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Su-27 Flanker (e)

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                        The Sukhoi Su-27 Flanker

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To Install the program, run INSTALL.EXE.

To play the Su-27 Flanker demo, run SU27.EXE. 

The program will start as a self-running demonstration of a mission that 
has already been recorded.  You can either watch the entire mission as 
recorded or you can enter the cockpit at anytime and take control. If 
you choose to fly the mission yourself, be aware that for this demo you 
will only have about 10 minutes of fuel.  Of course the commercial 
release of this product will provide the user with more fuel for 
missions.  If your aircraft should be destroyed the demo will continue 
to run allowing you to view the other aircraft as they fly their 
missions. 

If you press the Esc key while the demo is in progress, a message will 
appear asking you to press:

        Esc - to resume the demo
        C   - to continue flying and fighting on your own
        X   - to bail out

You can also switch views while the demo is playing the recorded mission 
using the view command keys listed in the CONTROLS.TXT file. Once you 
have used the view keys the recorded views will no longer take place and 
the demo will be seen from whatever view you select.

When an aircraft, ground target, or missile explodes while you are 
using an external view, the simulation will zoom out to give the 
explosion more perspective.  You will need to zoom back to view aircraft 
and other objects in more detail following one of these automatic zooms.  
You can control the zoom for external views by using the * key on the 
keypad to zoom in and the / key on the keypad to zoom out. 

To quit the demo at anytime use ALT+Q.  To pause the demo hit the S key. 

This demo automatically initializes the joystick, if any. However, only 
two buttons will be enabled on the joystick, regardless of its type. 
These are the trigger (fire button) and the weapons selection button 
(the top button), if any.  While this simulation can be flown using 
only the keyboard, a joystick is highly recommended.

You may or may not hear sound effects with this demo.  The sound drivers 
used are limited in this early demo version and may not work properly with 
some soundcards or soundcard settings.  The default for this simulation is 
Soundblaster 16 or AWE set to 220, 5, 1.

The file SU27.ADV is included to be used with the Thrustmaster Weapons 
Control System Mark II.



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Keyboard quick reference
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Program control

Alt+A	accelerate program by 2 times (to restore true time scale, press S)
Alt+C	center joystick
Alt+D	toggle objects details
Alt+F	toggle ground details
Alt+H	toggle sky & ground colour mask 
Alt+J	toggle joystick and rudder indication
Alt+Q   exit program
Alt+S	sound on/off
ALT+T	cancel trimming
M	reset master warning
S	pause/resume program
Esc	stop playback


Flight control keys

		Joystick enabled	Joystick disabled

DownArrow       Trim up 		Nose up

UpArrow 	Trim down 		Nose Down

LeftArrow 	Trim left 		Bank left

RightArrow 	Trim right 		Bank right

Z	Rudder left (in flight), left turn (taxi mode)
X	Rudder right (in flight), right turn (taxi mode)


Throttle keys

PageUp			Increase thrust by latches on Throttle Lever 
PageDown		Decrease thrust by latches on Throttle Lever
Keypad (grey) +		Increase thrust smoothly
Keypay (grey) -		Decrease thrust smoothly

Mechanics

B	airbrake on/off
CTRL+A 	eject
A	toggle active jamming
F	flaps & slats on/off
G	landing gear up/down
P	release drogue chute
L	dump fuel 
W	engage wheel brakes (hold down the key)

Navigation keys

CapsLock	select specific navigation submode
Tilde (~)	select next waypoint or airfield
A		toggle autopilot
H		toggle altitude stabilisation

Flight/combat mode selection

1	Navigation mode (NAV)
2	Beyond Visual Range Mode (DVB)
3	Close Air Combat (BVB)
4	Air-to-Ground mode (ZEMLYA)
5	Longitudinal missile aiming (FI0)
6	Helmet mode (SHLEM)

Weapon selection/firing keys

CapsLock	weapons selection
C		enable/disable cannon
Q		dispense chaff & flares
SpaceBar	fire current weapon
Tilde (~)	target selection (in Beyond Visual Range mode)

Radar & Electro-Optical Station (EOS)

I		radar on/off
O		EOS on/off
TAB		target lock on/off
;		move radar/EOS scan zone up
Comma (')	move radar/EOS scan zone left
Period (.)	move radar/EOS scan zone down
/		move radar/EOS scan zone right
Plus (+)	MFD zoom in
Minus (-)	MFD zoom out

View selection

F1		Cockpit View
F2		Outside View (press repeatedly to cycle through available aircrafts)
F3		Tower View
F4		Ground View (cycle through available SAMs)
F5		Outside+ View; similar to Outside View. If a missile or bomb is released, 
		the view switches to it. 
F6		Chase View
F7		Chase+ View; similar to Chase View. If a missile or bomb is released, 
		the view switches to it.
F8		Ship View (cycle through available ship)
NumLock		Show MY aircraft
Ctrl+F{n},	Show last activated object in F{n} view. n=2, ..., 8

Cockpit View keys

KP_1	head up and left
KP_2	head up
KP_3	head up and right
KP_4	head left
KP_5	Front View
KP_6	head right
KP_7	head down and left
KP_8	head down
KP_9	head down and right
KP_*	track the nearest visible aircraft (in any combat mode) or airfield 
	(in Landing or Return mode)

Outside views keys

KP_2	move viewpoint down
KP_4	move viewpoint down
KP_5	move viewpoint back (Chase View only)
KP_6	move viewpoint right
KP_8	move viewpoint up
KP_*	zoom in
KP_/	zoom out
KP_7	move viewpoint towards ship's head (Ship View)
KP_1	move viewpoint towards ship's stern (Ship View)
KP_9	move viewpoint up (Ship View)
KP_3	move viewpoint down (Ship View)

Wingman commands

Home	spread formation
Ins	tight formation
End	return to base
Del	attack my target

Miscellaneous

K	execute Pugachev's Cobra
T	toggle wingtip smokes
ALT+Q   quit simulation


THRUSTMASTER MARK II CONTROLS

Buttons that function the same way regardless of the Rocker Switch position:

Btn 2	MFD zoom in
Btn 3	MFD zoom out
Btn 6	altitude stabilization on/off
LB	airbrake on/off
Trigger	fire current weapon

a) Rocker Switch in the middle position - Navigation Mode

Btn 1	release drogue chute
Btn 4	flaps & slats on/off
Btn 5	landing gear up/down
UB	navigation submode selection
MB	waypoint selection
Hat	head movements

b) Rocker Switch in the upper position - Air-to-Air Mode

Btn 1	dispence chaff & flare
Btn 4	target selection
Btn 5	lock on/off target
UB	weapon selection
MB	cannon on/off
Hat	head movements

Note. By default, Close Air Combat is be selected.To select 
specific Air-to-Air mode (BVR, CAC, Helmet, LMA) press the 
corresponding key (2, 3, 6 or 5, respectively).

c) Rocker Switch in the lower position - Air-to-Ground Mode

Btn 1	dispence chaff & flares
Btn 4	target selection
Btn 5	lock on/off target
UB	weapons selection
MB	cannon on/off
Hat	control the aerial position or the warhead seeker