDI**
Obtained from the Saint in Paradiso after giving up all material possessions.


===============================================================================
VIII.                         INTERESTING FACTS
===============================================================================

This section will provide background information on naming of the characters or
on whom they are based and other interesting information.
The following part contains spoilers and it would be best to read it after you
complete the game so you will understand it better.


Georik's relationship with Mephistopheles is probably based on the faustian
legend. Faust was a successfull scholar and a very inteligent man lacking only
the esence of happiness. Mephistopheles, a devil, was drawn to him as his soul
was perfect. He promissed Faust that he will show him what hapiness is in
exchange for his perfect soul. Although Faust agrees he later sees the
destruction in his doings with Mephistopheles. When the time comes to give his
soul away Faust is saved by God and Mephistopheles loses the deal.
I think this perfectly mirrors Georik and the game's Mephistopheles. This time
however "Faust" wants to bring happiness to his sister.


Georik's struggle through Hell, Purgatory and Paradise is very likely based on
the epic poem Divine Comedy (recommended) by Dante Alighieri from the 14th
century. In the poem Dante (Georik) is guided by the ghost of Vergil
(Paracelsus) through Hell seeing the sinners there being punished and later
through Purgatory. In Paradise he is guided by Beatrice who is made up from
Dante's mind as a glorius and ideal being. Dante then meets the Saints and
finally God and understands the importance of God and religion in human life.
Unlike Georik, Dante is just an observer during his journey and asks questions
about the values in human life. Georik however, participates in the cleansing
of his own sins.


Archangel Michael's and Lucifer's rivalry is well know symbol of Good vs. Evil.
Michael is generally considered the leader of the army of God against the
forces of evil led by Satan (Lucifer). Interestingly, Lucifer was the name of
Satan before he fell down from the Heavens under the weight of his sins and
broke his wing. This can be seen by looking at Georik's wings.


Lilith's name is taken from the female demon Lilith who is considered a female
counterpart to Satan and his wife. Some sources say that she was Adam's first
wife or wife of the king of demons Asmodeus.


Dashwood is basen on Baron Francis Dashwood an English politician in the 18th
century and founder of the real Hellfire Club. Although the game's Dashwood is
same only in name and his link to the Hell-Fire Club and not even the founder,
the real Dashwood really participated in his club's activities until it was
made public and the club was disbanded. Interestingly, Count Sandwhich who is
based on another british politician from that time, Earl John Montagu of
Sandwhich, was a participant in Dashwood's meetings. It seems that their roles
were reversed in the game and their personas completely changed.


Ruthberg is based on flemish mystic and priest John of Ruysbroeck or Jan van
Ruusbroek (Ruthberg is probably mistranslation or a fonetic change although
it is read similarly) who lived in 14th century and wrote many books on how the
soul travels to God. His game version has been added the ability to exorcise
evil ghosts, channel spirits, tell fortunes and... a very stupid ending.
His expertise in assassinations as Cantarella is probably based on a type of
poison used by Pope Alexander VI to silence politically dangerous people.


St. Germant is based on Count of St. Germain who was an inventor, alchemist and
musician. His real name, origin and background are still unknown which led to
many theories about him being immortal and that he was able to drink the actual
immortality elixir from the Philosopher's Stone. I think that the musician part
can be seen when St. Germant whistles to call the dragon although that may be
because he is...


Bruno's name is derived from a supposed german "Miracle Doctor" Bruno Groening.
He appeared in Germany in the 20th century and was said that he can cure any
illness through spiritual force. He believed that health is a natural state
of all living things and only deep understanding of this system and its
relation to illness can cure oneself. Most considered him a charlatan but
others saw him as someone gifted with holy power. Everything remained unknown.
The game's Bruno is somewhat similar in this aspect althoug he is evil. He
too appeared out of nowhere and displayed extraordinary medical and
scientifical skills but was meant to be evil plus his name is just too much of
a coincidence.


If you transcribe Timothy's surname Riari in Japanese you will get Leari or
Leary and then Timothy Leary. He was an american psychologist and was famous
for popularizing the LSD drug. This does not make any conections to the game's
Timothy so I think that the developers just borowed the name or it is just a
coincidence.


