Battle bugs solution by AMC (alexmcgregor20@hotmail.com) Version 3, completed on 25-4-02 Changes from version 1 to version 2: More levels completed (38 out of 56) Time limit added General tactics and Unit info added Medal section started Changes from version 2 to version 3: All 56 levels completed Medal section finished Cheat section added Only typos and speech left to fix If anyone could tell me what the general and queen say (if they talk at all) could you please tell me, as my sound doesn't work. This text can be found at: www.gamefaqs.com www.neoseeker.com dlh.net Contents Legal stuff Units General Tactics Level Walkthroughs Medals Legal Stuff You know the drill, don't copy anything in this text without asking (unless it's only one level you wish to borrow), and don't post this on your site without asking either. You can copy it for personal use however, as long as you then don't sell it as your own. Units Example layout: (name of unit) (Game's description of unit) (Stats) (My description) Land only units (excluding transport) Ant The ant is a fast walker, and can throw bombs farther than the pill bug. Attack 6. Defence 3 One of the most common units, ants are fairly decent troops. They can carry weapons, which makes them even better. Assassin bugs This stealthy bug can pass undetected through defensive perimeters and deliver one powerful blow. Attack 2. Defence 0 These units are no good at general fighting, but can deliver an incredibly powerful first strike, which also makes the enemy dizzy, allowing other units to safely inflict even more damage. Make sure you don't use them for regular fighting however, you will regret it. Cockroach A very strong defender, the cockroach is also immune to poison and harmful terrain. Attack 6. Defence 7. Really good overall units, you'll want your armies to consist of tons of cockroaches. Unfortunately, the enemy seems to get more then you do. Commander A commander gives attack and defence bonuses to friendly bugs within his command radius Attack 6. Defence 5. Commanders are often useful for raising your troops morale, helping them to inflict more damage and to take more damage. They often have specific names such as, Winston Anthill, Adolf Antler, etc. Flea A fast walker who can make short jumps, the flea is a weak fighter. Attack 4. Defence 7. Weak and way too common, at least the fleas have a good walking speed and a decent defence. Grasshopper The grasshopper is a very powerful jumper with a moderately potent attack but is a very weak defender. Attack 8. Defence 1. Great for supporting battles and grabbing food quickly, the grasshopper is a fairly good unit. Just one thing though, NEVER let them be attacked first by another unit, they will die very quickly. Jumping spider A weaker jumper but a stronger defender than the grasshopper, and the fastest walker of all. Attack 8. Defence 4. Another decent unit, I use them to get to places quickly where they can defend it until the other units arrive. Medic ant The medic ant can heal injured bugs, but needs energy to do it. Medics do not fight at all. Attack 0. Defence 0. They can't heal during battle like the medics on Starcraft(TM), so I feel that they aren't all that useful. The only good thing is that they can help bugs health regenerate faster. Pill bug Pill Bugs can throw bombs (though not as far as ants). They are tough defenders, and are immune to explosives. Attack 7. Defence 7. Pill bugs are great overall units like the cockroach. They may not have much health, but the fact they can use weapons and are immune to explosions makes up for it. Praying mantis This bug has an extremely powerful attack, and can overwhelm any bug except a rhinoceros beetle. Attack 16. Defence 5. One of the best units, you had just better be careful of their moderate defence. Their health can sink surprisingly quickly. Rhinoceros Beetle The most powerful fighter of all, the rhinoceros beetle walks at the same speed, regardless of terrain. Attack 16. Defence 7. THE best units, they have a crapload of health, can shrug off bombs, and have a really damaging attack to boot! In any other game they would be classed as 'heavy infantry/tanks.' This means that they don't travel too fast and are rather rare, but you'll love the levels where you get them! Spider This bug is the only unit that can attack multiple bugs simultaneously. It is the most effective against a crowd of enemies occupied with another unit. Attack 14. Defence 4. Due to the rarity of these units (except for the enemy), the only thing I can say about them is that they are good when you get them. Stink bug As long as it has energy, this bug can break wind, confusing foes. It is immune to cheese bomb fumes, and turns into a cheese itself when killed. Attack 4. Defence 2. A poor overall unit, I use them for distractions and to slow down the enemy. If the enemy has set up a cheese barricade, these guys can travel through them very quickly. Flying units (excluding transport) Bee The Bee is a strong fighter with superior range, and makes an excellent long range bomber Attack 13. Defence 4. Another great overall unit, you'll find you mostly use them for bombing raids, but don't forget that they have a good attack. Lightning bug A moderately good fighter, the lightning bug is a stronger fighter than the mosquito, but weaker than the bee. Attack 10. Defence 3. Another rare unit. I usually use them for food raids or to help my units in fighting. Mosquito The mosquito is the fastest flier and has a sharp bite, but is a weak defender Attack 8. Defence 2. Not much to say about these guys, except that they are really good for bombing raids (and helping your units fight). Robber fly This bug can steal bombs from enemies, but can carry only one at a time. It is the only unit that can disengage from battle. Attack 4. Defence 2 The fact that they can steal bombs is great, the fact that they can only carry one at a time is not so great. Whenever these units appear, make sure you steal as many bombs as you can and do as much damage as possible with the bombs you get. Wasp The wasp is the most powerful fighter of all the fliers. Attack 15. Defence 6 Watch out for wasps, they are deadly. They especially like to bomb you then attack your weakened units. They are just a more powerful version of the bee, plus they look cool too. Water units (excluding transports) Diving beetle Of the bugs that can cross water, the diving beetle is by far the best fighter. Attack 15. Defence 6. A little slow, even when crossing water. Their good health and attack levels make up for that though. Water bug This bug is a weak fighter that walks slowly on land but very quickly on water. Attack 4. Defence 2. Apart from being able to grab food quickly (as long as there is a trail of liquid leading to it) these guys are useless. Even fleas can defeat them! AVOID USING IN BATTLES UNLESS NECESSARY. Transports Moth The moth can aerially transport one other bug (except for rhinoceros beetles and other transports). Attack 2. Defence 1. If they could drop any bombs they would have been so much better. Unfortunately, they are weak, and slow both to fly and to walk. The one good thing is that they can get slow units to their destination quickly. Water boatman This bug can cross water while carrying one another bug (except Rhino beetles and other transports). It has a reasonably strong attack. Attack 10. Defence 4 Slow yet powerful, these guys are mainly used to get units across water and to help in difficult fights. Not much else to say really. General tactics Sometimes I will mention certain 'moves' that you can use against the enemy to swing the battle in your favour. If my walkthroughs aren't working for you, try using combinations of these to help you win. Pincer attack Using at least 2 bugs, have them approach the enemy from the sides and attack. This tactic is best when you are trying to kill a particularly stubborn enemy. Ganging up This is a simple tactic that involves you getting a large group of your units to attack a single or small group of enemy units. This tactic is often VERY successful, as long as your units don't get stuck. Try setting your units in a 'U' shape for an even more successful attack. Group war (aka survival in numbers) Have your units go into a large group and make their defence radius rather large, so they can gang up on people. Great for some levels, not so good for others. Defence