Ike Ike! Nekketsu Hockey-Bu: Koronde Subette Dairantou/Crash 'n the Boys: Ice Challenge (Famicom/NES) FAQ By Johnny Undaunted DISCLAIMER: Kunio-kun and all related characters are owned by the Technos Japan Corp. Crash 'n the Boys is a trademark of American Technos Inc. This FAQ is written by Johnny Undaunted (jundaunted@hotmail.com) and should not be reproduced without the author’s ermission. Email me if you have any question regarding the Kunio-kun series and be sure to check out my Kunio site at: HTTP://www.angelfire.com/games3/johnnyundaunted/ ===================================================== INTRODUCTION ===================================================== Q: What's Ike Ike! Nekketsu Hockey-Bu? A: Ike Ike! Nekketsu Hockey-Bu was a hockey game developed by the now-defunct Technos Japan Corp. The game starred characters from the Kunio-kun series. There are two mode of play: Scenario Mode and Taisen Mode. In Scenario Mode, Kunio, the captain of t Dodge Ball Club, takes the leadership of Nekketsu High's Hockey Club away from Youichi due to the team's poor performance under his leadership. Now, under Kunio's command, the Nekketsu Hockey Club must win an Inter-School tournament. Taisen Mode is th game's main Versus Mode, where you and another player gets to choose between eight of the game's eleven teams to see who's the best player. A third and fourth players can join in as goalkeepers (same thing with Scenario Mode). Q: What's Crash 'n the Boys Ice Challenge? A: Ice Challenge was an intended Americanized version of Nekketsu Hockey-bu. This game was advertised in Crash 'n the Boys: Street Challenge as a spin-off to that game. It was also previewed in several gaming magazines such as Nintendo Power, Electroni Gaming Monthly and Game Players. Sadly, Ice Challenge was never released. Q: Wait, this game sounds familiar! A: ROM sites have been calling this game under the inaccurate title of Technos Ice Hockey, which is the same game. Q: Isn't there already an FAQ to this game? A: Yes, but it's based on a rather inaccurate translation of the game. My FAQ is based on the official Japanese version and has all the correct names for teams and players. My FAQ also features passwords and secret codes and it's more up to date. Q: What differences were their supposed to be in Crash n' the Boys: Ice Challenge? A: All the characters got their name changed obviously. The Dodge Ball team you control at the beginning of the game seems to be the same in the American version, but the main Hockey team seem to have different players. For example, Youichi, the captain is replaced by Cheese (AKA Sugata) from Street Challenge. I don't remember much else, because the only magazine that featured a proper preview of the game was the April 93 issue of EGM and I lost that issue of the magazine. Q: Why did American Technos canceled Crash 'n the Boys: Ice Challenge? Is there a prototype? A: I have no idea. I guess it has something to do with the poor sales of Crash's Street Challenge or maybe it was Nintendo Power`s bad review of the game (which was kinda stupid, since Nekketsu Hockey-bu is one of the better NES/Famicom games out there) American Technos actually had plans to release a whole lineup of Kunio-kun games under the Crash 'n the Boys series. The series would also included other games like Soccer Challenge for the NES (AKA Kunio-kun no Nekektsu Soccer League), Street Dodge Bal (Nekketsu Koukou Dodge Ball-bu: Kyouteki! Toukyuu Senshi no Maki) and Street Challenge (Bikkuri! Nekketsu Shinkiroku: Dokodemo Kin Medal) for Game Boy and Super Dodge Ball 2 (Kunio-kun no Dodge Ball dayo Zenin Shuugou) for the SNES. None of these games re ever released in America, which is sad considering their qualities. A prototype of Crash 'n the Boys: Ice Challenge was seen around the Classicgaming Expo of 1999. The proto was said to be 40% English and 60% still in Japanese. Q: What does the Japanese title mean? A: Go Go! Nekketsu Hockey Club: Multi-Sport Riot. The name Nekketsu means Hot-Blood, so why did I left it untranslated? Because Nekketsu sounds better. The Multi-Sport in the game’s subtitle refers to the various non-hockey teams in the game such as the aseball team and the Kendo team to name a few. Q: Why aren't the Dodge Ball team, Banba and