Paracelsus is based on a famous and influential Swiss physician and alchemist
Philip von Hohenheim also known as Paracelsus. He lived in the 16th century
and wrote many books on medicine and the use of poisons for healing purposes.
He viewed alchemy as a way to heal people not to gain wealth. The game's
Paracelsus seems to be similar only in name although his views on alchemy can
be considered the same.


Gennai is based on a Japanese pharmacologist and inventor Hiraga Gennai from
the 18th century Japan.
Whistler the Ripper is very likely to based on the killer Jack the Ripper whose
identity is unknown and he killed in very similar fashion during his rampage
in the 19th century London.
Eliphus has his name taken from a French occultist and magician Eliphas Levi
who was a key founder of the modern views on magic and occultism during the
19th century. The game's Eliphus is similar only in name.

That is all I could came up with. If you have something more to add then feel
free to send me your suggestions or corrections.


===============================================================================
IX.                           CONCLUSION & HOW CAN YOU HELP
===============================================================================

I would like to thank you for reading this guide and I hope that it helped you
in finding your way through the mysteries of alchemy.
You might have noticed that some sections are a bit detailed or that the
section VIII. INTERESTING FACTS may be not needed but I think that this game
should have had more attention so a deeper knowledge and background information
would make players more interested and they will go for all the endings.

If you feel like helping or you have noticed that something is wrong then read
further.

-------------------------------------------------------------------------------
                              HOW CAN YOU HELP
-------------------------------------------------------------------------------
- general corrections
- let me know if I messed up chapter names or choices
- if more information is needed in some section
- if you know more bugs
- I wrote the chapter summaries off the top of my head (really) so if there are
  any inconsitencies then let me know
- other historical references or theories
- if you see a link between the endings and you think that maybe they are
  following one another then you can send me your analysis on this
- general review of this guide can help me write a better one :)
- anything else you think that is needed in this guide
- recommend me a similar game!

I will credit anyone who can help :).


===============================================================================
X.                             VERSION HISTORY
===============================================================================

- version 1.0
The very first version of this guide. Completed... well, everything I can think
of.
Written from November 4 to November 20 of year 2011.

- version 1.1
November 22, 2011
Added Neoseeker to the list of web sites allowed to host this guide.
Misspellings and grammar corrections. I have found a lot of them actually...
Changed the order of some of the chapters in the summary section.

- version 1.2
December 5, 2011
Added information about item NO.31 MAGICAL WHITE MEDICINE.
Corrected that the cause of items not registering properly is due to the
SAVE/LOAD trick especially LIQUID ONYX, WORDLESS BOOK and WAND.
See CREDITS for who has contributed.

- version 1.3
May 15, 2012
Corrected the guide for the ending PRIDE. I cannot believe I got the whole
section wrong...
Added in BUGS that the missing entry in PERSON should be Pope Gamigin.
Removed the bug about a missing picture (page 14, third picture) from BUGS.
It is not a bug but I have missed it. Moved it to TIPS instead.
From now on I am considering MAGICAL WHITE MEDICINE missing as a bug.
See CREDITS for who has contributed.


===============================================================================
XI.                            CREDITS
===============================================================================

I would like to thank:
- Karin Entertainment for developing this visual novel and their vast knowledge
  on dark arts.
- Hirameki International for translating this game. You did a good job!
- GameFAQs for being such a great gaming site! Keep up the good work!
- Animamundi fan sites for some of the choices, help and other information
  although most of them no longer exist.
- my brother Michal for helping me with some of the English expressions.
- thee, for reading this and now thy soul is mine!

Fellow alchemists:
- Luk7nk4 for sending me an e-mail and proof that the bug with registering
  items is a bit random and that it may be caused by SAVE/LOAD trick.
- purpledragon42 for creating a pdf document containng all 88 items and
  clarifying item NO.31.
- ju-shi for emailing me about the PERSON (Pope Gamigin) bug, some item
  corrections, MAGICAL WHITE MEDICINE bug and especially for telling me
  that the whole PRIDE ending is wrong. Thank you!
- Olivia Wadenback for letting me know that I forgot about "The One Who
  Punishes" chapter in Sylvie's route.

_______________________________________________________________________________
                                                                ::END OF FILE::