Kessen II Info FAQ Version 1.60 (8.19.01) Written by Muni Shinobu (muni_shinobu@yahoo.com) "The sky can't have two suns, the earth can't have two rulers." Kessen II is a romantic fantasy war simulation game based on the well known Chinese historical novel "Romance of the Three Kingdoms", or RTK as referred by many. The "romantic fantasy" was emphasized because other than the characters, the story of the game is only loosely based on the book. Many people were unhappy about the freedom Koei took in switching around character relationships and altering historical events, but to the others who understood the idea of this game being just a "romantic fantasy" based on the book, this was an interesting change. If you are playing this game, I assume you have, to a certain degree, knowledge of either Kanji or Chinese, which is why in this faq I am not going to hesitate to refer to characters or things simply by their Romanized pronunciations. Because this game is a Japanese game, the Japanese pronunciations will be used in this faq as the default, while the Mandarin pronunciations will be put in parantheses when listed following the Japanese pronunciations. INDEX 1. Characters (incomplete) 2. Special Skills / Attacks 3. Battle Formations 4. Special Troop Upgrades 5. Special Events - Battles of Fate 6. Special Effects - Bonds Between Allies 7. Stage Flow Chart 8. Pro Action Replay 2 Codes ---------------------------------------------------- 1. CHARACTERS In this section I will give brief descriptions of the characters that appear in the game, together with a list of their special skills, their troop battle formations, and the first stages they appear in. The skills and formations with a "*" mark next to them are skills they can learn through gaining experience by surviving after battles, and the skills and formations without the mark are the ones available to the character initially. Originally I struggled over how to list the abilities: Ryuubi (Liou Bei) - Leader of the Shyoku Kingdom Skills - Kobu, Teppeki*, Daikatsu*, Kirikomi* Skills - Gu Wu, Tie Bi*, Da Huh*, Dran Jin* Skills - Speech, Iron Wall*, Loud Yell*, Charge* Formations - En, Uroko, Taira, Kiri, Hou*, Mino* Formations - Yen, Ling, Ping, Druei, Fung*, Ji* Formations - Round, Fish Scale, Horizontal, Cone, Square*, Pan* But in the end decided to make it easier on myself and just list the Japanese pronunciations. Just check the info with the corresponding portions of the faq by yourself. Kingdom of Shyoku (Shu) ----------------------- Ryuubi (Liou Bei) - leader of the Shyoku Kingdom Skills - Kobu, Teppeki*, Daikatsu*, Kirikomi* Formations - En, Uroko, Taira, Kiri, Hou*, Mino* First Stage - Jyoshyu Kan-U (Guan Yu) - sworn brother of Ryuubi and Chouhi Skills - Ikkiuchi, Kibatotsugeki*, Tankigake*, Kobu*, Daikatsu* Formations - Tsuki*, Tsuru*, Uroko*, Kiri, Kagi First Stage - Jyoshyu Chouhi (Chang Fei) - sworn brother of Ryuubi and Kan-U Skills - Ikkiuchi, Tankigake*, Daikatsu*, Yaritotsugeki*, Kobu* Formations - Ushi*, Ya, Taira*, Hou First Stage - Jyoshyu Koumei (Kong Ming) - councelor of the Shyoku Kingdom Skills - Kakyuu, Enran, Rakurai, Reppuu*, Jiware* Formations - En, Tsuki*, Tsuru, Uroko, Kari*, Hebi, Ushi*, Ya* First Stage - Hakubouha Chou-Un (Chao Yun) - strongest general of the Shyoku Kingdom Skills - Ikkiuchi, Tankigake, Kobu*, Kirikomi*, Daikatsu* Formations - En, Kari*, Taira, Kiri*, Mino First Stage - Jyoshyu Bisanjyo (Mei San Niang) - childhood friend of Ryuubi Skills - Tsubute, Ikkiuchi*, Teppeki*, Tankigake*, Kobu* Formations - En*, Tsuru*, Kari, Ushi*, Kiri* First Stage - Jyoshyu Mimi Oldest daugher of Chouhi, not a playable character Riri - second daugher of Chouhi Skills - Teppeki*, Kirikomi*, Kobu* Formations - Tsuki*, Tsuru First Stage - Jyoshyu Ruru - youngest daugher of Chouhi Skills - Ikkiuchi*, Kobu*, Daikatsu*, Teppeki* Formations - En*, Ushi First Stage - Jyoshyu Kanpei - adopted son of Kan-U Skills - Kobu*, Kibatotsugeki*, Teppeki*, Tankigake* Formations - Tsuki, Tsuru*, Uroko*, Taira First Stage - Jyonan Ba-Chou (Ma Chao) Ba-Tai (Ma Dai) Houtou (Fong Tong) - the phoenix to Koumei's dragon Skills - Formations - First Stage - Kyou-I (Jiang Wei) Jyoshyo (Shu Shru) Shyusou (Drow Tsung) - loyal follower of Kan-U Skills - Daikatsu*, Teppeki*, Tankigake* Formations - Hebi, Ya*, Kiri* First Stage - Jyonan Chou-Sen (Diao Chan) Kou-Getsuei (Huang Yue Yin) Koumei's wife, not actually a playable character, but she invents new mechs for the army to utilize during battle. Kingdom of Gi (Wei) ------------------- Sousou (Cao Cao) - leader of the Gi Kingdom Skills - Formations - First Stage - Soujin (Cao Ren) Jyun-Iku (Shun Yu) Kakouen (Xiahou Yuen) Kakouha (Xiahou Ba) Ukin (Yu Jin) - Kochi (Hu Tru) Chouryou (Chang Liao) Kakushyou (Guo Chao) Kingdom of Go (Wu) ------------------ Sonken (Sun Quan) Skills - Formations - First Stage - Sonrei (Sun Li) Skills - Formations - First Stage - Shyu-Yu (Chow Yu) ---------------------------------------------------- 2. SPECIAL ATTACKS During battles, you can activate the general or councelors' special attacks, which does sudden damages to the enemy troops. Sometimes doing a special attack at the right time could determine the outcome of the battle. General's have special troop attacks and Councelors have special magic attacks. Generals -------- Daikatsu (Da Huh) - Loud Yell - lowers the enemy's troop spirit slightly - weakens enemy soldiers briefly against attacks Ikkiuchi (I Chi Tao) - One on One with the enemy general - winning general's troop spirit goes up by 30 - losing general's troop spirit goes down by 30 - declining general's troop spirit goes down slightly Kobu (Gu Wu) - Give Speech to your soldiers - raises troop spirit slightly - strengthens surrounding ally soldiers' offense and defense briefly Tankigake (Dan Chi Chu) - Ride Alone into the enemies - attacks all enemies you touch in the limited time Kibatotsugeki (Chi Ma Tu Ji) - Horse Team ride together into enemies - attacks enemy soldiers in the given area with riders - does high damage Isseihassha (I Chi Fa Shre) - All Archers shoot at the same time - attacks enemy soldiers in the given area with arrows - does higher than average arrow damage Sogeki (Chu Ji) - Sniping Attack - attack enemy soldiers in the given area with aimed arrows - does high arrow damage Senzoutotsugeki (Dran Shian Tu Ji) - Battle Elephants Attack - attack enemy soldiers in the given area with elephants - does high damage Teppeki (Tie Bi) - Iron Wall against all magic attacks - complete defense against all magic attacks Kirikomi (Dran Jin) - Charge with foot soldiers - attack enemy soldiers in the given area with foot soldiers - does higher than average damage Yaritotsugeki (Chian Tu Ji) - Lance Charge with lance soldiers - attack enemy soldiers in the given area with lance soldiers - does high damage Counselors ---------- Tsubute (Fei Shro) - Flying Debris - does major damage to the enemy soldiers in the given triangular area Kakyuu (Huo Chio) - Flame Balls - does major damage to the enemy soldiers in the given rectangular area - as the counselor's magic status raises, the number