first Seen in the level Gang of two, put your unit with the highest defence rating in front of the battle line so it gets attacked first. Another point about enemy units, kill the ones with the lowest defence ratings first, this improves your chance of victory. Extra height If you are up on a high surface, you can throw weapons further, and some will even do more damage (eg rocks). Sneaking If you have a unit and the enemy has the exact same unit, you can try to sneak up on them from behind, almost insuring a victory if they are the only units left. The problem is the surviving unit will have only a point of health left so they will be rather useless except for helping in fights or grabbing food. (If you didn't understand that think of it like this, you have a full health ant and they have a full health ant. Approaching from behind, you can get in the first attack which will let you win the fight. Protection If you have a commander or very important bug that you need to protect, have your units surround it. Easy, but if you can't do it this way try having your units get in a clump in front of the bug. Assassination If you need to kill an important enemy unit such as a commander, there are a few tactics you can use. i. An assassin bug can do a high amount of damage to a unit, but often needs to be followed by an ant or another fast unit, so you can finish them off. ii. If they are being protected by many units, you can either bomb them, or try and get an air unit to land directly on top of the unit. Make sure you have some other units to distract the others however. Suicide bombing There are three ways of doing a suicide bomb. i. This can only be done with an ant that has 2 bombs and full health, or 1 bomb and half health. If your ant is being pursued by enemies and can't seem to shake them off, have him unload his bomb supply directly into the enemies. Your ant will probably be killed by the explosion. ii. Get your unit to throw all the bombs at the enemy units, then charge straight into them and fight whichever enemy seems to be the biggest threat. iii. Get an expendable unit to battle the enemy units, then when it is close to death or has just died, unload your bomb supply into the enemy. Distraction Important for food gathering levels, have an expendable unit get into a battle with an approaching enemy. Hopefully your unit can grab the food while your other unit is fighting. Another thing you can do is to have a unit run around an enemy unit, make sure the enemy wants to chase it though. Chokepoint cheese There are some maps where the best way the enemy can get to you is through a very small area. Throw a cheese in there, and then you can set up an ambush at another entry point (if there is one). If they try to get through the cheese, you can move your ambush over there. Cheese fighting VERY tricky to do, throw a cheese then when the enemy unit is just in the edge of the cheeses 'dizziness' radius, have one of your units attack. I've had an ant kill a diving beetle this way while suffering only minor damage, but it's very hard to do. Try practising this tactic on the level 'Say your prayers' Cheese filtering If a total army of enemy units are charging at you, you can throw a cheese at them, which will not only slow them down, but will let you take them on in smaller groups. Level Walkthroughs Example layout: (Level name here) (Units you have) (Units they have) (Best method of victory, either getting food or killing enemy units) (Time limit) (Solution) Boot camp 1: Dirt simple You have: 2 ants They have: 1 ant Win by: Killing enemy Time: 1 hour Get both red ants to attack the grey ant at the bottom. Easy. Boot camp 2: Mad bomber You have: 1 ant w/3 bombs They have: 3 spiders Win by: Killing enemy Time: 30 mins Get your ant to run away from the spiders and try to walk around either edge of the plastic-like substance. The spiders should slow down and you can finish them off with the bombs. Boot camp 3: Food flight You have: 2 lightning bugs They have: 1 praying mantis Win by: Stealing food Time: 30 mins This level can get a little tricky. You must try to grab as much food as possible before the enemy does. You have the advantage of numbers and speed. Try to grab the pizza and/or the pop tart as they give you the most points. If you wish, you can use one of your bugs as a distraction, while the other gets the food. Make sure you have quite a bit of food before trying this, as the praying mantis will make fast work of the lightning bug. Boot camp 4: I got a rock You have: 1 ant w/3 rocks They have: 1 cockroach Win by: Killing enemy Time: 10 mins Get your ant to run up the 'hill' of cereal, then throw rocks at the cockroach as he is in range. Remember, rocks do more damage if thrown from high altitudes. You must throw them from the very top of the cereal box or the cockroach may still have enough health to kill your ant. Boot camp 5: Gang of two You have: 1 pill bug, 1 grasshopper They have: 1 praying mantis Win by: Killing enemy Time: 30 mins There is a trick to this level, you must take into account the defence ratings of your bugs, the pill bug has a higher rating then the grasshopper so he must attack first. Get the grasshopper to jump behind the pill bug, then either wait for the praying mantis to attack the pill bug first, or send the pill bug to attack, shortly followed by the grasshopper. Gang of four You have: 3 ants, 1 pill bug They have: 1 praying mantis Win by: Killing enemy Time: 2 mins Only slightly different to the last level, this requires some manoeuvring of your troops. Get your pill bug to attack the mantis. Get your ants to run behind the pill bug (ie, walk them over to the pill bug and stay a fair distance behind, but not too far). You should finish this level without too much trouble. Leftovers You have: 1 spider, 1 ant, 1 mosquito They have: 1 ant, 1 lightning bug Win by: Killing enemy Time: 10 mins Speed is the key to this level, you must get all your units to the left olive as fast as possible, the mosquito should get there first. Let the mosquito be attacked by the lightning bug, then get your ant to attack it. When the mosquito dies get your spider to attack any remaining enemy units. Basement race You have: 2 diving beetles, 1 water bug, 1 ant They have: 2 pill bugs Win by: Getting food Time: 55 secs Using the pathmaking tool, make your water bug take the fastest route through the oil to get to the bun at the top. Make the diving beetle on the left chase the nearest pill bug. Now make your ant and other diving beetle go to the packet of shards on the right hand side. On the way to the chips a pill bug should run into the matches then bump into your diving beetle. Make the diving beetle attack him. When the water bug has captured the bun, make him attack the pill bug that is on his way. There is some luck needed in this stage, as your ant may get stuck on the way, the water bug may accidentally step off the oil and slow down, etc. A crisis of leadership You have: 2 pill bugs, 1 commander They have: 2 bees, 2 mosquitoes Win by: Killing enemy Time: 30 mins Make your commander walk to the spot just north of the place where the oil 'rivers' meet. Try to make your pill bugs walk to the commander, but make sure they stay in capturing range of the food. The bonus given to the units by your commander is enough to win. Cola commotion You have: 2 ants, 1 pill bug, 1 moth They have: 2 pill bugs Win by: Killing enemy Time: 5 mins Get your pill bug into the moth then fly him over to the salami at the top of the level. Get your ants to make their way there too. As soon as the moth lands, have him unload the pill bug then have them both attack the nearest pill bug. When the ants arrive, have them help out against the second pill bug. Basic insink You have: 2 bees w/1 bomb each, 2 ants, 2 mosquitoes, 2 cockroaches, 1 ant w/2 firecrackers They have: Exactly the same as you Win by: Killing enemy Time: 10 mins The first real warzone stage, it takes a little bit of planning to go your way. Firstly, get your mosquitoes and bees to attack the enemy bees, this way you get rid of the chance of being bombed. You will lose your mosquitoes in these attacks, but they are of little use anyway. The enemy mosquitoes will most likely attack one of your cockroaches. Get a nearby ant to assist him in killing the mosquitoes. Now check to see which side the enemy is coming down. Usually they