The Queen of Heart 2001 Party's Breaker FAQ V.0.80 2002/08/19 Written by Yunari. Table of Contents Topic that marked with * is not compleated yet. Sorry about that too. 1. Disclaimer 2. Update 3. Setting 4. Move 4.1 Basic Move 4.2 Combo System 4.3 *Command List 5. *Hidden Character 6. Trouble Shooting 7. Reference 8. Special Thanks 1. Disclaimer This FAQ is copyirghted by Yunari. You can use this FAQ freely if that is non profit use. You can distribute this FAQ if you want but please not edit this FAQ. Comic Party,To Heart and Majimaru Antique is registered trademark of Leaf/Aquaplus. Pia Carrot e Youkoso 2 is registered trademark of F&C/Cocktail Soft. 2. Update V 0.8 2002/08/19 - Setting Section finished. - Correct Instant Charge to Initiative Dash in abberviete word in command section. Probably I coppied list from Eternal Fighter Zero FAQ and forgot to correct it. - Include some of trouble shooting. - Include usage of Initiative Dash V 0.7 2002/07/17 - Prototype Realease. Many section still not compleated. 3. Setting Option - Com Level - Easy - Normal - Hard - Nightmare (Clear all character first) - Hell (Clear all character in nightmare level without continue) - Win Count - 1 - 2 - 3 - Bg Mode - Full - Light Reduce some effect that use graphic chip a lot like effect in Yu stage. - Flip Wait - Timer Game use timing to control framerate to 60 FPS - VSYNC Game use frame rate to exact refresh rate of moniter. It's effect in fullscreen mode only. If you can't select this try to update your display adapter driver. - Album Mode See character statistic - Key Config Config key button 5 and 6 is not used. - Return to title EX option (Version 1.02 and above only) Hold 4 button while enter option will have EX option instead - Game speed Normal-->Rocket Useful for some card that can't do 60 FPS in normal game like SIS6326 (This card can play this game in Windows 2000). With rocket speed this card can do speed like normal on other. Another usage is use to fast forward in replay. Use rocket speed with VSYNC setting improve speed a lot. 4. Command List of abberviete word Number Direction according to numpad. L Light Attack M Medium Attack H Heavy Attack S Special Button C Cought F Front B Back J Jump TA Tecnical art JC Jump Cancel ID Initiative Dash 4.1 Basic Move - Tecnical Art When your gauge is 1 or above you can use Tecnical Art by use command with H. It's driffrent from normal attack that it can excute faster than normal and you can cancel another move to tecnical art attack. - Jump Cancel When your attack hit opponent press up you can jump away or continue air combo instant freeze in front of opponent. This thing is must mastering it to reduce your vulnerable from counter attack. - Throw Escape When you get throw by opponent press any attack button will do throw escape. This is must do while character that can do during air throw doing air combo with you and try to finish with during air throw before they can continue with some of deadly attack. - Recovery Fall When you fallen to