of balls increase Hyoudan (Bao Dan) - Hail Bullets - does major damage to the enemy soldiers in the given circular area Enran (Yen Ran) - Flame Storm passing through the field like snakes - does major damage to the enemy soldiers in the given long area - as the counselor's magic status raises, the number of snakes increase Hyouran (Bing Ran) - Ice Storm freezing the enemy soldiers around you - does major damage to the enemy soldiers in the given donut area Rakurai (Ruo Rei) - Falling Thunder - does major damage to the enemy soldiers in the given rectangular area - as the counselor's magic status raises, number of lightnings increase Reppuu (Rie Fong) - Strong Wind - does major damage to the enemy soldiers in the given rectangular area Jiware (Di Guh) - Opening Ground - does major damage to the enemy soldiers in the given rectangular area ---------------------------------------------------- 3. BATTLE FORMATIONS - JIN En no Jin (Yen) - Round Formation O O O O O A well balanced all purpose formation, good in defense and steady in attack. No matter which direction enemy troops attack from, the defense ability is the same. Recommended when you can't tell what formation the enemy troop is using. Strong Against : none Weak Against : none Tsuki no Jin (Yue) - Moon Formation O O O O O A good formation to surround the enemy troop. Very good in defense when faced with an enemy small in number. Strong Against : Fish Scale, Square Weak Against : Snake, Cow Tsuru no Jin (Huh) - Crane Formation O O O O O A good formation against a large enemy troop. Similar to the Moon Formation, but restrict the enemy troop even more because of the narrow back end. Recommended when facing a large enemy in a tight formation. Strong Against : Fish Scale, Arrow, Square Weak Against : Snake, Cow Uroko no Jin (Ling) - Fish Scale Formation O O O O O A strong defense formation, each of the small troops can aid each other easily, but weak against formations that surround you. Strong Against : Snake, Cow Weak Against : Moon, Crane, Pan Kari no Jin (Yien) - Wild Goose Formation O O O O O A good formation protecting the general. Very useful when the general has the ability to shoot arrows, for he can be protected from battle and be available to shoot arrows. Strong Against : Horizontal Weak Against : Snake, Cow, Arrow Hebi no Jin (Shruh) - Snake Formation O O O O O Very strong in the offensive, but in turn very weak in defense. Strong in attacking a troop head on, but if being attacked from the sides, the damage would be great. Strong Against : Horizontal, Moon, Crane, Pan Weak Against : Fish Scale, Square Ushi no Jin (Nio) - Cow Formation O O O O O Another strong offensive formation, plus better defensive capabilities. An altered version of the Snake Formation, this formation is better at defending itself because of the 2 small troops side by side with each other. But still, a weak defensed formation. Strong Against : Horizontal, Moon, Crane, Pan Weak Against : Fish Scale, Square Ya no Jin (Shre) - Arrow Formation O O O O O A very strong and sturdy formation. The full power of this formation can be achieved with a strong general, but not with a counsellor. For the councelor to do his magic attacks, his own troops being so closely gathered together will actually pose as an obstacle. Strong Against : Horizontal Weak Against : Moon, Crane Taira no Jin (Ping) - Horizontal Formation O O O O O A very weak formation. Not strong in the offensive, and weak in the defensive, an all around weak formation, not useful other than blocking enemy troops for your other