come down the right-hand side of the sink and one ant goes down the left. Move your firecracker ant just behind the cockroach on the side that the enemy is mainly approaching from. When the first enemy ants arrive, use a group of a cockroach and ant to kill them. By now your bees should have finished their battle. Get them to bomb the two enemy cockroaches then land with the rest of your units. Now get the firecracker ant to throw his explosives at the cockroaches. If the bees were too slow, use the firecrackers first, then let the bombs drop. If they survived all that, get all your units to attack them. Hopefully the enemy's firecracker ant was travelling with the cockroaches and died in the bombings. If not, use a single bee to attack him, followed by any units you can spare. Triple jump You have: 7 ants, 3 grasshoppers, 1 praying mantis They have: Exactly the same as you Win by: Killing enemy Time: 10 mins I'm not quite sure if there's a foolproof way to winning this level, all I do is pile up my units around my praying mantis and get them all to attack any enemy units who get close. The two ants on the edge, however, are usually killed quite quickly by speedy grasshoppers who manage to attack them from behind before they can get to the main group. It is important that the enemy's praying mantis is taken out quickly, don't leave him till last when all your units are weak. Spatula spat You have: 1 bee, 2 ants, 1 cockroach, 1 pill bug. They have: 1 cockroach, 2 ants, 1 spider, 1 praying mantis. Win by: Killing enemy Time: 5 mins This is the 'medium' level from the demo, but is slightly different in the full version. I'm still not quite sure how I finished this level, but I'll tell you anyway. Firstly, I got all my units to attack the southernmost ant in the level. Then I got my bee to attack the enemy cockroach, and the others to fight the spider. After that, I killed the next enemy ant, then the praying mantis. Finally I ganged up on the cockroach. If that didn't work, have your units get in a group with your cockroach in front. Kill the units in any way you want, but make sure you get that spider and mantis as early as possible. Slawgging along You have: 3 ants, 1 water bug. They have: 1 bee, 1 ant Win by: Getting the food is better, but you may end up killing instead Time: 4 mins Get your water bug to run to the salami slice using the most direct path, remember to use the water for extra speed. Get your ants to walk around the chips to the salami. Hopefully you'll get there fast enough to stop the bee. Kill him and hope your units eat it before the ant arrives. If not, they'll have to take him out. Remember, your ants should attack the bee first, but your water bug should attack the ant first. The bread line You have: 2 grasshoppers, 1 mosquitoes, 1 lightning bug, 6 ants, 1 ant w/3 firecrackers They have: 1 bee w/2 bombs, 1 pill bug, 1 spider, 1 praying mantis, 1 cockroach Win by: Killing enemy Time: 3 mins I found a bug in this level, where only one of your flying units will attack the enemy bee while the other will just hover there. It doesn't make too much of a difference though, as the bees bombing raid can be used to your advantage. Firstly, get your flying units to attack the enemy bee. Then get your grasshoppers to join your ants. Wait for the spider and cockroach to approach from the right and throw two firecrackers at them to weaken them. Next, get your firecracker ant to throw his remaining firecrackers at the praying mantis, then tell him to attack him. If your flying units died, the bee will bomb your firecracker ant, but should critically damage the praying mantis while doing this. If your flying units won the battle, get them to attack the mantis. Now get your 3 ants and grasshopper on the right hand side to attack the spider, then the cockroach. Wait for the pill bug to approach from the left then get your other 3 ants and grasshopper to attack him. Your remaining units should be strong enough to kill the enemy cockroach and praying mantis, as long as you remember to make them gang up. Bug sandwich You have: 2 grasshoppers, 3 ants, 2 bees They have: 2 pill bugs, 2 ants, 1 spider, 1 grasshopper, 1 diving beetle Win by: Getting food Time: 5 mins Although you can win by killing the enemy (that's how I finished this level the first time) it's easier just to grab the food. To do this you need to kill all the enemy units except for the diving beetle. It's best to get your grasshoppers to gang up on the enemy grasshopper, and your bees to kill the spider. Use any of your units to kill the enemy ants and pill bugs. Now I hope you have a bee and an another unit alive, it's a bit hard with just one unit. Now all you need to do is get one unit to distract the diving beetle, while the other grabs the food. This level isn't too hard, but you must be careful of the time limit, and how you manoeuvre your troops... A pizza the action You have: 3 ants, 1 ant w/1 bomb, 1 spider, 1 cockroach, 1 grasshopper They have: 1 bee, 1 pill bug, 1 flea, 1 praying mantis, 1 ant 1 ant w/1 bomb, 1 grasshopper Win by: Stealing food Time: 3 mins Another distraction stage, but a little more thought is needed for this one. Gather everyone except the bomb ant and the grasshopper in the centre of the pizza. Get your bomb ant to go to the space inside the water puddle, and have him throw a bomb when the praying mantis is in range. Have your grasshopper go to the enemies pop tart and wait there. Make sure your units at the pizza are all fighting an enemy (preferably ganging up on the same one). By now the praying mantis will be going back to the pop tart to reclaim it. Have your grasshopper run away back to the pizza. Get your bomb ant to wait just above the water puddle, he'll need to get to the pop tart soon. By now the battle at the pizza should be nearing its conclusion, get your grasshopper to help out. When the praying mantis is halfway back to the pizza, get your bomb ant to go to the tart. On my game the mantis started attacking my units, but then he decided to run back to the pop tart. It was too late however, and I won the level. Remember this level has quite a bit of luck involved, this tactic won't always work. (Your bomb ant may get attacked in his little hiding place, but hopefully he'll be fast enough to run around the enemy unit and escape harm). Usually, if you can't manage to steal the food, you can overpower the mantis. Bugburger You have: 2 grasshoppers, 1 pill bug w/1 bomb, 1 jumping spider 1 mosquito w/3 bombs, 1 flea They have: 1 commander, 2 ants w/1 firecracker each, 1 cockroach 1 grasshopper, 1 rhino beetle (!) Win by: Killing enemy Time: 3 mins You will meet your first rhino beetle on this stage and you'll find out just how hard they actually are. You start out with a disadvantage in power, get used to it, 'cause from now on all your fights will be like this. But enough of my whining, it's time to find out how to beat them! DON'T let the mosquito fly, if he even tries to take off the enemy ants will nail him with their skyrockets. Let your pill bug get in throwing range, and get your mosquito to walk to the open sachet. Get one of your grasshoppers and your flea to attack the firecracker ants. Make your flea arrive just before the grasshopper, so he attracts all the attention (this is because he will lose to the ant anyway, the grasshopper should win in the fight with the other ant). While the enemy is preoccupied, let your mosquito and pill bug bomb the mass of enemies, concentrating on the commander and rhino beetle. Get any surviving units to retreat to a safe distance, then get them all into a group. Have them attack the remaining units, preferably the rhino beetle and cockroach first (they should have survived the bombs) then any other units. If the commander survived, go for him first as he is your main target. Head-on You have: 1 praying mantis, 2 pill bugs w/2 bombs each, 1 cockroach 4 grasshoppers, 3 ants. They have: 3 praying mantis's (!), 1 rhino beetle, 1 wasp, 3 ants, 1 ant w/2 rocks, 1 ant w/1 cheese & 2 bombs, 2 diving beetles. Win by: Killing enemy Time: 10 mins You have a severe disadvantage in power and a slight disadvantage in numbers, but as I said before, this is commonplace from now on. Get all your units excluding the grasshoppers on top of your mint packet. Make the pill bugs go to the very top (north) of your packet, ready to throw bombs at approaching