ground you can do recovery fall with up lever twice when you hit ground. While you get attack in air combo you can do recovery fall by use attack button. Note for recovery fall in air unless you get air combo with who can do during air throw press attack button reapeatedly to recovery fall is should not do because you may mistake attack after you do recovery fall and you can't guard then get second set of air combo again. Another thing when you do fall recovery in air you should either counter oppenent back or escape as far as possible since you can't guard against cought attack or anti air attack in air. - Advancing Guard When opponment's attack hit you while you guard press any attack button can push opponent away and consume guard gauge 10 percent per use. Extreme usefull to prevent opponent to do chain attack to sap your guard gauge and confuse you either you should stand or cought guard which very hard to predict on some character. Note don't press button repeatedly too much only two or three is enough more than than will become waste your guard gauge. - Counter When you guard five hit attack repeateadly you can see your character is blinking with blue colur enter any command will counter with that command and consume whole guard gauge. - Initiative Dash While chain combo tap forward twice will use this. It need Initiative dash gauge to full to use it. It has many usage like extend your combo for sap opponent guard gauge. Reduce vanuable after some move like after Reiko's 236+L->624+L->L It improve freedom of combo as well like Mizuki dash+H. You may not use it since it's can't jump cancel to continue air combo. Infact after this move you can use initiative dash and continue some combo while opponent is falling down. 4.2 Combo System Here is some of step by step and some tip to do combo. - Invalid Combo While you do combo if you see invalid combo that mean opponent is able to evade that combo by recovery fall. Try to fix that combo if that happen. If you got attack by that combo you should see where you can escape from that combo (last hit that is not show invalis combo) and try to evade it. For throw combo like Eimi air throw combo note that you able to throw escape even game did not show invalid combo. - More hit mean less damage you get Heavy attack in first hit take about 800 while 8th hit heavy take 200 damage or less. So Use light attack as least as possible. Except you want to sap opponent gaurd gauge but beware about opponent counter attack too. - Chain attack When you do regular attack (I mean attack like L M H or command with one direction with attack button like 6+A) press another button will continue with that attack. For example L->M->H. You cannot do same attack twice like L->M->H->L is not possible. For L you can use it reapeatedly as much as you want until you change to another attack. ie. L reapeatedly->M->H For cought attack and stand is consider to different attack and chain between these is possible. ie. L->M->C+H->H - Command cancel When you do chain