Shitenouji not playable in the game's Vs. Mode? A: The Hockey team is the same as the Dodge Ball team, except it has variable power shot. Banba and Shitenouji are just stronger versions of the Shirogane team. ===================================================== PRODUCT INFO ===================================================== JAPANESE VERSION Game Title: Ike Ike Nekketsu Hockey-bu: Subette Koronde Dairantou Product I.D: TJC-I3 Console: Famicom Genre: Sports (Hockey) Release Date: 02/07/1992 (Japan) Original Price: 6,200 yen Number of Simultaneous Players: 1-4 (competitive or cooperative) AMERICAN VERSION Game Title: Crash 'n the Boys: Ice Challenge Product I.D: Unknown Console: NES Release Date: Unreleased ===================================================== CONTROLS & BASICS ===================================================== MAIN MENU At the main menu, you can choose which mode you want to play by moving the cursor with the D-Pad. Press A or Start to confirm your choice. The game modes are as followed: Scenario (1P) The main story mode. You will take command of the Nekketsu High School Hockey Club as they enter in a national Hockey tournament. As you'll progress through the Scenario Mode, you will get to wear your defeated opponent’s uniforms, which gives you new ilities. Scenario (2P) Same as above, except the 2nd player gets to play as the team's goalkeeper. Taisen (2P) Player 1 & 2 fight against each other in this Versus mode. You get to play as one of the following teams: Nekketsu Hockey-club (regular uniform), Kendo Club, Baseball club, Yurigaoka, Hanazono, Tanibana, Shirogane and Daizetsudan. Taisen (4P) Same as above, only it's Player 1 & 2 against Player 3 & 4. Player 2 & 4 are the goalkeepers. Password After choosing Scenario Mode, you will be asked to enter a four-digit password. You can choose the digit you want to change by moving the D-Pad left or right and change the desired digit by moving the D-pad up (for a higher digit) or down (for a lower e). Any incorrect password will take you to the first match. For a list passwords, go to the Secrets section of the FAQ. MENU CONTROLS: D-Pad: Select choices. B: Cancel A: Confirm choice Start: Same as A, but during the Player Select screen, it will automatically choose all the players for you. GAMEPLAY The goal to every match is to score more points than the other team. Each match has three periods that last three long minutes. Before each session, each team gets to choose its players (see Menu Controls above), which will consist of three main player and one goalkeeper. On the bottom left or right, you can see your player's status, which consist of (from up to down): Power, Speed and Omosa (Weight). After your players are set, the match will begin. The rule is just like real hockey; shoot the puck on the opposing player's net to earn one point. Here are the controls: SKATING: You use the D-Pad to navigate the player throughout the ice field by moving it up, down, left and right. Tap left or right twice to dash and while dashing, tap up or down twice to change directions. Press the D-pad on the opposite direction to op dashing. START: Press it to Pause and Un-pause the game during gameplay. OFFENSE: Press the A button to throw the puck on the air. Press the B button to make a simple shoot. For a flip pass, hold the A button and you will automatically throw the puck to the nearest teamate. For a Slap Shoot, do either: A) Throw the puck in the air and when the puck is in the highest position, jump and press either: A or B. B) Press and hold the B button and then release it. DEFENSE: Press the A button for a Tripping Up stick attack. Press B for a shoulder tackle. For a long stick attack, jump (A+B) and then press A. For an air punch, press B after a jump. Press the A button during a dash for a rotating stick attack. For th Jumping Machine Swing, do a dash, then jump and press the A button. GOALKEEPER CONTROLS: Use the D-pad to move up, down, back and forth in front of the goal. Press B for high catch and A for a low one. Keep in mind that goalkeepers CAN catch powershots as long as they pick the one of the correct height. SECRET SHOTS This are done the same way as the Slap Shoot, but they require more timing and more energy. They can be done by one