enemies. Get the grasshoppers in a little group to the right of the packet. As the ants with the weapons approach, split your grasshoppers into two groups of two, and have them attack each ant. After this have them delay the rest of the enemy. When the enemy gets too close, have your pill bugs bomb them (the wasp will usually fly to avoid the bomb blast so don't bomb the wasp). After your bomb supply is exhausted have the pill bugs join the rest of your units who should be at the part of the packet that has been opened. Your large army should shred through the approaching enemies, as they generally arrive in groups of one first. After you have slaughtered the enemy army, send your remaining units to capture the buns to the north. On the way you'll probably need to make a detour, as the ant with the cheese often drops it in the chokepoint between the oil to the north. When you get to the guarding praying mantis, have your unit with the most health attack first. Ant eat 'em You have: 3 ants, 2 ants w/1 skyrocket each, 3 cockroaches, 2 bees w/1 bomb each, 1 praying mantis, 3 grasshoppers They have: 2 wasps w/1 bomb each, 2 pill bugs w/1 skyrocket each, 3 jumping spiders, 2 spiders, 3 cockroaches, 2 pill bugs Win by: Killing enemy Time: 10 mins Don't throw your skyrockets at the enemy wasps until they are in attacking range, that is, when they can be attacked by your units. This can be tricky, try gathering your units in a group around your watermelon or sandwich, save your game and if you get bombed, re-load. If you get a message about there being something in the way when you get your ants to throw their rockets, move them around until they can throw. After killing the wasp or wasps (usually you will only get one with your trick), gather your units into 2 groups of 7, one to guard the watermelon, the other for the sandwich. If you lose the fight, reload then try different combinations. Also be wary of a cockroach or that other wasp who may try to sneak past your units and grab the salami on the other side of the 'dung chow river.' Who's guarding the food? You have: 1 flea, 1 ant w/4 bombs, 2 poisons & 4 rocks They have: 1 praying mantis, 1 grasshopper, 1 stink bug, 1 pill bug, 1 water bug Win by: Killing enemy Time: 5 mins Get your ant to walk all the way to the right, until a cord blocks further movement. Have the flea jump onto the lower row of dominoes (the one without the stamp), then have him walk to the bun. Your ant should unload his bomb supply when the praying mantis and grasshopper are close together. While he is doing this, have the flea _walk_ to the end of the domino pathway. If the grasshopper and mantis survive the bombs, then throw one rock at each of them. Have the flea jump over to the water bug and attack him. Get the ant to make his way to the flea, using the domino 'bridge.' Make your flea run around the bun to avoid getting in a fight with the pill and stink bugs. When the ant arrives, have him hurl his rocks at the pill bug, and throw the poison at the stink bug. Then get the ant and flea to gang up on the pill bug first, then the stink bug. Counter attack You have: 1 ant, 1 ant w/1 skyrocket & 1 cheese, 2 fleas, 2 mosquitoes 2 grasshoppers, 1 pill bug w/2 rocks They have: 2 grasshoppers, 1 spider, 1 cockroach, 2 jumping spiders, 1 bee Win by: Killing enemy Time: 6 mins Have your ant throw his cheese as far to the left as he can to slow down the enemy. Have your ant throw a skyrocket at the bee, you need to weaken the enemy as much as possible in this level. Straight after this, get one of your mosquitoes and your other ant to attack the bee. Your units should just try and gang up on every enemy unit that attacks you. If you are getting desperate, have your pill bug throw rocks at the enemies you find most annoying. Make sure he throws one at the spider though, he's the unit who can win them the battle. (thanks to Losung's great Battle bugs FAQ, for half of this level walkthrough. If I could write in German and could find his e-mail address I would thank him) Hold the fries You have: 2 assassin bugs, 2 moths, 3 pill bugs, 1 pill bug w/2 bombs, 1 ant w/2 bombs, 2 ants, 1 commander They have: 3 praying mantis's, 2 grasshoppers, 2 commanders (!), 2 lightning bugs, 2 jumping spiders Win by: Killing enemy Time: 30 mins See how you have two assassin bugs, and they have two commanders? You need to get your assassin bugs to assassinate the commanders. It sounds simple, but your assassin bugs aren't strong enough to kill the commanders, only severely wound them. Have your assassin bugs attack the commanders, and have the rest of your units (excluding the moths and units with bombs) surround your commander to protect him. Get your units with the bombs to jump into the moths, then fly them over to the commanders. When they arrive, have them throw their bombs. This combined with the assassin bugs attacks should be enough to kill them. Have your bomb units chase after the rest of the enemy army, throwing a bomb at them if they get in range, but are not yet attacking your units. If your commander dies, you may have to do some suicide attacks with the bombs, but hopefully it won't come to that stage. Note: It actually did come to that stage with my game and I managed to survive it too, due to my suicide bombing. A just & honorable pizza You have: 1 grasshopper, 1 commander, 4 ants, 2 assassin bugs, 2 water boatmen They have: 1 wasp, 1 commander, 1 praying mantis, 4 ants, 1 grasshopper Win by: Getting food Time: 5 mins Send your grasshopper over to the pizza and load your boatmen up with one ant and one assassin bug (assassin bug isn't always necessary). The other units should go to the pizza, except for the commander who should wait halfway, so the units are just inside his command range. Have the assassin bug attack the wasp when he arrives. Make your boatmen cross the river to the pizza and unload on the other side. Let one boatman guard the pizza, the other one should cross the river to the other side, ready to pick up the commander should your units die. Let your second assassin bug attack the commander when he crosses the river. If the enemy commander goes to help the enemy units at the apple, have the assassin bug hop on the boatmen and cross back over. If your units can't keep the enemy from overtaking the apple, evacuate your commander to the pizza. As soon as the boatman has crossed, have him drop the commander (he can walk the rest of the way) then go to the apple which should be undefended. Your pizza units should easily take out the enemy ants which will arrive, but remember to get your grasshopper or ant to distract the enemy mantis. This tactic works about 60% of the time, if you can't seem to do it try saving when you're doing well and loading if you are screwing up. Wak-a-bug You have: 2 moths, 1 rhino beetle (!), 3 assassin bugs, 5 water bugs. They have: 1 praying mantis, 1 spider, 1 cockroach, 1 diving beetle, 1 bee. Win by: Defeating enemy Time: 5 mins Get your units to walk to the fries, having your water bugs use the liquid to get there faster. Have two of the water bugs jump in the moths, then have one fly to the burger bun, the other to the fries. Don't let the one at the bun unload however, just have him wait there until your other units have arrived at the fries. When they have, or your moth is almost under attack, have him move over to the fries. Try to keep the fries in your possession, while you kill off the enemy units. It is vital that you use your assassin bugs on the spider and the praying mantis, these guys can finish you off quickly. Eventually you will win this level, as long as you remember to put your best defender in front, and to kill the spider while he is dizzy from the assassins attack. Water bugged You have: 1 ant w/4 bombs. 