Queen of Heart 2001: Party's Breaker FAQ version 0.95 This should only be found at www.gamefaqs.com or www.geocities.com/meltyparty/ ------------------------------------- Copyright August 27, 2002 By: Boochi Sections: 1. Introduction and Updates 2. Requirements 3. Controls 3.1 in game manuvers (Not finished) 3.2 Initiative Dash 4. Menus 5. Comic Party Overview 6. Characters and moves Mizuki Takase Minami Makimura Yu Inagawa Eimi Ohba Aya Hasebe Asahi Sakurai Reiko Haga Chisa Tusamoto Reiko 94 Suzuka Kazami Card Master Peach Mizuki Subaru Mikage 7. Secrets 8. Installation 9. Thanks 10. Disclaimer ---------------------------- 1. Introduction and Updates ---------------------------- Hi, thanks for taking time to read ( and hopefully use ) my Party's Breaker FAQ. This is a great fighting game for windows 98, ME, 2000 and XP. If you see any information that's wrong or just plain wrong, i'll fix it soon enough or you can e-mail me. This is my first FAQ, so please take that into consideration. These characters are from Comic Party. One of the coolest animes ever. -Updates Dec, 19, 2003 - Added Comic Party section, Initiative Dash section, fixed Character descriptions. Added other minor things. Unlocking Ikumi is still a mystery. Mar, 22, 2003 - Fixed minor mistakes. Jan, 28, 2003 - What a quickupdate from the previous! I found some new moves for Reiko, and Reiko 94. Jan, 26, 2003 - Added Card Master Peach Mizuki Move list and a few minor things. Nov, 6, 2002 - Added how to unlock Suzuka, and Suzuka movelist. AND Subaru's Movelist. Plus a few missing combos and moves etc. Aug, 31, 2002 - I added Reiko 94 moves, changed the move list directional keys to numbers, added controls 3.1 section, and fixed some small errors. Aug, 27, 2002 - Started this FAQ. ---------------------------- 2. Requirements ---------------------------- The games requirements are: Operating System - Windows 98, Me, 2000 and XP are supported CPU - Pentium II 333 Mhz, but Pentium III 450 Mhz is recommended RAM - 64 MB, but 128 MB is recommended Video - Riva TNT or GeForce 256 with 16 megs of VRAM or higher Direct X 8 is needed, and the latest Direct 3D drivers ---------------------------- 3. Controls ---------------------------- The game can either use a joypad or keyboard. I prefer keyboard, because it's easier to excute moves. :) But it get's squishy using two players one keyboard. You're best way of playing two player is getting a joypad. But every joypad is different, and I don't know which are compatible. So, use guess and check and configure it yourself. The default keys for player one are: Directional keys are the arrow keys. Light Attack - N Normal Attack - M Hard Attack - , Special (Also known as Button 4 in this FAQ) - . Extra - / The default keys for player two are: Directional keys Up - T Down - G Left - F Right - H Light Attack - Z Normal Attack - X Hard Attack - C Special - V Extra - B In Game: Esc - Quits to windows F5 - Pauses the game, press an attack button to see the words pause dance! ------- 3.1 In game Manuvers ------- Technical Arts - Basicly the power bar, the more Technical Arts bars you have, the more supers you can do. Initiative Bar - Thanks to Ricky, I now know what this is. It gives you better combos. It starts on READY, but when it fills up to flashing "OK!!" tap forward twice to start your combo. You'll hear (In Ricky's own words) "WOOSH!" then your combos can be longer! Guard Power Bar - When ever you block, and get hit, your guard bar goes down. When it reaches zero, you cannot block and you get hit. Counter - When you're blocking, and start flashing blue you can press an attack button to counter and hit your opponent. Jump Back - When falling from the air and you hit the ground, quickly tap up twice. You won't slam into the ground, you'll spring right back up. ------- 3.2 Initiative Dash ------- An Initiative Dash (ID) is performed by quickly tapping 66, just like a normal forward dash. The only difference is that you perform it in the middle of a standard ground attack, & usually with very specific timing, cancelling the attack & dashing in to continue the combo where it normally wouldn't be possible. By standard I mean using only basic attacks; you cannot cancel a special or super with ID. To my knowledge, any high or low basic ground attack can be cancelled with ID. It's usually best to input the 66 just before the attack you want to cancel actually hits, so that the dash is buffered & will execute immediately on contact. The 66 can be input upon contact, & in some cases may be necessary, but buffering is usually the ideal method. A simple example of an easy-to-execute ID combo with Eimi is: L,M,H(2hits),66,L,M,H As mentioned, you want to input the 66 just before the attack to be cancelled hits, so