of the following ways. Push and hold the B button while holding the puck until you start running out of energy, This one is the easiest, but it's also the most life-consuming. * Throw the puck to the air and do a machine swing. This requires seamless timing and it's a bit tricky to pull off. * Throw the puck to the air and then hold the D-pad and press any button. This is more or less the same as above. * After you pass the puck to another player, when you assume control of that player, press the A button to swing the stick. This is the most difficult way to do a power shots. COSTUMES Each team has it's own trademarked costumes, which can be use and selected during the game's scenario mode between matches. Check out the costume section for status and moves. PASSWORDS While I already explained how to input a password, I will now explain when you get one as well. Between each match. After every match, the school paper will be shown and issue number is essentially the password. Password can also be obtained after a g e over. Since the first team you fight against is very easy and no password is ever given that takes you to the second match, here is one that will: 2437 Also keep in mind that no new passwords are given after Banba. If you need passwords that will take you to Shitenouji or Daizetsuzan, check out the password list at the Secrets section. PENALTY If you become too aggressive against the opposing team, one of players will be throw away to the Penalty Box until the opposing team gets points or when the period is over. POWER BAR The power bar is the bar that is used to do Secret Shots and other kind of special attacks. Keep in mind that you can lose energy by getting hit by the opposing team. ANGER MODE If a character gets hit several times by the opposing team, he will become angry as you can see by his pupil-less eyes and spiky hair. When this happen, the character will be able to do more damage by using his fists and feets to attack. ===================================================== COSTUMES DATA ===================================================== During the course of the Scenario Mode, your team will be able to change it's default Hockey outfit into one of the defeated team's outfits at the beginning of each match. Each suit has two status. Kougeki (Attack, the damage delivered to other teams) d Shubi (Defense, the damage received from other opponents). Here's a rundown of all the uniforms. 1. Hockey: Attack: 16 Defense: 25 Data: Nothing special about this one, but it's the only thing you got at the beginning. This suit is also used by the Dodge Ball team. 2. Kendou (Fencing) Attack: 28 Defense: 38 Data: More powerful than the regular hockey suit. Press the B button after a jump to do the Shock Wave attack, which will sent members of the opposing team flying. Keep in mind that the Shock Wave attack cost energy. Used by the Nekketsu High School Ken u Club. 3. Yakyuu (Baseball) Attack: 24 Defense: 12 Data: Slightly more powerful in attacking power than the Hockey suit, but more fragile. The Baseball allows the goalkeeper to counterattack enemy's shots and the suit's baseball bat allows for better range. Not bad, despite it's low status. Used by the kketsu High School Baseball Club. 4. Special 1 (Girls) Attack: 28 Defense: 63 Data: Yurigaoka's uniform. Other than turning Kunio and the boys into cross-dressers, this suit also has high defense. A good and cute suit. :) 5. Amefuto (American Football) Attack: 32 Defense: 50 Data: Hanazono's uniform. In defense mode, you can do headbutts by pressing the B button and do suplex by pushing the d-pad and pressing the A button at the opposing player's back. This suit has high attacking power. 6. Roller Attack: 48 Defense: 19 Data: One of my favorite suit. While it has low defenses, when you're charging a secret shots, your character will do a rotating stick attack that will make him invulnerable to enemy's attacks. Used by Tanibana. 7. Special 2 Attack: 30 Defense: 80 Data: The generic hockey suit on steroids. Doesn't have any special attacks, but has high defense. Won after defeating Shirogane. 