ally troops to pass in order to carry out other objectives. Strong Against : none Weak Against : Snake, Cow, Arrow, Wild Goose Kiri no Jin (Druei) - Cone Formation O O O O O A perfect formation for a strong general. The perfect formation to attack if the first small troop where the general is located is strong, so needless to say if the general is weak it would not be a good idea to attack under this formation. Strong Against : Horizontal, Hook Weak Against : Moon, Crane Hou no Jin (Fung) - Square Formation O O O O O A good offensive formation with strong defensive capabilities. An altered version of the Round Formation, stronger in defensive because of the tighter placement of the small troops, this is a good choice when facing an enemy troop with high attack powers. Strong Against : Snake, Cow Weak Against : Moon, Crane, Pan Mino no Jin (Ji)- Pan Formation O O O O O A good way to surround the enemy, and still be quick in the offensive at the same time. An altered version of the Crane Formation, this one is better at the offensive with a strong general because of the pushed up position of the general's small troop as compared with the positioning in the Crane Formation. Strong Against : Fish Scale, Square Weak Against : Snake, Cow Kagi no Jin (Gou) - Hook Formation O O O O O A safe attack formation. An altered version of the Cone Formation, while the general's small troop is more safely protected. Plus with the closeness of the small troops on either sides, you are also strong against enemy attacks from the sides. Strong Against : Horizontal Weak Against : Snake, Cow, Hook ---------------------------------------------------- 4. SPECIAL TROOP UPGRADES Before battles, before the battle strategy meeting, there is a troop task meeting, where you have to decide between a variety of choices suggested by your counsellors and generals such as training troops, develop new weapons, defeat tigers, working the land, etc. There are some special troop upgrade suggestions that will only be suggested if through out all the troop task meetings of the game, you met certain requirements. Here are the special troops and their requirements. Shyoku (Shu) Side ----------------- Bisanjyo special upgrade to White Horse Troop - Bisanjyo troop leveled up to Elite Rider Troop - suggested before Tensui, Bushyo, Shyoku Gi Kessen stages Kan-U special upgrade to Red Wind Troop - Kan-U troop leveled up to Elite Rider Troop - suggested before Gisei, Bushyo, Shyoku Gi Kessen stages Ryuubi specal upgrade to Crusade Against Demon Troop - of the 9 times Training Troop was suggested, you chose it 4 times - suggested before Shyoku Gi Kessen Special speech to raise morale - of the 8 times Recruit Troop was suggested, you chose it 3 times - suggested before Shyoku Gi Kessen Volunteer soldiers want to join Ryuubi's army - Hakubouha, Seito, Ryoshyu, of the 3, you chose the task to gain troop supplies 2 times - suggested at Shyoku Gi Kessen Gi (Wei) Side ------------- Houtoku special upgrade to Godly Sword Troop - Houtoku troop leveled up to Heavy Armored Foot Soldiers - suggested before Hanjyo stage Houtoku special upgrade to Godly Sword Troop (after Bushyo stage) - Houtoku troop leveled up to Iron Clad Foot Soldiers - suggested before Bushyo, Shyoku Gi Kessen stages Chouryou special upgrade to Seishyu Green Oasis Troop - Chouryou troop leveled up to Iron Clad Foot Soldiers - suggested before Tensui, Bushyo, Shyoku Gi Kessen stages Sousou special upgrade to Tiger Panther Rider - of the 6 times Train Troop was suggested, you chose it 3 times - suggested