the input would be: L,M,H(1st kick),66,(2nd kick),L,M,H By tapping 66 just before the 2nd kick of the H, the ID is buffered, or queued, & Eimi will dash in as soon as it hits, allowing you to continue the combo. -------------------------- 4. Menus -------------------------- The menus and how to navigate! Normal Mode: Just fight the other characters you didn't pick, and the final boss Ikumi!! Total 8 stages, you can also get attacked by other secret characters. Vs Mode: Play against a friend or the computer. If you have an update patch Recording and Replay will appear. To get replay working, you must add a folder called 'replay' to the place where you installed the game. Recording: Choose a file, and play. once the opponent is knocked out you can watch a replay of it. Replay: Where you chose to record, the fight will appear in a long list. Choose it to watch it. Practice Mode: Just beat the crap out of the computer to practice your moves. Recording and replay will also be here if you have an update patch. Option: A list of options, such as... Com level - easy to hard. Just press left to right to scroll between them. You can unlock more too. Win count - Just how many rounds per fight, 1 to 3. Use left and right to scroll between them. BG Mode - Light to full, if your game runs slow, put it on light to reduce background effects. Flip wait - I don't know what this is, but you can either have Timer or VSYNC. The game runs faster with VSYNC on. Album - A mini section, holding records and what not. Show state - in here press left to right to scroll through best records, max hits, max damage, times a character has been chosen, and another unidentified one. Diagram - see a diagram of your characters and who's played who and how many times they've won. Format - This can delete your save game. When you open it, you have two options. The one on the left is yes, and the other is no. Sound Test - listen to all the music from the game ^_^ Key Config - config your keys. Very handy if you don't like the default keys. Buttons on the left are player one, and the other side is player 2. ------------------------- 5. Comic Party Overview ------------------------- What is Comic Party? Originally, it was an H-Game featuring a guy named Sendo Kazuki (Seen in Eimi's level 3 super) who gets involved in drawing doujin mangas. Each girl in QOH2k1:PB is in the game, excluding Azusa. Each girl has their own special part, Mizuki is the 'friend' who doesn't like doujin, and think's Kazuki should drop the whole idea. Yu is an already existing artist who encourages him to pursue doing what he likes, and obviously you have the evil rivals such as Eimi. Along the way, he'll meet other people such as Ikumi, who's a die hard fan who can't wait for his next work. Aya is a rather quiet artist, who also needs help at selling her own goods (But he learns a valuble lesson along the way.). Chisa, who prints and bounds all of Kazuki's work to sell at the conventions... and finally, Reiko. Reiko is a cosplayer who dresses p as characters from other animes and mangas, who walks around the doujin conventions showing off her costumes. Other characters not mentioned are, Minami who runs the COmic Party conventions, Asahi who's a singer of some kind (I'm not exaclty sure) and Subaru who is not in the anime. I've never played the original H-Game or the Dreamcast version. I've only seen the anime, and this is the information which i'm going by. ------------------------- 6. Characters and moves ------------------------- After doing the directional keys of a move, you have to use an attack button to finish the attack. You can use any attack button, but it will do more damage depending on which one you use. If you have 1 or more technical arts energy bars and you use the hard attack you will do a super version of that move. Everyone when standing on the ground can dash and jump back. Press 66 to dash and 44 to jump back. All Super Super Attacks require 3 Technical Arts energy bar. I don't know the actual names of the attacks so I made my own, when I get the real names i'll replace them. These moves are done from assuming you are on the left, if you're on the right just change left to right, and right to left. Directions are told from the numpad arrows numbers on the keyboard. It's easier this way. Mizuki Takase - She's the token fast character, with low attack power. Tennis Ball throw - 236 + Attack (Can also be done in air) Upper Tennis Racket - 22 + Attack Elbow rush - 214 + Attack Racket Smash - hold 6 and press hard attack Look out below - (in air) Hold 2 + Hard attack Super Super Attack: Peach Mizuki Dragon Summon - 42623 + Hard Attack Minami Makimura - She's Comic Party's convention coordinator, so she uses her "coordinating tools" to help