8. Special 3 Attack: 45 Defense: 72 Data: Power hockey suit worn by several teams (Shirogane, Banba and Shitenouji). Has higher attacking power and slightly less defense. More balanced than the Special 2. Won after defeating Banba. ===================================================== TEAM DATA ===================================================== In Nekketsu Hockey Bu, there are eleven teams in the game and eight of them are playable in the game's versus mode. There is also a ninth semi-playable team and two unplayable teams. Here's a list of all the teams featured in the game: ---------------------------------------------------------------------------------- NEKKETSU KOUKOU HOKKEE-BU (Nekketsu High School Hockey Club) ---------------------------------------------------------------------------------- This is the first team you'll compete against in the game's Scenario Mode and the team you'll control for the rest of the game. When you fight them, the only members in this team are Youichi, Hideki, Tsuyoshi and Masashi. When fighting against this tea they're a bunch of sissies. After defeating them, Kunio (of the Dodge Ball team) will become this team's new captain and when you control this team, it's not that bad. Each member has his own Secret Shots that is unique to him and you'll get to change e team's uniforms as you progresses. Later in the game, two new members will join this team: Toyoichi and Hide, who are only playable in Scenario Mode. In Taisen mode, this team will only get to wear their default uniform. NOTE: Asterisk in member's name denotes Team's leader. MEMBER STATS: ----------------------------------------------------------------------------- |Name| |Power| |Speed| |Weight| |Secret Shot| ----------------------------------------------------------------------------- Kunio* 180 98 65 Nut Shot Youichi 186 92 72 Dejected Shot Hideki 144 83 64 Compressed Shot Tsuyoshi 172 54 102 Rotating Shot Masashi 96 118 58 One-Cushion Shot Toyoichi 176 115 69 Upper Shot II Hide 195 90 62 Big Curve Shot -------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------ NEKKETSU KOUKOU DOJJIBOURU BU (Nekketsu High School Dodge Ball Club) ------------------------------------------------------------------------------------------ You'll only control this team in the first match of the Scenario Mode. These are the same guys from the Japanese version of Super Dodge Ball and Nintendo World Cup (Kunio's Soccer). All the members in this team has high power bars. With the exception Kunio, they all have the same generic Power Shot. They wear the same generic Hockey suit that the Hockey Team wears, except green instead of red. MEMBER STATS: ----------------------------------------------------------------------------- |Name| |Power| |Speed| |Weight| |Secret Shot| ----------------------------------------------------------------------------- Kunio* 180 98 65 Nut Shot Shin'ichi 162 121 63 Power Shot Kouji 174 92 62 Power Shot Hiroshi 165 84 69 Power Shot Mitsuhiro 165 58 66 Powe Shot -------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------- NEKKETSU KOUKOU KENDO BU (Nekketsu High School Kendo Club) -------------------------------------------------------------------------------------- The first team you'll face as the Hockey team. They don't have any special attack, but their suits has special Shock Wave attacks that makes up for it. MEMBER STATS: ----------------------------------------------------------------------------- |Name| |Power| |Speed| |Weight| |Secret Shot| ----------------------------------------------------------------------------- Tooru* 162 57 64 None Takahiro 126 88 60 None Makoto 95 56 62 None Aguri 97 88 59 None Tomonori 148 48 65 None -------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------- NEKKETSU KOUKOU YAKYUU BU (Nekketsu High School Baseball Club) -------------------------------------------------------------------------------------- Their suits may not be very powerful, but each of this team's member has really high power. This team's special attack is the Warp Shot. NOTE: This is not the same Baseball team from Downtown Nekketsu Baseball Monogatari, even though their leaders (Sadao and Tachibana) look alike. MEMBER STATS: ----------------------------------------------------------------------------- |Name| |Power| |Speed| |Weight| |Secret Shot| ----------------------------------------------------------------------------- Sadao* 188 99 66 Warp