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Metal Gear Solid (e)

Cover
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NATHAN PRIMA SUWANTO           |
SHINICHI@SBY.DNET.NET.ID       |
16 NOVEMBER 1998 @ 1245 GMT    |
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METAL GEAR SOLID - US VERSION
MERYL ENDING SECRETS WITH AID OF PRO ACTION REPLAY / GAME SHARK
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With trial and error, at least I can provide this trick to the world. I know you 
people really need this trick. This trick can give you the good ending (Meryl) 
without even being tortured by the R.Ocelot. Well, enough talk. Let's move on to 
the trick section, shall we ?

TABLE OF CONTENTS
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1. HARDWARE REQUIREMENTS
2. THE TRICK ITSELF
3. THE ADVANTAGES + DISADVANTAGES	
4. DISCLAIMER
5. HOW TO CONTACT ME

1. HARDWARE REQUIREMENTS
------------------------
 - A Sony PlayStation Console (With Controller + Memory Card + etc.)
 - A Metal Gear Solid (US) Game 
   WARNING !!! THIS CODE WILL NOT WORK IN THE JAPANESE VERSION !!!
 - An Action Replay or Game Shark
   The version is not important as long as the PAR/GS can work with the code
 - A Human Player ( YOU )

2. THE TRICK ITSELF
-------------------
Turn on your PlayStation with the Game Shark on. Enter the code for "Level 10 
KeyCard" [800B757C 000A]. Start the game with codes on !!

Play normally until you get to the Basement 1 ( B1 ) floor of the first Enemy 
Base. Normally, you have to rescue the DARPA chief, but don't do this !!! 
Instead, go left from the elevator to the door with Level 6 Security. Without 
the code, you have Level 0 (No) Keycard at this point. But now you have level 10 
keycard. Open the door.

The screen will turn black for a moment. Then the game will move on to the ani-
mation where Snake is taken prisoner and saw the DARPA chief decomposing. From 
the codec transmission, we can say that MERYL STILL LIVES. The game will think 
that you already played until you get tortured by Ocelot and not surrender. From 
this point, go out of the cell (Call Otacon/hide under bed). Don't mess around. 
If you mess, well, Ocelot will catch you and torture you again. After you get 
equipped again and out the prison, play the game as if you already played 
through this point ( even if actually you skipped it up ).

Oh yeah, this code won't work on the Japanese version. If you have the Japanese 
version, you can do this trick but you must change the Level 10 Keycard code 
from the US Code to Japan Code (don't ask me, I haven't got that code either). 
But you must try it yourself at your own risk. This trick has been tested twice 
and works perfectly on the US Version. If you still have something to ask or 
just want to talk, don't hestitate. Contact me by the codec.. I mean.. by e-
mail. I guess I have written my address above. Check it out man !!!

3.THE ADVANTAGES + DISADVANTAGES
--------------------------------
ADVANTAGES :
1. You don't need to play the game from the point where you must rescue DARPA to 
the point where you already exit the prison cell. This skip almost 2 1/2 hours 
of gameplay.

2. The game will really consider you have played through the game and fight 5 
bosses. This means you don't have to fight these 5 bosses :
 a. Revolver Ocelot (saving Baker)
 b. M1 Tank 'w' 2 gunner and Raven
 c. Cyborg Ninja (Grey Fox/Deepthroat)
 d. Psycho Mantis + Brainwashed Meryl
 e. Sniper Wolf - 1st Confrontation

And you also don't have to do the tasks saving DARPA, Meryl, going back there 
and there just to get weapon then fight ( oh man !!! ).

DISADVANTAGES :
1. Your weapon arsenal will be little empty coz you didn't pick any weapon 
except SOCOM. But if you have Game Shark - just use the weapon code to make you 
survive this mission.

2. If you never played the game before, you will miss the animations and fight   
(which are boring if you have finished the game once). The game loss is about 2 
1/2 hours (in my case).

3. Probably you won't be able to finish the game without Game Shark codes 
because you don't have special items such as PAL Keycard etc.

4.DISCLAIMER
------------
This trick is for private and personal use.  It can only be reproduced 
electronically, and if placed on a web page or site, may be altered as long as 
this disclaimer and the above copyright notice appear unaltered and in full.  
This trick is NOT to be used for PROFITABLE or PROMOTIONAL purposes.  This 
includes being incorporated, reprinted, or otherwise used by magazines, books, 
guides, etc., in ANY way. All copyrights and trademarks are acknowledged that 
are not specifically mentioned in this trick.

I'll Make it Simple : this trick is MINE there is NO unauthorized use of this 
game trick ANYWHERE unless it is shown in its ENTIRETY...you MAY put this trick  
on your site but ONLY in its COMPLETE FORM. I do not write this trick so some 
damn hackers can sit back and get paid for it.

If you want to put this trick on your book/magazine/guides/etc. you must e-mail 
me first to get my confirmation and give me credit or money. This applies to 
website owners too. If you see this trick on any websites and has my name on it, 
it means that the web owner already got my confirmation. But if you see this 
trick WITHOUT my name on it, call me and I will get rid of that damn person.

5.  HOW TO CONTACT ME
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E-Mail  : shinichi@sby.dnet.net.id
ICQ UIN : 13520752 - Nickname : Blue Dragon

NATHAN PRIMA'S WORK 1998