press command and you will attack with that command. ie. Mizuki L->M->H->V Attack(214+M) - Tecnicel Art Cancel While your command attack hit opponent you can excute to another TA attack then you can continue with another TA attack until your gauge is depleted. ie. Mizuki L->M->H->V Attack(3 hit)->TA ƒƒu—Ž‚Æ‚µ (22+H) - Basic air combo Almost character is not different much these step are. Do some ground combo->Lift opponent up->Attack in first jump-> Attack in second jump->Finish atttack - Lift opponent up All character can lift opponent up with Cought heavy attack then stand heavy attack. - Attack in first jump Almost character work with H->M - Attack in second jump As same as first jump - Finish attack Use some of air command to finish. ie. Asahi sakurai C+H->H->JC->H->M->JC->H->M->Idol Summersault(22+M) ->EX Idol Summer Sault or use throw and comtinue with some ground combo ie. Minami C+H->H->JC->H->M->JC->Throw->Ground combo or finish with some attack that flop opponent to ground then contihue with ground combo. ie. Mizuki C+H->H->JC->H->M->JC->L->Grand Sweep(2+H)->Ground Combo - Try to connect between air->ground->air combo Like Asahi Jump->H->M->Landed->CD Blade(6+H)->Idol Double Upper(1hit) (6+M)->JC->H->M->JC->H->M->Idol Summerasult->Ex Idol Summersault - Try to connect between ground and hissatsu Like Subaru Jump->H->M->Side kick(6+H)->JC->H->M->Side kick->Landed-> L->M->H->Earth Dragon Rising to Sky(4262+H)->Throw-> ‘å˜e·‚µ(ƒ}ƒEƒ“ƒgƒ|ƒWƒVƒ‡ƒ“‚Å‚·‚Ì)(214+H)->C+H->M->H-> ‘å˜e·‚µ(ƒTƒuƒ~ƒbƒVƒ‡ƒ“‚Å‚·‚Ì)(214+M) - Extend chain combo with Initiative dash IE. Subaru L->M->H->ID->L->M->H->214+M->Dash+C+L->C+H->H->214+M-> Dash+C+L->C+H->H->214+M (not usable on all character) For more advance combo you have either to find it yourself or take shortcut by see replay on some of japanese site. 4.3 Command list Comment list (air) That command must excute in air (air+) That command able to excute both on ground and in air. (close) You need to close opponent to use this move. (number) Number of tecnical art gauge use. Mizuki Takaze ‚£Šó •S—ôƒT[ƒu Hundred Fissure surve 236+A (air+) ƒƒu—Ž‚Æ‚µ 22+A UŒ‚‚u V Attack 214+A ƒTƒCƒhƒXƒ‰ƒbƒVƒ… Side Slash F+H ƒOƒ‰ƒ“ƒhƒXƒC[ƒv Grand Sweep (air) D+H ƒŠ[ƒv—ƒOƒ‰ƒ“ƒhƒXƒC[ƒv Leap@Grand Sweep 22+M press 2+H when attack ƒz[ƒ~ƒ“ƒOƒ_ƒCƒiƒ}ƒCƒg Homing Dynamite (air) 2369+H (1) ƒIƒV‚èƒX‚Ì“V‹ó—´ Air Dragon Ojiris 42623+H Minami Makimura –q‘º“ì ˜gü“à‚Í—§‚¿“ü‚ç‚È‚¢‚ʼnº‚³‚¢ Please do not enter 236+A(no EX) inside of the closing line —§‚¿Ž~‚Ü‚ç‚È‚¢‚ʼnº‚³‚¢ Please do not halt 214+A —§‚¿Ž~‚Ü‚ç‚È‚¢‚ʼnº‚³‚¢ Please do not halt 214+H->22+H(1) ’ljÁUŒ‚ extended attack ƒXƒ^ƒbƒt‚ÌŽwŽ¦‚É]‚Á‚ĉº‚³‚¢ Please follow to the 623+A indication of staff ‚»‚±‚Í—§“ü‹ÖŽ~‚Å‚· There is entry 241+A prohibition À‚èž‚Ý‹ÖŽ~‚Å‚· There is stay-down F+H(air+) Prohibition ‹ó’†“Š‚° (close)(air)B+M ÅŒã”ö‚Í‚±‚¿‚ç‚Å‚· The last tail is 426+H this way Yu Inagawa ’––¼ì—R‰F ‰Š‚̃yƒ“ Fire Pen 214+A (air+) ”òãÄŽa 22+A —¬¯‹r Meteor Leg (air)22+A ‚✂´ƒLƒbƒN F+M ƒGƒAƒXƒ‰ƒbƒVƒ… Air Slash Dash+H->(landed)8+H-> ƒXƒ‰ƒ“ƒeƒBƒ“ƒOƒuƒƒE