Shot Takayuki 185 94 62 Warp Shot Daisaku 179 74 59 Warp Shot Shingo 145 75 58 Warp Shot Noboru 143 72 55 Warp Shot -------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------- YURIGAOKA JOSHIKO (Yurigaoka Female High School) -------------------------------------------------------------------------------------------- The only all-female team in a Kunio-kun game ever. They have higher power than most of the members of Nekketsu and they're all incredibly fast. However, their small weight makes them vulnerable against rival teams. Their special shot is the Teddy Bear ot. MEMBER STATS: ----------------------------------------------------------------------------- |Name| |Power| |Speed| |Weight| |Secret Shot| ----------------------------------------------------------------------------- Youko* 152 124 52 Teddy Bear Shot Satsuki 128 128 49 Teddy Bear Shot Mika 150 118 50 Teddy Bear Shot Kazuyo 148 122 48 Teddy Bear Shot Miyuki 180 126 47 Teddy Bear Shot -------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------- HANAZONO KOUKOU AMEFUTO KURABU (Hanazono High School American Football Club) ------------------------------------------------------------------------------------------------------- Kunio's eternal rival, Riki, is leader of Hanazono's football team in this game. They have higher power and weight than Yurigaoka, but are not as fast. Their trademark shot is the Upper Shot. MEMBER STATS: ----------------------------------------------------------------------------- |Name| |Power| |Speed| |Weight| |Secret Shot| ----------------------------------------------------------------------------- Riki* 182 95 80 Upper Shot Bob 185 96 92 Upper Shot Takurou 160 75 82 Upper Shot Kenta 175 73 90 Upper Shot Hisato 180 81 75 Upper Shot -------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------ TANIBANA KOUKOU ROURAA CHIMU (Tanibana High School Roller Team) ------------------------------------------------------------------------------------ Boujutsu master Godai Susumu is the leader of the Tanibana Killers, Tanibana High's Roller Team. They have high attacking power and a special spinning attack, but low defenses. Special Shot is the Spinning Shot MEMBER STATS: ----------------------------------------------------------------------------- |Name| |Power| |Speed| |Weight| |Secret Shot| ----------------------------------------------------------------------------- Godai* 185 95 74 Spinning Shot Shirako 167 110 60 Spinning Shot Yokoyama 164 99 85 Spinning Shot Mitsuru 186 89 94 Spinning Shot Senda 160 86 70 Spinning Shot ----------------------------------------------------------------------------------- ----------------------------------------------------------------------------------- SHIROGANE KOUKOU (Shirogane High School) ----------------------------------------------------------------------------------- The first hockey team besides Nekketsu that has more than one secret shot. The Compressed Shot (used by Nishio and Yumoto) and the Low Spin Shot (used by Yamashita, Kurita and Furusawa). They don't have much in the way of special attacks, but they can really tough. MEMBER STATS: ----------------------------------------------------------------------------- |Name| |Power| |Speed| |Weight| |Secret Shot| ----------------------------------------------------------------------------- Yamashita* 205 95 100 Low Spin Shot Nishio 188 92 74 Compressed Shot Kurita 175 55 95 Low Spin Shot Yumoto 203 46 110 Compressed Shot Furusawa 177 53 99 Low Spin Shot ----------------------------------------------------------------------------------- ----------------------------------------------------------------------------------- BANBA JITSUGYOU (Banba Industries) ----------------------------------------------------------------------------------- The first opponent you'll fight at the Inter-School Hockey tournament. These guys wears the same uniform that Shirogane wears, except Yellow instead of green. A very powerful team with lots of defenses, too bad they're unplayable. MEMBER STATS: ----------------------------------------------------------------------------- |Name| |Power| |Speed| |Weight| |Secret Shot| ----------------------------------------------------------------------------- Sakurai* 240 112 105 Penya Penya Shot Miwa 232 120 