before Shyoku Gi Kessen Special speech to raise morale - of the 6 times gain Troop Supply was suggested, you chose it 3 times - suggested before Shyoku Gi Kessen Persuade with peace, a portion of Ryuubi's troops abandon war - Seito, Bushyo, both times choose Jyun-Iku's suggestion - suggested before Shyoku Gi Kessen ---------------------------------------------------- 5. SPECIAL EVENTS When 2 troops lead by certain generals, special FMV scenes will be activated. These are called Battles of Fate in the game. The Battles of Fate are different depending on the side you are playing. When Playing as Shyoku (Shu) ---------------------------- Kan-U - Chouryou Chouhi - Kakouha Bisanjyo - Jyun-Iku Koumei - Shiba-I, Shyu-Yu Bachou - Sousou, Houtoku Batai - Sousou, Houtoku Kouchyu - Gengan Riri - Sousou, Tousenpuu, Seisenpuu Ruru - Sousou, Tousenpuu, Seisenpuu Sonrei - Sonken, Shyu-Yu When Playing as Gi (Wei) ------------------------ Soujin - Chouhi Kakouha - Chouhi Chouryou - Kan-U (twice) Shiba-I - Koumei Houtoku - Bachou Tousenpuu - Riri Seisenpuu - Ruru ---------------------------------------------------- 6. SPECIAL EFFECTS Because of story connections, when certain events happen, certain general's troop spirit will be affected. Here is a list of all the events to trigger special effects, and the effects triggered. The event triggers could be catagorized into three type groups. Type A) When certain generals come to the aid of certain generals. Ryuubi - when aided by Kan-U, Chouhi, Riri, Ruru, Bisanjyo, Chou-Un -> Ryuubi troop spirit up by 10 Kan-U - when aided by Ryuubi, Chouhi, Kanpei -> Kan-U troop spirit up by 10 Chouhi - when aided by Ryuubi, Kan-U, Riri, Ruru -> Chouhi troop spirit up by 10 Koumei - when aided by Kyou-I, Jyoshyo -> Koumei troop spirit up by 10 Bisanjyo - when aided by Kan-U -> Bisanjyo troop spirit up by 10 Bisanjyo - when aided by Ryuubi -> Bisanjyo troop spirit up by 20 Riri - when aided by Chouhi -> Riri troop spirit up by 15 Riri - when aided by Ryuubi -> Riri troop spirit up by 20 Ruru - when aided by Chouhi -> Riri troop spirit up by 15 Ruru - when aided by Ryuubi -> Riri troop spirit up by 20 Kanpei - when aided by Kan-U -> Kanpei troop spirit up by 10 Sonrei - when aided by Ryuubi -> Sonrei troop spirit up by 20 Bachou - when aided by Batai -> Bachou troop spirit up by 10 Bachou - when aided by Ryuubi -> Bachou troop spirit up by 15 Batai - when aided by Bachou -> Batai troop spirit up by 10 Houtou - when aided by Jyoshyo -> Houtou troop spirit up by 15 Kyou-I - when aided by Joyshyo -> Kyou-I troop spirit up by 15 Jyoshyo - when aided by Koumei, Houtou -> Jyoshyo troop spirit up by 15 Sousou - when aided by Kakouen -> Sousou troop spirit up by 5 Sousou - when aided by Chouryou, Kakushyou -> Sousou troop spirit up by 10 Sousou - when aided by Himiko -> Himiko troop spirit up by 10 Sousou - when aided by Jyun-Iku -> Jyun-Iku troop spirit up by 10 (before Battle of Tensui) -> Sousou troop spirit up by 10 (after Battle of Tensui) Sousou - when aided by Kochi -> Kochi troop spirit up by 10 (before Battle of Tensui) -> Sousou troop spirit up by 10 (after Battle of Tensui) Sousou - when aided by Kakouha -> Sousou troop spirit up by 5 (before Battle of Tensui) -> Sousou troop spirit up by 10 (after Battle of Tensui) Soujin - when aided by Kakouen -> Soujin troop spirit up by 10 Himiko - when aided by Kochi -> Himiko troop spirit up by 10 Himiko - when aided by Sousou -> Himiko troop spirit up by 20 Ukin - when aided by Tousenpuu, Seisenpuu -> Ukin troop spirit up by 10 Kakouen - when aided by