1 ant w/1 firecracker, 1 rock, 1 cheese & 1 bomb, 4 ants, 3 bees, 1 commander, 1 cockroach, 3 diving beetles, 2 water boatmen They have: 5 diving beetles, 2 rhino beetles (!), 2 praying mantis's, 8 water bugs Win by: Killing enemy Time: 15 mins Surprisingly enough, this level really isn't all that hard, I managed to finish this level on my first turn. Get your units from the right hand side to come over to the left, having the bomb ant and cockroach come first, then the other ants. Obviously, the bee and diving beetles can get there by themselves. Organise your forces on the left hand side so the ants and diving beetle are at the front, the bees are in the middle and the commander is in the back, make sure his command radius is covering all your units. Remember to weaken the enemy by having your ants throw their weapons, especially have the ant with the cheese to throw it north as far as he can. I had 12 units left after this battle, so if this tactic doesn't work you should be able to win anyway. Say your prayers You have: 2 rhino beetles, 1 flea, 2 ants w/1 cheese each They have: 5 praying mantis's Win by: Killing enemy Time: 30 mins Good use of the cheese fighting tactic will see you win this level. Have the ant at the bottom throw a cheese to slow down the mantis that comes from the south, while you have the other ant throw a cheese at the northern corner of the packet. Now get your units to wait at the edge of the 'dizziness' radius and they should be able to easily attack the praying mantis's. Be careful of the mantis from the south, you'll need a rhino beetle to kill him (you may want an ant to help). Waiting for rhino You have: 4 ants w/6 rocks, 1 rhino beetle They have: 18 ants(!) Win by: Killing enemy Time: 30 mins You really need to hold your ground as long as possible. Get your rhino to walk to the Shards from the very start. Have your ants throw rocks at the enemy ants that are approaching from the South-east and North- east. It takes two rocks to kill an ant remember. After using up your rocks you have two choices, either huddle your ants into a corner and have them gang up on any enemy ants that attack, or have them run around the edge of the Shards so the enemies flag doesn't rise. I prefer the running tactic, just get one ant to run away while the enemy is preoccupied with the others. Have him do some laps around the shards until the rhino arrives. When the rhino does arrive, you should be able to finish this level easily. Get me to the olive on time You have: 1 ant w/1 firecracker, 1 bomb & 1 rock, 1 diving beetle, 1 water bug, 1 jumping spider, 2 water boatmen They have: 2 ants, 2 grasshoppers, 2 fleas, 1 praying mantis Win by: Killing enemy Time: 4 mins Get all your units to go to the bread, having the water bug use the water for extra speed and the ant hitching a ride on one of the boatmen. As your jumping spider arrives, have him run around the bread and stop at the northern end, where he should try to fight some grasshoppers and fleas (he won't win, but you need the extra time). Your other units should fight the ants and praying mantis as they arrive (kill at least one ant before going after the mantis). Have your weapon ant throw a rock at the mantis, then have him unload the rest of his weaponry into the grasshoppers and fleas who should have just finished off your jumping spider. After that have your ant help your units in their battle. You should be able to mop up the remaining enemy units. (I can't believe how stupid I was to try and defend the olive. If you try, you'll find that you will have trouble getting your units close enough to prevent the enemies flag from rising) Wreck room You have: 2 medic ants, 2 cockroaches, 3 praying mantis's, 3 moths, 2 ants, 1 ant w/2 firecrackers & 2 rocks They have: 3 wasps, 2 rhino beetles, 3 spiders, 2 moths, 2 pill bug w/1 bomb each Win by: Getting food Time: 5 mins Gather your units in a T shape next to the doughnut, praying mantis's and cockroaches in front, ants in the middle and medic's in the back. Have the moths wait back even further, but have one drop off the weapon ant on the doughnut (before getting the moth the hell out!) If you wish, one moth can help out in the battle, but beware he'll probably die. During the battle, you'll probably want your medics to heal your mantis's and cockroaches. Don't bother with the ants or moths, they die too quickly. Hopefully, those pill bugs wasted their bombs on your weapon ant (who also should have done some damage with his weapons). The problem I find is that the enemy approaches differently every time. If the battle is going badly, have your moths join in, but make sure at least one survives. After the main battle at the doughnut, have your units heal. Now the reason I got you to keep those moths was because of this levels kinda strict time limit. Load your moths with your best and healthiest units and have them fly to the enemy's food supply (the faeces pieces :). Remember to have one medic stay behind to keep the food in your control. This level is really difficult, even more so due to the randomness of the enemy AI. Don't expect to finish it straight away. In fact, even with the above solution, it took me 3 turns to get it to work. Cheese It You have: 1 mosquito, 1 cockroach, 1 ant w/2 bombs, 1 spider, 1 praying mantis They have: 2 praying mantis's, 1 rhino beetle, 1 flea, 1 pill bug Win by: Killing enemy Time: 6 mins Rush all your units to the top of the cheese. While your units gang up on the flea, your ant should wait for the other enemy units to combine then unload his bomb supply. Have your units gang up on the enemy (I usually start by killing the rhino). Try to keep your spider alive as long as possible, you'll need his multiple attack for a while. If you keep dying, try putting your cockroach in front as he has the highest defence rating. Rock-a-bye bugs You have: 1 water boatman, 1 commander, 1 cockroach, 1 ant w/4 rocks & 2 skyrockets, 1 ant w/1 rock They have: 1 commander, 1 rhino beetle, 1 wasp, 1 ant, 1 spider Win by: Killing enemy Time: 30 mins Have your boatman walk over the water, but make sure your cockroach hops in. While he is taken over the water, have your skyrocket ant shoot one rocket into the wasp, followed by the second one just after the wasp has been hit from the first rocket. As soon as the boatman reaches the other side, unload the cockroach and have him run to the cake. Have your boatman go back and get the commander and drop him on the other side. Your boatman should pick up the other units then go and join everyone else at the cake. When your roach reaches the cake, have him either run around, distracting the enemy until the other units arrive or attack the commander (I usually wait for my commander to arrive then I attack their commander.) Have your ants throw their rocks at whatever enemy units seem to be posing the biggest problem. I usually find I throw them at the wasp and rhino beetle, but don't forget to throw one at that pesky spider. I know this level is incredibly hard, it took me many tries to get past it. All I can say is just keep trying. Then again you could cheat..... The long march You have: 3 cockroaches, 1 medic, 2 robber flies, 3 ants, 1 stink bug, 1 ant w/2 bombs & 2 cheese They have: 2 rhino beetles, 3 praying mantis's, 3 spiders, 1 lightning bug, 1 pill bug w/5 bombs, 2 pill bugs w/2 bombs each Win by: Getting food Time: 15 mins Now this level is hard to describe, but basically you just have to get your units to run all the way to the right and overtake the chips. Have your units run along the bottom of the level, but have your ant with the cheese throw it as far to the left as he can to slow down the rhino beetles. As you're on your way to the chips, have your stink bug break wind to slow down the enemy (make sure he is in the back of your army before doing this though). Also, have your flies steal bombs from the pill bugs, and use them on the mantis's and spiders to slow the enemy down even more, allowing your units to pass by them. If the enemy keeps gaining on you, have your expendable units fight the enemies while your other units continue on their way. Usually my ants make it to the end, and travelling single file across the thinnest part of the poison river, overpower the pill bug. The reason for the single file is so the pill bug doesn't throw bombs at you. Air farce You have: 3 bees w/1 bomb each, 4 ants w/1 skyrocket each, 4 mosquitoes, 2 wasps, 2 lightning bugs, 1 robber fly They have: 4 wasps w/1 bomb each, 4 mosquitoes, 3 ants, 3 bees, 2 lightning bugs Win by: Killing enemy Time: 10 mins Have your ants move into a better position so they can prepare their skyrockets. Now have your ants throw their rockets at the enemy when they get in groups (you can kill all the mosquitoes with 2 skyrockets if you are lucky enough!). Your fly should steal as many bombs as possible before he dies (drop them on the enemy ants then go back for more), but don't worry if you only steal one or two. Now have your units gang up on