her! She's mainly comprised of grabs and throws. Double Rod Smash - 263 + Attack Quick Grab - 236 + Attack Run and grab and Kick - 214 + attack Dropping Pylon - 421 + attack Large Kick - Hold 6 + Hard attack Super Super Attack: Everyone this way! - 426 + Hard Attack Combo: You need 2 technical arts for this: Sky Jump - 214 + Hard, 22 + Hard You must do the second part right after Minami's first face. Yu Inagawa - She's a fellow doujin artist, who uses her pens as projectiles, and a large paper fan. Rocket Pen - 214 + Attack Upper Paper Fan Cut - 22 + Attack Rocket Foot - (In air) 22 + Attack Running Paper Fan - 66 + Hard Attack Super Super Attack: Angry Paper Fan - 426 + Hard Attack Yu can also do dashes in the air, 66 and 44. You can both in one Jump. Very handy. This is also a good combo for Yu, 66+Hard,8+Hard, and 6+Hard. But when doing it make it quick. If it's done right jewels should fly from your opponent, each giving Yu a bit more Technical Arts. Eimi Ohba - A doujin artist who rivals Yu, thus creating their loving relationship. She also uses pens to fuel her special moves. Flying Pen - 236 + Attack Flying Foot - 214 + Attack Taste my Foot - 22 + Attack Swinging Leg - Hold 6 + Hard Attack Swinging Leg Version 2 - 66 + Hard Attack Super Super Attack: Bloody Roar - 4266 + Hard attack (This attack has animated blood) A combo for Eimi is, 66+Hard, 2+Hard, 236+ Hard. When doing the last part you MUST cancel it quickly or it won't work. Jewels will pop out of your opponent giving Eimi more Technical Arts. Aya Hasebe - Another doujin artist, she uses pens and her shall as weapons. She's very similar to Rose from Street Fighter Alpha series. Magic Pen Throw - 236 + Attack Shall Blade - 214 + Attack (The stronger version has the blade fly off of the shall, the attack also reflects projectiles) Pen Summon - 22 + Attack (Summons 6 pens, each time you attack a pen flys are your opponenent) Jump Shall Attack - 421 + Attack Shall Point - Hold 6 + Normal attack Shall Needle - Hold 6 + Hard Attack Super Super Attack: Shall of Fury - 41236 + Hard Attack Aya can use the air dash too, her's is slower though. Asahi Sakurai - A singer in the world of Comic Party, and she uses her CD singles as projectiles. Single CD throw - 236 + Attack Five CD throw - 214 + Attack (Can also be done in air) Kicking Jump - 22 + Attack (Can also be done in air) Forward Kick - 421 + Attack CD Cut - Hold 6 + Hard Attack Super Super Attack: Hay Girl - 6426 + Hard Attack Reiko Haga - The cosplayer from Comic Party, she is dressed as Kyo from King of Fighters. She's slow and strong, just like him ^_^ Flame Upper - 623 + Attack Jump Kick - 421 + Attack Fire Punch - 236 + Attack Elbow Smash - 66 + Hard Attack Head Smash - (in air) Hold 2 + Hard Attack Leg Trip - Hold 3 + Hard Attack Hustle Grab - 624 + Attack Super Super Attack: Fire Fury - 23623 + Hard Giant Flame - 2426 + Medium or Hard Her super uses either Medium or Hard, Medium gives you one hit while Hard gives you three. Chisa Tuskamoto - She delivers boxes, so those are her primary weapon. She is mimicing Felicia from Dark Stalkers in some of her attacks and the way she acts. Ball - 236 + Attack (Can be done in air) Box Delivery - 214 + Attack Box Throw - 22 + Attack (stronger the attack the farther the box will go. The super version throws a random amount of boxes) Flaming Thing - Hold 6 + Hard Attack "Stop me!" - 66 + Hard Attack "Catch me!" - (in air) Hold 2 + Hard Attack Super Super Attack: "HELP ME!" - 426 + Hard Attack Chisa can also grab and hold onto the wall, just jump to the side of the screen, and hold the direction you're going and she should cling to the wall. Reiko Haga 94 - Basicly the same as her original form with a few extra moves, I have no clue why they added her... unless Watanabe Production people are big fans of Reiko.... Flame - 236 + Attack Flame Upper - 623 + Attack Elbow Smash - 66 + Hard Attack Head Smash - (in air) 2 + Hard Attack Leg Trip - Hold 3 + Hard Attack Hustle Grab - 624 + Attack Super Super Attack: Fire Fury - 23623 + Hard Giant Flame - 2426 + Medium or Hard Her super uses either Medium or Hard, Medium gives you one hit while Hard gives you three. Suzuka Kazami - She , from what I can tell, is one of the delivery girls from Comic Party. She acts like Terry Bogard from King of Fighters (It's like a new fad with kids!). I also got these moves from my Game Boy King of Fighters 95 booklet, and they worked! (Power Geyser is different, I had to experiment) Power Wave - 236 + Attack Burning Knuckles - 214 + Attack Power Dunk - 623 + Attack Crack Shot- 2147 + Attack Super Super Attack: Power Geyser - 2426 + Hard Attack Card Master Peach Mizuki - Wow! It's Mizuki dressed up as Card Captor Sakura. Peach Mizuki can do some pretty crazy moves. She's