102 Big Curve Shot Gouro 246 110 108 Penya Penya Shot Karasawa 248 106 112 Unknown Saiki 242 105 106 Unknown ----------------------------------------------------------------------------------- ----------------------------------------------------------------------------------- SHITENNOU JI (Temple of the Four Heavenly Kings) ----------------------------------------------------------------------------------- The second opponent at the Inter-School tournament. They're a very aggressive team that likes to attack very often. They wear a violet version of Shirogane's uniform. They're also an unplayable team. MEMBER STATS: ----------------------------------------------------------------------------- |Name| |Power| |Speed| |Weight| |Secret Shot| ----------------------------------------------------------------------------- Azuma* 248 128 98 Rebound Shot Aridome 198 132 95 Rebound Shot Okumura 245 126 89 Upper Shot III Kadowaki 246 100 102 Unknown Takase 198 100 90 Unknown ----------------------------------------------------------------------------------- ----------------------------------------------------------------------------------- DAISETSUZAN (Big Snow Mountain) ----------------------------------------------------------------------------------- The last team you'll face in the game. They're the most skilled team that you will fight in the game, as they're capable of stealing your puck. Every member has his own secret shot, just like Nekketsu. They wear their own custom uniforms with helmets. 's leader, Tobiyama, has been analyzing Canada's Professional Hockey Teams and has learn several tricks from them. MEMBER STATS: ----------------------------------------------------------------------------- |Name| |Power| |Speed| |Weight| |Secret Shot| ----------------------------------------------------------------------------- Tobiyama* 188 100 68 Hurricane Shot Akai 204 120 97 Rebound Shot Tarutani 185 126 70 Rotating Shot Sera 207 97 89 Big Curve Hanaoka 182 110 61 Upper Shot II ----------------------------------------------------------------------------- ===================================================== SECRET SHOTS TYPES ===================================================== While I already explained how to do one in the Gameplay section of the FAQ, here I will explain all types of secret shots used by each of the game's players. NUT SHOT: Kunio's trademarked move. A straightforward shot that turns the puck into a fast flying disc that penetrates through the other players. POWER SHOT: Used by members of the Dodgeball Team. Basically a generic slap shot that does damage. DEJECTED SHOT: Used by Youichi. A secret shot that goes into distance and spins slowly in the ground. If anyone touches this, they will go flying high into the air. COMPRESSED SHOT: Used by Hideki. A small and slow secret shot that is capable of knocking out almost anyone in it's path. Also used by members of Shirogane. ROTATING SHOT: Used Tsuyoshi. It spins around the goal several times before flying back and going into the goal. Also used by Tarutani of Daizetsuzan. ONE-CUSHION SHOT: Used by Masashi. This shot will bounce of the farthest wall and it will go soaring through the goal. WARP SHOT: Used by the Baseball team. The puck will go forward, only to teleport in front of the goalie. TEDDY BEAR SHOT: Used by the Yurigaoka team. It will turn the puck into a bouncing teddy bear that will move forward to the goal and knocks the goalkeeper away with a jump. UPPER SHOT: Used by Hanazono. A shot that will go flying into the sky only to be dropped on top of the goalkeeper. It will then fly into the goal. UPPER SHOT II: Used by Toyoichi (of Nekketsu) and Hanaoka (of Daizetsuzan). Basically a more effective version of Hanazono's secret shot. SPINNING SHOT: Used by Tanibana. A fast and powerful secret shot that spins sideway. LOW SPIN SHOT: Used by members of Shirogane. Same as Tanibana's secret shot, only it spins upway instead of sideway. PENYA PENYA SHOT: Used by Sakurai and Gorou of Banba. Turns the puck into a giant hawk. BIG CURVE SHOT: A deceiving secret shot used by Hide (of Nekketsu), Miwa (of Banba) and Sera (of Daizetsuzan). It looks like a regular slap shot until gets near the goal, when it turns into a power shot. REBOUND SHOT: Used by Azume