Slunting Blow 6+H ƒVƒƒƒCƒjƒ“ƒOƒ{ƒ‹ƒg Shining Bolt ƒ‰ƒEƒ“ƒhƒŠƒbƒvƒZƒCƒo[ Round Lip Saber 426+H (3) - Able to use air dash - Gem that collect from Air Slash-Slunting Blow-Shining Bolt can increase TA and Initiative Dash gauge a bit Eimi Ohba ‘å’ë‰r”ü —‰¤‚̃yƒ“ Queen Pen 236+A ƒgƒ‹ƒl[ƒhƒ~ƒ‰[ƒWƒ…ƒLƒbƒN Tornado Mirage Kick 22+A ƒNƒC[ƒ“ƒgƒ‹ƒl[ƒh Queen Tornado 214+A ‹ó’†“Š‚° Mid air throw (air)(close)4+H or 2+H ƒNƒC[ƒ“ƒq[ƒ‹ Queen Heel (air)2+M ƒAƒbƒp[ƒLƒbƒN Upper Kick F+H “Š‚°1 Throw 1 (during throw) 8 “Š‚°2 Throw 2 (during throw) 2 2+M(Hold M)->6->4+M ƒ‰ƒEƒ“ƒhƒLƒbƒN-ƒ\ƒjƒbƒNƒGƒbƒW Round Kick-Sonic Edge Dash+H->2+H->236+H -ƒXƒsƒjƒ“ƒOƒGƒbƒW -Spinning Edge ‚±‚ñ‚ÈŽè‚¢‚ç‚È‚¢ 4266+H(3) - Queen Tornado Kick can enter L or M up to three time ie. 214+M->214+M-> 214+M and can enter to 5 time by 214+M->214+M->214+L->214+L->214+L - Gem that collect from Round Kick-Sonic Edge-Spinning Edge can increase TA and Initiative Dash gauge a bit Aya Hasabe ’·’J•”Ê —‹i‚¢‚©‚¸‚¿j‚̃yƒ“ Thunderbolt Pen 236+A ƒ\ƒEƒ‹ƒŠƒtƒŒƒNƒg Soul Reflect 214+A ƒ_ƒ“ƒVƒ“ƒOƒyƒ“ Dancing Pen 22+A ƒuƒ‰ƒbƒfƒB[ƒXƒg[ƒ‹ Bloddy Stool 421+A ƒXƒg[ƒ‹ƒtƒbƒN Stool Hook F+M ƒXƒg[ƒ‹ƒWƒƒƒxƒŠƒ“ Stool Javelin F+H ƒXƒ‰ƒCƒfƒBƒ“ƒO Sliding 3+H “ÁŽê“ü—Í1 hold down MMM “ÁŽê“ü—Í2 After Stool huck 4 ƒ”ƒ@ƒCƒp[ƒEƒBƒbƒv Viper Whip 426+H ƒtƒ@ƒCƒiƒ‹ƒAƒ^ƒbƒN Final Attack - Able to use air dash - TA Thunderbolt Pen and Viper Whip Final Attack can hold button. - Bloody Stool cannot guard in air. Asahi Sakurai ÷ˆä‚ ‚³‚Ð ‚b‚c“Š‚° Throw CD 236+A ƒAƒCƒhƒ‹ƒTƒ}[ Idol Summersault 22+H ‚΂ç‚Ü‚«‚b‚c Scattered CD 214+A (air+) ƒq[ƒ‹ƒLƒbƒNƒvƒŒƒX Heel Kick Press 421+A ƒAƒCƒhƒ‹ƒAƒbƒp[ Idol Upper F+M ‚b‚cƒuƒŒ[ƒh CD Blade F+H ‚Ô‚Á‚Ƃ׃LƒbƒN H->H ‹ó’†“Š‚° Mid air throw (close)(air)B+H –{“–‚ÌŽ„ Truely of me 6426+H - Heel Kick Press can cancel to Scattered Cd or Idol Summersault - Idol Upper can jump cancel to air combo in first hit. Reiko Haka –F‰ê—æŽq ƒ{ƒfƒB‚ªŠÃ‚¢‚í‚æ`(“Å™ù‚Ý)-> 236+L->236+L->L •S“óE”ªŽ®E‹ã-> •S“óEŽµŽ®E”ªŽK ƒ{ƒfƒB‚ªŠÃ‚¢‚í‚æ`(“Å™ù‚Ý)-> 236+L->236+L->M •S“óE”ªŽ®E‹ã-> •S“óEŒÜŽ®EŽµ£ ƒ{ƒfƒB‚ªŠÃ‚¢‚í‚æ`(“Å™ù‚Ý)-> 236+L->624+L->L •S“óEŽµŽ®E”ªŽK-> ŠOŽ®Eáäú‚¿ ƒ{ƒfƒB‚ªŠÃ‚¢‚í‚æ`(“Å™ù‚Ý)-> 236+M->624+M->6+M Žl•SˆëŽ®E߉r‚Ý-> Žl•S“óŽ®E”±‰r‚Ý ƒ{ƒfƒB‚ªŠÃ‚¢‚í‚æ`iTA•ÊŒfÚj 236+H ‹SÄ‚« 623+A ‚q‚…‚„‚j‚‰‚ƒ‚‹ Red Kick 421+A Žó‚¯‚Ä‚Ý‚È‚æA‚±‚̃uƒ[ 624+A ŠOŽ®EŒ•€ —z F+M ”ªE”ªŽ® Eight system eight 3+H picking up “Þ—Ž—Ž‚Æ‚µ (air)2+H ‘åŽÖŽë‚è Serpent Hunt 2426+M (3) ‘åŽÖŽë‚è Serpent Hunt 2426+H (4) –³Ž® 2626+H (5) - To use small jump press lever up and release immediatly. - To use high jump press lever down then up. - TA ƒ{ƒfƒB‚ªŠÃ‚¢‚í‚æ can cancel to M firelist in 1,3 hit and L firelist in 2,4 hit. ie. TA Crow Bite(236+H)(4 hit)->Nine Wound(236+L)->Eight Rust(L) - TA Žó‚¯‚Ä‚Ý‚È‚æA‚±‚̃uƒ[ and serpent Hunt(4) can hold button. Reiko Haka'94 –F‰ê—æŽq'94 ˆÅ•¥‚¢ 236+A ‹SÄ‚« 623+A žOŽÔ 421+A ‹ÕŒŽ 624+A ŠOŽ®EŒ•€ —z F+M ”ªE”ªŽ® Eight system eight 3+H picking up “Þ—Ž—Ž‚Æ‚µ (air)2+H ‘åŽÖŽë‚è Serpent Hunt 2426+M (3) ‘åŽÖŽë‚è Serpent Hunt 2426+H (4) –³Ž® 2626+H (5) - To use small jump