pretty average at speed but can stay in the air for a bit of time, also some of her moves are like regular Mizuki (Obviously, they're the same person!). Aya also follows around dressed as Tomoyo! Fire Card - 236 + Attack Sword Card - 22 + Attack Mirror Card - 214 (Note-this summons a copy of Peach Mizuki to attack. All three attack buttons do a different attack) Light- Kneeling Light Attack, Jumping Hard Attack Normal- Ducking Light Attack, Ducking Hard Attack Hard- Standing Hard Attack, Ducking Normal Attack Twirling Rod - 6 + Normal Rod Head Smash - (In air) 2 + Hard Super Super Attack: Lights from the Sky - 426 + Hard Subaru Mikage - She's another girl from Comic Party, but only in the PC version (Not sure about Dreamcast). I really don't know much about her... slow, and strong though. Pen of Doom - 236 (On super, she throws fours heat seeking pens) Beat Down Tackle - 214 (It's different for Light, Medium and Hard) Side Kick - Hold 6 + Hard Crouch - 426 (I really have no clue, but she does a stance for each Attack button) Super Super Attack: Fog of Fury - 4262 + Hard (it does about 4000 damage!) ------------------------------- 7. Secrets ------------------------------- There are many secrets in this game, I have only unlocked some. NOTE: When trying to fight Suzuka or Peach Mizuki in normal mode, it is completely random on where you encounter them, but for me it usually happened in Eimi's place. Reiko Haga 94 - Reiko, in the same clothes. Few different moves. Beat the game in normal with 2 rounds as Reiko. Suzuka Kazami - Beat her 4 times in Normal Mode, I had my game on 2 rounds, normal. Just keep playing Normal mode until you've beaten her 4 times ^_^ Card Master Peach Mizuki - Like Suzuka, but you must defeat her 6 times in normal mode. Nightmare Mode - Beat the game in normal with everyone, 2 rounds each. Then nightmare should be in Com Level in the options section. It's just a harder mode. The Album Song - Beat the game in normal with everyone. Then a song will play when you enter the album. Fighting Azusa - Once you have nightmare mode, play it and get a complete perfect. Don't get hit, never miss and don't lose! Then Azusa from Pia Carrot should be in Ikumi's place as the 'real' boss. If I unlock more, i'll add them to this FAQ. ------------------------------- 8. Installation ------------------------------- Pop the CD into your CD-Rom drive. You'll need a japanese font in order to do this. If you manage to start installing, and it stops at about 90%, It won't work. You can also do it this way, explore the CD and copy the dat files and exe from the CD onto your harddrive. Make sure they're in the same folder. If you have an update patch for Version 1.002 or higher create the folder 'replay' in the same folder as your dat files, or the replay options won't work. Voice Packs If you have the voice packs, you can put them in your game by making a folder called 'effect' in your QOH2k1 directory. Just put all the wavs in that one folder, and don't change the names and they should work. DON'T ALTER THE FILE NAMES Subaru If you have the subaru1206.exe, just run it and put all the dat files that come out into your QOH2k1 directory, along with the EXE (V 1.005). Press the fourth button on Yu to reveal Subaru!!!! If you want you can also put the CFG in the directory to get all the characters (Excluding Azusa) Hold button 4 on the options menu, then press N to get in and it will be the EX Menu that allows to to set game speed. Using the Trainer Doesn't work in windows XP at all! Run at the same time as the game and it will unlock all characters,Azusa and the survival mode. Press button 4 on Ikumi to get Azusa, and hold button 4 on Normal Mode to get survival. Windows XP notes: Sometimes when running in XP (It only occured on a few systems, but not on others) when the announcer says ready and the game quits itself, all you must do to fix this is go to properties on your pb2k1.exe, select compatibility and set it to Win98/2000. ------------------------------- 9. Thanks ------------------------------- Thanks to Watanabe Seisakosho for making this game. Everyone who reads and uses this FAQ y3kman for giving me a combo for Yu and Eimi, and translating some information. Sir Plus for giving me the voice packs and creating the Initiative Dash section. Yunari for giving Sir Plus the voice packs. Ricky for telling what that darn Initiative bar does. And the people at the QOH2k1PB Gamefaqs board for answering some of my questions. ------------------------------- 10. Disclaimer ------------------------------- This FAQ is written and copywrited by Boochi, this was made for a free use and will stay that way. This should only be found at www.gamefaqs.com or www.geocities.com/meltyparty/ Boochi: mlpicco@hotmail.com