any enemies when they get close enough, but if one of the bomb wasps approaches wait for them to drop the bomb, then have your flying units lift off to avoid damage. If you can dodge just one or two bombs and can get all your skyrockets to hit three or more enemy units, you should be fine. A quick snack You have: 1 spider, 1 pill bug, 1 cockroach, 1 ant They have: 1 cockroach, 1 rhino beetle, 1 praying mantis Win by: Killing the enemy Time: 2 mins Ohhh this level is evil. I can remember the first time I played this level, and it took me a while to find the foolproof way to beat it. Have your cockroach and spider attack the rhino beetle, making sure your cockroach arrives first. Have your ant and pill bug attack the cockroach, making the pill bug attack first. After the rhino is dead, have your roach and spider attack the mantis, by the time they are halfway there, your ant should have defeated the roach. Now have all your remaining units rush the mantis, but make sure either the ant or spider attack first shortly followed by the others. I had about 6 seconds left when I finished but that included the mantis keeling over. Make one mistake in this stage and you will fail. Meat the enemy You have: 2 fleas, 2 moths, 1 pill bug w/5 bombs, 1 water boatmen, 2 ants w/2 rocks each They have: 2 cockroaches, 2 spiders, 3 ants, 1 water bug, 2 pill bugs Win by: Killing enemy units Time: 5 mins Damn! These levels are really getting hard now. Get all your units to go guard the slice, but have your boatman kill the water bug. Now there is a trick in this part of the level. You should have an ant and a pill bug approaching, quickly throw a rock at the pill bug then have your pill bug throw 2 bombs at the units to kill them. Finish off the next spider with rocks and then repeat the rock & 2 bomb trick on the next pill bug. Hopefully you now only have to fight a spider and an ant. Using any remaining weapons on the spider, kill the enemy units then head over to the steak. Hopefully you have some units left (I had 7, but 4 is probably enough), then gang up on the cockroaches, having your unit with the highest defence attack first. You should be able to finish this if you have a pill bug, a boatman, a flea or two, and an ant all with at least 3/4 health. Hamburger Helpless You have: 5 ants w/1 firecracker each, 2 bees w/4 firecrackers each, 2 medic ants, 4 cockroaches, 2 moths They have: 3 ants w/1 firecracker each, 4 cockroaches, 3 grasshoppers, 2 spiders, 4 bees w/2 firecrackers each Win by: Getting food Time: 10 mins The way I finished this level was not the way I think you were supposed to do it. I got my units to walk to the burger, except for the medics who took a ride in the moths and the bees who can fly. Have one bee wait by the burger, while the other bee bombs any ground units approaching (I don't think it really matters which as long as they are in a group). The other bee should lift off when it is about to be bombed, then have him bomb the enemy bees when they land. Your firecracker ants should unload their supply into any enemy units they encounter on their way, then join in the main battle. Your moths should also join, but make them drop the medics off early. This is an absolute bloodbath, but you should end up surviving. When you claim the burger however, two cockroaches probably went and obtained your onion rings. Have your medics heal your units that are the most badly damaged, while you have one of your fastest units (ant or bee) go and reclaim your rings when the cockroaches are almost to your burger. I finished this level on my first turn, but I think it was mostly luck as only one of my units survived. Quoth the Rhino: Bite Me You have: 9 fleas They have: 2 rhino beetles, 1 praying mantis Win by: Stealing food Time: 2 mins This is THE MOST $^#$%$&$%& ANNOYING LEVEL IN THE GAME. Figuring out what to do isn't hard, but whenever you try to do something seems to go wrong by just the tiniest bit, such as the rhino takes a step just before your flag has fully risen, etc. You have to control each unit individually (or at least in small groups) in this level in order for your fleas to jump over the 'river.' Have all your fleas attack the mantis, except the fleas closest to the rhino beetles who should attack them instead. As your fleas are nearing death by the rhino, have a flea break off from the mantis fight and delay the rhino further. Keep the fleas delaying the rhino's, but leave at least one flea behind so you can get the watermelon. You need to do all this quickly, or the rhino's will overpower you. Especially keep your eye on the rhino beetle to the right, he is the most annoying. If the above tactics fail, have the flea who is trapped by himself to the very west of the level to attack the mantis as well, until the other rhino beetle get a little too close. Oil be back You have: 5 ants w/2 bombs each, 2 stink bugs, 2 water boatmen, 1 robber fly, 1 moth They have: 1 ant w/1 bomb, 1 spider, 3 cockroaches, 1 praying mantis, 3 diving beetles Win by: Killing the enemy Time: 5 mins This level is incredibly easy compared to the last stage. Have your units get on top of the Shard packet but have your fly steal a bomb from the enemy ant. Have a stink bug fart near the edge of the Shard packet if you want, it makes the level easier, but isn't necessary. Have your fly drop its newly acquired bomb on any enemy units that are close together, before heading back to help the other units. Your bomb ants should also throw bombs at units that are close together, especially the two diving beetles that will come from the south (they can be killed easily with 2-3 bombs). Attack any units that survive your bombs, but try to keep your moth and boatman alive. After this main battle, transport your units over the oil, then have them attack the cockroaches guarding the wafers. Cold cut crisis You have: 4 ants, 1 commander, 1 grasshopper, 1 cockroach They have: 2 praying mantis's, 1 cockroach, 1 commander, 1 grasshopper, 4 ants Win by: Getting food Time: 2 mins This level requires some luck of your troop positioning. Have your cockroach head over to the salami on the right, but have him keep as far to the left as possible. Have your other units head to the cheese but your commander should try and get in a position so he can give al the units a bonus. Your units at the cheese should gang up on the enemy commander then finish off the grasshopper and the ants. When that is done, have your grasshopper help out your cockroach and have one ant go and get the salami to the left as soon as the cockroaches leave. Your commander can help fight if necessary, in fact there many be times when you need him to. Sink stink You have: 2 ants, 1 ant w/2 bombs, 1 moth, 1 water boatman, 1 mosquito w/1 cheese, 2 diving beetles They have: 3 water bugs, 1 grasshopper, 1 cockroach, 1 water boatman, 2 diving beetles Win by: Killing the enemy Time: 10 mins Have your mosquito drop his cheese on the enemy sponge to slow them down then have all your units go the pop tart, having the ants use the transport units. After getting everyone to the tart, have your mosquito and non-weapon ant kill the grasshopper. Shortly after this, have your bomb ant to throw his bombs at any approaching diving beetles. Now all you need to do is wait at your tart and gang up on any enemy units that attack. After you have killed all the enemy units except for 2 (usually the cockroach and boatman), have your units rush them. Sometimes the enemy has put their cockroach inside their boatmen, this is a bonus. If not, or if the cockroach is dumped just before the battle don't worry, you should be able to finish them quickly. Around or through You have: 8 ants, 3 cockroaches, 3 spiders, 2 diving beetles, 1 bee They have: 9 ants, 3 spiders, 2 cockroaches, 2 rhino beetles, 1 wasp Win by: Killing the enemy Time: 6 mins Wow, look at all those units. Fortunately, those guys at Sierra have made your job a little easier by splitting your units into groups. Have the group to the left go get the mints, have the middle group stay and guard the Shards, and have the group on the right obtain the buns. Your groups should all gang up on any units they encounter, and remember to put the unit with the highest defence or highest health in front. Hopefully your groups that get the mints and buns will survive and will heal somewhat, but I'm guessing your group at the Shards will die. Don't