Soujin -> Kakouen troop spirit up by 10 Kakouha - when aided by Chouryou -> Kakouha troop spirit up by 10 Type B) When old rivals or generals with previous relations meet. Chouhi - when meeting Sousou -> Chouhi troop spirit up by 10 Riri - when meeting Sousou -> Riri troop spirit up by 10 Ruru - when meeting Sousou -> Riri troop spirit up by 10 Bachou - when meeting Sousou -> Bachou troop spirit up by 10 Batai - when meeting Sousou -> Batai troop spirit up by 10 Kan-U - when meeting Chouryou -> both troops spirit up by 10 Chouryou - when meeting Kan-U -> both troops spirit up by 10 Soujin - when meeting Chouhi -> Soujin troop spirit up by 10 Kakouha - when meeting Chouhi, Riri, Ruru -> Kakouha troop spirit up by 10 Sonken - when meeting Sonrei -> two troops separate from battle Sonrei - when meeting Sonken -> two troops separate from battle Type C) When certain generals are defeated. Kan-U defeated -> Ryuubi, Kanpei troops spirit up by 10 Chouhi defeated -> Ryuubi, Riri troops spirit up by 10 Koumei defeated -> Kyou-I troop spirit up by 10 Bisanjyo defeated -> Kan-U troop spirit up by 15 Riri defeated -> Chouhi troop spirit up by 20 Kanpei defeated -> Kan-U troop spirit up by 10 Bachou defeated -> Batai troop spirit up by 10 Batai defeated -> Bachou troop spirit up by 10 Soujin defeated -> Kakouen troop spirit up by 10 Kakouen defeated -> Soujin troop spirit up by 10 ---------------------------------------------------- 7. STAGE FLOW CHART * "no tatakai" means "battle of" Shyoku (Shu) ------------ 1) Jyoshyu no Tatakai 2) Jyonan no Tatakai 3) Hakubouha no Tatakai 4) Chouhanha no Tatakai 5) Sekiheki Taisen 6) Seito Kouryakusen 7a) Teigunzan no Takakai 7b) Nan Sei 7c) Hanjyo no Tatakai 8) Tensui no Tatakai 9a) Ryoshyu Seibatsu 9b) Chinsou Kouhousen 9c) Gisei Dengekisen 10) Bushyo no Tatakai 11) Shyoku Gi Kessen Extra) Ryoutou no Tatakai Gi (Wei) -------- 1) Jyoshyu no Tatakai 2) Jyonan no Tatakai 3) Hakubouha no Tatakai 4) Chouhanha no Tatakai 5) Sekiheki Taisen 6) Doukan no Tatakai 7a) Teigunzan no Tatakai 7b) Hanjyo no Tatakai 7c) Ryoshyu Seibatsu 8) Tensui no Tatakai 9) Seito Kouryakusen 10) Bushyo no Tatakai 11) Shyoku Gi Kessen Extra) Choujyou no Tatakai * In the Easy or Normal difficulty, there are only 11 stages per scenario. Only during the Hard difficulty game do you get the 2 Extra stages, at the end of which during the staff roll, there are CG in the background. ---------------------------------------------------- 8. PRO ACTION REPLAY 2 CODES Must Be On Code EC8314E8 1456E60A Ryuubi Army Soldier Max 3CE874A9 1456E781 Ryuubi Army Food Max 3CE874A6 1456E781 Ryuubi Army Skill Max 3CE874A7 1456E781 Ryuubi Army Soldier Minimum 3CE874A9 1456E7A6 Ryuubi Army Food Minimum 3CE874A6 1456E7A6 Ryuubi Army Skill Minimum 3CE874A7 1456E7A6 Sousou Army Soldier Max 3CE874AD 1456E781 Sousou Army Food Max 3CE874AA 1456E781 Sousou Army Skill Max 3CE874AB 1456E781 Sousou Army Soldier Minimum 3CE874AD 1456E7A6 Sousou Army Food Minimum 3CE874AA 1456E7A6 Sousou Army Skill Minimum 3CE874AB 1456E7A6 Can Choose Side and Game Difficulty (need a previous memory card save) 1CE84780 1456E7B6 ---------------------------------------------------- To be added in the future, if there are demands for it. Stage Descriptions Fact - Fiction Differences ---------------------------------------------------- Kessen II official website: http://www.gamecity.ne.jp/products/products/ee/new/kessen2/index.htm If I think of more info to put in here, I will update this faq. Suggestions are welcome, just e-mail me. This Document Copyright 2001 Muni Shinobu