press lever up and release immediatly. - To use high jump press lever down then up. - serpent Hunt(4) can hold button. Chisa Tsukamato ’Ë–{çŽÑ •Ç’£‚è•t‚« Jump against wall then press direction to wall. Press H to use çŽÑA‰ñ“]‚Å‚·‚æ` ‚¨ŒZ‚³‚ñA‚¨“Í‚¯‚Å‚·‚æ` Older brother get 22+A this report ‚É‚á‚ŸAŽ~‚Ü‚ç‚È‚¢‚Å‚·‚æ` Nyaa I can't stop it 214+A çŽÑA‰ñ“]‚Å‚·‚æ` 236+A(air+) ƒ{ƒfƒBƒvƒŒƒX Body Press (air) 2+H Ä‚«‚¨‚É‚¬‚è Burning Rice Ball F+H i’´jƒvƒŠ[ƒYEƒwƒ‹ƒvƒ~[ (super)Please Help Me 426+H - TA Older brother get this report amount of pack of paper is random. - çŽÑA‰ñ“]‚Å‚·‚æ` can follow with attack button she will excute uppercut after that. Suzuka Kazami •—Œ©—é “Š‚°1 Throw 1 When throw 8 ƒpƒ[ƒEƒFƒCƒu Power Wave 236+A ƒo[ƒ“ƒiƒbƒNƒ‹ Burn Knuckle 214+A ƒpƒ[ƒ_ƒ“ƒN Power Dunk 623+A ƒNƒ‰ƒbƒNƒVƒ…[ƒg Crack Shoot 2147+A “–‚Äg“Š‚° 426+A ƒgƒŠƒvƒ‹ƒQƒCƒU[ Triple Geyser 2426+A Card Capter Peace Mizuki ƒs[ƒ`Šó ?? 6+M ?? (air) 2+H ƒtƒ@ƒCƒ„ƒŠ[‚̃J[ƒh Fire Card 236+A ƒ\[ƒh‚̃J[ƒh Sword Card 22+A ƒ~ƒ‰[‚̃J[ƒh Mirror Card 214+A ?? 426+H (3) - Able to use air dash. Ikumi Tachikawa —§ìˆè”ü ƒWƒƒƒXƒgƒfƒBƒtƒFƒ“ƒX Just Defence Guard and release lever immedietly ?? 236+A ?? 214+A ƒTƒCƒRƒNƒ‰ƒbƒVƒƒ[ Phycho Crusher 46+A ƒtƒ@ƒCƒiƒ‹EƒTƒCƒRƒNƒ‰ƒbƒVƒƒ[ Final Phypho Crusher (air) 46+H (1) Summon Bit 22+A ?? 426+A - Bit can summon up to 2 bit and can summon up to 6 bit by TA (summon the two of them first). - While landing after use TA Phycho Crusher and Final Phycho Crusher can use direction to change where she landing. - Able to use air dash. - Able to use 3rd jump. Subaru Mikage Œä‰e‚·‚Î‚é ƒTƒCƒhƒLƒbƒN Side Kick (air) 6+H ƒyƒ““Š‚° 236+A —¬‰åù•—“Š‚° 426+A ‘å˜e·‚µ(‰e–D‚¢) 214+L ‘å˜e·‚µ(ƒTƒuƒ~ƒbƒVƒ‡ƒ“‚Å‚·‚Ì) 214+M ‘å˜e·‚µ 214+H (ƒ}ƒEƒ“ƒgƒ|ƒWƒVƒ‡ƒ“‚Å‚·‚Ì) ƒ}ƒEƒ“ƒgƒ|ƒWƒVƒ‡ƒ“‚©‚ç Sub Possition during During ‘å˜e·‚µ ƒTƒuƒ~ƒbƒVƒ‡ƒ“‚Å‚·‚Ì Mount Positition (ƒ}ƒEƒ“ƒgƒ|ƒWƒVƒ‡ƒ“ ‚Å‚·‚Ì) 22+H(1) ’n—³‘–”j Earth Dragon Rising to 4262+H (3) Sky 5. Trouble Shooting - When I install game when it reach 90% there have error massage and I can't installed it. that caused by installer program attempted to copy file that have Japanese name to hdd and your system can't handle it. You have to manual copy game from cd to hdd except those Japanese named file. Then game will work fine. - When I run game from cd game crash. When game initilized game will attempted to write some data to game directory (maybe debug.txt) and game can't write to cd-rom then game crash. So you can't play game directy from CD-ROM. You have to copy all data to HDD first. - When game initilized game have only blank screen then game crash. Try to terminate all non neccesary program from windows like anti- virus software etc. It may help. - When playing game game show up with abnormal image like unfilled texture then game crash soon after that happen. Try to run game again. If it occur again try to use software render instead by click start menu->run->type dxdiag directx diagnostic tool will appear choose display and disable all directdraw and direct3d acceleration. Then