worry, just prepare your groups at the mints and buns for an attack though. Hopefully you'll know enough about the units now that you will know which to attack first and which to leave until last. Good luck! I think I'm gonna hurl You have: 2 grasshoppers, 1 moth, 1 ant w/4 bombs, 1 ant w/2 cheeses They have: 5 ants, 2 spiders, 1 praying mantis, 1 rhino beetle. Win by: Stealing food Time: 1 minute (!) Much more brain stimulating then Basement race, and much harder. It took me a while to figure out how to do it properly. Firstly, have your cheese ant walk as far to the right as possible, have your grasshoppers attack the spider by the doughnut and load up your moth with the bomb ant. Your moth should land on the card pack, and your cheese ant should throw one cheese as far south as he can as long as it is in the rhino's path. Your bomb ant should throw two bombs at the ants and two at the praying mantis. Your cheese ant should throw his last cheese just north of his other cheese while your moth and ant attack the mantis. Hopefully you can delay the enemy long enough to grab the extra doughnut and win the level. Lunch meating You have: 2 moths, 2 praying mantis's, 2 cockroaches, 2 rhino beetles They have: 3 cockroaches, 2 praying mantis's, 1 spider, 1 pill bug, 2 rhino beetles Win by: Killing enemy Time: 6 mins Unfortunately you can't set up a cockroach ambush over the poison, God knows I've tried. What you need to do is to defeat the enemy while they are crossing the bridge. Have the mantis's get on the moths, while the others should just walk (the cockroaches should just go across the poison river and the rhino's should walk around). On the bridge, your units should easily overpower the enemy units. Grab those buns You have: 2 medic ants, 2 wasps, 3 jumping spiders, 2 praying mantis's, 3 pill bugs They have: 3 cockroaches, 3 grasshoppers, 4 rhino beetles (!), 2 praying mantis's Win by: Killing the enemies Time: 20 mins I used the gang up strategy again on this level and it worked fine. Put your pill bugs first, then arrange the other units in any way you want but make sure the medics are in the back. Gang up on any units that arrive and remember to heal your units when their health is getting low. If your units on the right hand side die (and I'm sure they will) have the medic come over to your other units to give you even more chance of winning. Again luck can figure if you win or not, but I won on my first turn so it seems to be more in your favour. Too many wasps You have: 3 ants, 1 ant w/2 bombs, 1 bee w/2 bombs, 1 rhino beetle They have: 4 wasps, 7 ants Win by: Stealing food Time: 4 mins Have your bee do a bombing raid on the enemy's ants while the rest of your units huddle together. After the bee has done its raid, wait for the enemy units to get close enough to your other units before going and stealing their food. Start with whatever is closest then move to the other food. Really easy unless your bee goes for the food too quickly. Bridge Brouhaha You have: 1 bee, 4 mosquitoes, 2 praying mantis's, 1 ant w/2 cheeses, 6 ants They have: 6 ants, 4 cockroaches, 2 rhino beetles, 1 bee, 1 wasp Win by: Stealing food Time: 4 ants Have your mosquitoes fly over to your bee to help protect your cake. Your cheese ant should throw his cheese at both leaf bridges so only one bridge is left crossable. After killing the enemy bee and wasp make your units rush across the bridge and kill the cockroaches and ants. After slaughtering the enemy, move onto the cheese killing anyone who gets in your way. If time is getting short, have your units at the cake join in. Beat to the punch You have: 1 flea, 1 grasshopper, 1 jumping spider, 1 moth, 1 cockroach, 1 lightning bug They have: 1 diving beetle, 1 rhino beetle, 1 praying mantis, 1 spider Win by: Kill those b@$^@%*$ Time: 3 mins This level is easily completed. Have everyone move to the cake, but have the cockroach have a ride in the moth. Kill the mantis when he approaches you, then quickly finish off the spider that follows him. Have your units attack the rhino beetle at the cheese, the cockroach travelling in the moth as before. After finishing off the rhino, travel to the diving beetle and then just laugh as you kill him in no time at all. Please note that the cockroach should attack first in all the fights except the spider and diving beetle fight. Use the flea for the diving beetle fight as his defence is high enough to allow him to survive as long as all your units join in quickly. Poison Pensive You have: 4 fleas, 2 cockroaches, 1 praying mantis, 1 ant w/1 skyrocket, 2 wasps w/2 bombs each, 1 moth They have: 2 rhino beetles, 2 praying mantis's, 2 wasps w/1 bomb each, 1 bee w/3 cheeses, 1 bee w/2 bombs, 7 ants, 1 ant w/4 bombs Win by: Killing the enemy Time: 5 mins *Sigh* again I had to see Losung's FAQ for some help on how to get those bees, I can't believe I was having so much trouble with such an easy problem. At the start have your cockroaches gather together on the poison, and have your wasps attack the bees individually. When the wasps are getting close to your cockroaches, throw your skyrocket at them and have your cockroaches finish them off. Then have your moth drop your mantis off near the rhino and have all your units attack (get your fleas to jump over the river, and have the ant get picked up by the moth). After finishing off the rhino get your units over to the next food supply, killing all the units that get in your way. Keep doing this until the ant on the Shard packet is the only enemy left. To kill this enemy simply get a moth to drop the units from the air, or have a wasp attack. Picnic Pestered You have: 1 mosquito w/2 firecrackers & 2 poisons They have: 6 fleas Win by: Killing enemy Time: 5 mins There are two ways to finish this level, depending on how the enemy is working. i. If the fleas seem intent on killing you= Wait for them to approach the olive where you should be waiting. Fly over to the nearest butterfly biscuit and wait until the enemy gets too close for comfort. Now fly to the nearest butterfly biscuit to the north. Land there and you should see the fleas gathering in a clump. Drop your firecrackers on them and wait. When the surviving flea comes for you, drop the poison on him and finish him off. Very rarely they may figure out what you're doing and spread out. ii. If the enemy wants the food= Not too sure about this as they only do it 50% until you have finished the level. After this they only use this tactic 10% of the time (at least on my game). It may be better to wait for them to try and come after you. Let's Eat! You have: 1 ant w/4 poisons, 1 ant w/2 skyrockets, 1 cockroach, 1 mosquito They have: 6 lightning bugs Win by: Killing the enemy Time: 7 mins Have your mosquito and cockroach gather together at the doughnut, and prepare your skyrocket ant to throw them. When you see three lightning bugs getting in a tight group, throw both the rockets. If they hit all three bugs continue with the level, if not restart. Have the skyrocket ant gather with his friends but keep the poison ant from the group. As the lightning bugs attack your units, wait for them all to join in and check if your cockroach has 3/4 or less health. If so, throw all your poisons into the battle and have your ant help your cockroach. One small step for a Mantis You have: 1 water bug, 1 stink bug, 1 moth, 1 mosquito w/1 cheese, 2 ants, 1 lightning bugs They have: 5 praying mantis's Win by: Gathering food Time: 3 mins This level is really difficult as there is so much stuff that can go wrong. I will split this level solution up into 2 sections. The set-up and beginning Have your mosquito drop his cheese in front of the southernmost mantis, adjusting the drop point as he walks, and dropping slightly to the left to get that other mantis. He should then fly to the nearest cheese ball. Your water bug and lightning bug should be instructed to attack the lowest praying mantis, with a bit of luck you may be able to 'cheese fight' and kill the mantis easily (actually this is essential to win). The ants should walk to the nearest cheese balls. The stink bug should block the nearest chip to the right by farting on the dip right in front of the chip. Finally the moth should grab the chip nearest to him. The fight On the way to the mantis fight, the water bug should grab the chip. After the moth has grabbed the chip he should delay the mantis that