and Aridome of Shitenouji and Akai of Daizetsuzan. A secret shot that rebounds of the walls several times. UPPER SHOT III: The most powerful version of the Upper Shot used by Hanazono, Toyoichi and Hanaoka. Used by Okumura of Shitenouji. HURRICANE SHOT: A very powerful shot that revolves like a Hurricane. Used by Tobiyama of Daizetsuzan. ===================================================== ARENAS RINKS ===================================================== NEKKETSU HIGH SCHOOL INDOOR SKATE FIELD You'll play the first three matches in this field. It's basically a normal ice rink. HANAZONO HIGH SCHOOL SPECIAL RINK Hanazono's field. Here, the wall will bounce off anything that comes in contact with it. TANIBANA HIGH SCHOOL SPECIAL SKATE FIELD Tanibana's field. Watch out for randomly placed landmines. SHIROGANE HIGH SCHOOL INDOOR SKATE FIELD Shirogane's field. In this arena's surface, your attacks does extra damage. TECHNOS JAPAN ICE ARENA This is the arena where the Inter High tournament takes place. This is used for special occasions ========================================================= TRICKS & MISCELLANEOUS SECRETS ========================================================= PASSWORDS: MATCH 02 - 2437: Nekketsu Baseball Club MATCH 03 - 6088: Nekketsu Kendo Club MATCH 04 - 4994: Yurigaoka Female High MATCH 05 - 6342: Hanazono American Football Club MATCH 06 - 7153: Tanibana Roller Team MATCH 07 - 8368: Shirogane High School INTER HIGH MATCH-UPS MATCH 08 - 6562: Bamba Industries MATCH 09 - 0508: Shitennouji MATCH 10 - 9250: Daizetsuzan SPECIAL PASSWORDS: HARD MODE: 4728 With this password, you will able to play as the Dodgeball team through the entire game, starting with the Kendo Club. The Dodgeball Team can't change costumes and they all have the same secret shot (with the exception of Kunio), and since you can’t us passwords that will take you to later matches, this is considered as the game's hard mode. The ending remains the same no matter what. SOUND TEST: 7031 With this password, you can listen to game's music. If you're playing the game emulated throughout NESticle, then this code is useless. Try some of the better emulators or try to find the real game (or just download the NSF ;). KUNIO'S ENTRY If you wait throughout the title screen, you'll see Kunio running pass the entire screen, with Youichi and his dog following him. KAORI'S UPPERCUT If you lose match, a scene will occur where Kunio and Youichi standing depressed with Kaori (Youichi's photographer girlfriend) asking them to continue. If you say "iie" (no), she will give Kunio and Youichi a two-in-one uppercut. DANCING BEAR: In Hanazono's field during Scenario Mode, if you manage to Hanazono's score no more than 0 until the end of the 2nd period, you will see a dancing teddy bear during the match's interval instead of the usual janitor. SPEED UP: Bouncing throughout Hanazono's walls while dashing will increase your speed a bit. DOUBLE KUNIO BUG: When playing as the Dodgeball Team, when Mitsuhiro goes into Rage Mode, his face will be that of Kunio's when he returns to normal. He will then change back to his real face after the match is over or a score and penalty is made. TEDDY BEAR SHOT BUG: Sometimes, when Yurigaoka tries do a Teddy Bear Shot near the goal, the Teddy Bear will sometimes teleport itself behind the goal and it will be bouncing and flashing until it turns back to normal. SCREWED UP SCOREBOARD: If you manage to get more than 100 points, it will complete messed up the score board, making the first digit will look like a complete mess. EXTRA 3 SECONDS If you manage to score during the period's last second, you will given three extra seconds. ======================================================= CONCLUSION ======================================================= You had reached the end of this FAQ, there isn't much to add since this FAQ covers almost everything, so I would like more info about the unreleased Crash 'n the Boys: Ice Challenge. If you have something to write about, please drop me an e-mail at jundaunted@hotmail.com. Also, be sure to visit my Kunio-kun site at: http://www.angelfire.com/games3/johnnyundaunted/ I would like to give special thanks to my friend Kenji, for finding a copy of this game and selling it to me. END