run game again game will run really slow but please test until where you have trouble (mostly character select screen) if this can resolve that problem then problem come from your driver. You have to update to latest version first if it can't resolve problem try to use driver that come with windows if available. It may not as fast as reference driver but it work fine on my system. - When I run game game randomly crash. Did you use motherboard with VIA chipset? If you don't know then go to control panel->system->device manager->system device it will show some device that connected to your chipset and it can tell brand of your mainboard chipset. If it is VIA chipset did you installed VIA 4 in 1 driver? You can check form control panel->add/remove program if you installed it should show in program list that able to uninstall. If you didn't installed it you should installed immedietly since this is critical update. It doen't only fix this problem but it can increase system stability too (reduce Blue Screen of Dead, automatically reboot BTW). You can found this update from your mainboard CD-ROM but I recommended you to download newer version from VIA homepage at http://www.via.com.tw if you can't find it from VIA HP (me too -_-) then you can find this driver in almost mainboard manafacturate homepage like http://www.asus.com.tw http://www.gagabyte.com.tw BTW. - When I running game character is very blocky and text is very hard to read. Did you use Voodoo 3 gfx card? That gfx when run with this game image will downsample like that. Probably caused by game use texture size that exceed Voodoo 3 limit which is 256x256 (I tried with SIS6326 which has limit 512x512 and it work fine). - There have some glitch on character texture. - Is that occur before? If no try to reinstall game may help. - Some card like SIS620 and SIS6326 had problem with this game and have these glitch. - Did you turn on full screen anti alias. As I tested with Geforce 2MX it will have glitch in character sprite when turn FSAA on either 2X or 4X. - When use Subaru's Hissatsu game run really slow. - Update your Graphic adapter driver. For Geforce 2MX update driver could help - Upgrade your Graphic Adapter. In fact it's not needed since almost graphic card can play this game fine if you din't have anyone who play Subaru (And she is my favourite character ^_^) 6. Hidden Character Sorry I forgot almost everything about this. This is only thing I can remember. You must set round in game to 2 (3 is unconfirmed) to unlock these character - Reiko Haka'94 Clear Reiko Haka First. - Azusa Hinomori Clear game in level nightmare or hell with 8 perfect she will fight with you instead Ikumi. There have no way to play as her normally only one way to play her is use trainer. 7. Reference - http://www5b.biglobe.ne.jp/~zanei/pb/pbindex.html for command list. 8. Special Thank Farewell for game and character waveset. Whip Lover for information about initiative dash. DR.Cid for trouble shooting about VIA4IN1 update. You for reading it.