is heading for the cheese balls (have an ant help him out after they have claimed the cheese balls). The stink bug should fart when the mantis is close then attack him. Remember to have your mosquitoes and ants grab food while this is happening. If the chip that the water bug got was taken don't worry, he should be able to get it back. If you can't finish this level keep trying, or have more units distract the enemy and maybe have just one ant grab the food. Hopefully everything went well and you (just) made it. Please remember that this level is incredibly difficult and it takes a lot of luck to win. Cat boxed in Win by: 3 ants w/1 rock each, 3 ants w/1 bomb & 1 rock each, 2 robber flies, 2 jumping spiders, 1 stink bug They have: 2 rhino beetles, 2 jumping spiders, 1 lightning bug, 2 pill bugs w/2 bombs & 1 skyrocket each, 2 cockroaches Win by: Killing the enemy Time: 30 mins This level is really hectic, with lots of stuff going on at the same time. Have your stink bug walk onto the ramp and fart so the enemy will slow down. You will need to kill those enemy jumping spiders quickly before they can ambush you. To kill them easily, throw a bomb at them then chuck two rocks to finish them off. It will take a bit of practise to get them but keep trying; the level is much easier without them. If you can't seem to get the timing right, try throwing the bomb at the northern spider just as he arrives at the gravel on the northern side, and the southern spider when he is just about to jump over the gravel. Remember to do it where they land after going to that position. The other problem is the pill bugs and their bombs. To fix this problem, have a robber fly hide behind the northern corner of the box and also move your units so that the skyrocket doesn't hit them. Now you can steal bombs and drop them on troublesome units (such as the rhino beetles) but remember to do it when they are in groups, another reason for the stink bug's blockade. Cheese fighting (fart fighting in this case) will see you win here. You will find it will take you a while to find a way to get the pill bugs bombs without dying, but it really is vital to surviving this level so keep trying. If you must, have each fly steal one bomb from each pill bug, they usually waste one trying to hit you. Can't Ketchup You have: 4 water bugs, 1 moth, 1 ant, 1 ant w/2 rocks, 1 ant w/3 bombs They have: 2 rhino beetles, 1 spider Win by: Killing the enemy units Time: 7 mins Such a simple level for this stage in the game. Have your rock ant load up in the moth and fly to any of those raised pillars (I think they are made up of those plastic cup lids). Get your water bugs and remaining ant to form a barricade between the two oil patches. Your bomb ant should throw his bombs at the rhino beetles and spider when they are together. Hopefully you will kill the spider and do quite a bit of damage to the rhinos too. Have your bomb ant retreat to the barricade and have your rock ant throw one rock at each rhino beetle. Have all your units travel to the barricade and gang up on the rhino beetles as they arrive. Done. Busy bees You have: 1 wasp, 2 water boatmen, 3 mosquitoes, 1 cockroach, 1 pill bug w/4 firecrackers & 2 poisons, 1 ant w/3 bombs & 2 rocks, 1 ant w/3 bombs & 2 cheeses They have: 3 spiders, 2 diving beetles, 2 bees w/3 bombs each, 2 bees w/2 bombs each Win by: Killing the enemy Time: 5 mins Yes it IS possible to stop your ants from dying, although it is very difficult. Get your wasp to attack the enemy bee with 3 bombs and your 3 mosquitoes to gang up on the other bee with 3 bombs. Now get your ants in your boatmen and have them step in the honey. The enemy's poor AI will think the ants have died and won't bomb them. Now as they leave to attack your flying units unload your boatmen. When the diving beetles close in, have your pill bug weaken them as much as possible with his weapons (don't waste the ant's weapons). After this have all your units gather together at the corn and kill all the enemy units. Hopefully your cockroach won't get bombed, killing the 3 bomb bees usually puts a stop to that. When the spiders start approaching, have the ants unload their bomb supplies into them before trekking to the sandwich (if one ant died before don't worry, you should be strong enough to kill two spiders by yourself). At the sandwich, use all your remaining weapons then go hand- to-hand to finish the spider. Dessert storm You have: 2 praying mantis's, 2 rhino beetles, 4 grasshoppers, 1 ant w/6 skyrockets, 1 ant w/3 bombs, 1 ant w/3 rocks, 1 lightning bug, 2 lightning bugs w/3 bombs each They have: 7 praying mantis's, 6 rhino beetles, 4 jumping spiders, 6 wasps, 4 cockroaches (this may be inaccurate, but there are 27 units) Win by: Stealing the food Time: 20 mins First I will congratulate you for getting this far, if you've finished all the previous levels like me you really have done well. For a final level this really isn't all that hard, but is a big bloodbath. Have your units get together in a group and travel north and around to the cake. On the way you'll have to kill lots and lots of enemies. Use weapons on the tougher mantis's and rhino beetles, but save some bombs for the battle at the cake. You can use them all up if you want but it's easier to save them. It is important that you travel in a group as ganging up on enemies is the only way you will win. After travelling northeast then going south to the cake, all you have to do is kill the units guarding the cake and claim it for yourself. Congrats! You've finished the game! Unless you haven't finished all the levels that is.... Medals During the game you receive medals after finishing certain levels (usually the more difficult ones). I think you get them every three levels after you have gotten the first medal for finishing the boot camp levels. These medals should be listed in the order you get them. I have collected 18 medals during my campaign. Medal #1 It has white and blue stripes and resembles a grey ladybug on a star. Obtain after Boot camp 5: Gang of two Medal #2 It looks like a biscuit (a cookie for all you Americans) with a bite taken out of it. Obtain after Basement Race Medal #3 A golden cross with a bee like insect on it. Obtain after Basic Insink Medal #4 Something that resembles a steel shell on a star. Obtain after Slawgging Along Medal #5 It has green and blue stripes and looks the same as medal #1 except it is a cross (of sorts, I can't remember the exact name for this type of cross) instead of a star. Obtain after A Pizza the Action Medal #6 A circular gold medal with three mosquitoes on it. Obtain after Ant Eat 'Em Medal #7 A circular gold medal with a rhino beetle on it. Obtain after Hold the Fries Medal #8 A circular gold medal with three grasshoppers on it. Obtain after Water Bugged Medal #9 A golden star. Obtain after Get Me to the Olive on Time Medal #10 A pink heart with two mosquitoes on either side of it. Obtain after Rock-a-Bye Bugs Medal #11 A bunch of grapes Obtain after A Quick Snack Medal #12 I guess you could say it's a pink four-sided star on top of an almost circular shape. It's located on the top left of your suit. Obtain after Quoth the Rhino: Bite Me Medal #13 A white cross-thing with a red outline and gold centre, resting on top of a circle with 4 red bits. Obtain after Sink Stink Medal #14 A golden star with an ant's face on it, surrounded by a golden circle. Obtain after Lunch Meating Medal #15 A circular golden medal with a picture of the king on it. Obtain after Bridge Brouhaha Medal #16 An almost circular medal with a picture of the queen on it. Obtain after Picnic Pestered Medal #17 A white star with a blue centre. It has the words 'Reward for Valour' inscribed around the centre. Obtain after Cat Boxed In Medal #18 A great big fancy golden cross. Obtain after Dessert Storm Cheats I've only been able to find one cheat (at www.happypuppy.com, and many other sites) and here it is: To skip the current level -Fail it -Inspect it -Go to channel 3 -Save game -Quit The general should now be holding an onward sign. I don't know if this gives you credit for the level but you should be trying to finish the levels yourself anyway. Final say Well that's all for my Battle bugs walkthrough. Hopefully they will release Battle bugs 2, but it seems unlikely. This may not be the final version of my walkthrough, it will take me a while to fix up the typos.