open closet
take mothballs
take rug
exit to main part of house
take bones
exit outside house
click bones on Bagel
take rope
take firewood
view closeup of firewood
take splinter
exit to gates scene
take ivy
take mushroom
click rope on wall to throw over
climb rope and enter village
exit through door closest to gates and view conversation
look at trader's stand
take "closed" sign on Windar's door
exit to Inn
take flour from bag
talk to innkeeper, choose trader topic
exit through door on right upstairs
take bowl
talk to trader, ask about taking you to swamp
look at hat to view a closeup
take hair
view closeup of "closed" sign
click on edges to flip the sign over
exit to gate scene, watch sequence
take spilled oil
exit to outside of Riff's house
click oil on water well crank to oil it
use water well crank to pull up bucket of water
click bowl on bucket of water to get some water
click flour on bowl of water to make dough
click ivy on bowl of dough
click mushroom on bowl of dough
click hair on bowl of dough
click moth balls on bowl of dough
exit to inside of house
click mixture in bowl on stove to bake it
exit to trader's room
click bread on trader
exit to village, watch sequence
exit to witch hut
talk to witch
click log on fire, listen to what she tells you
talk to witch, ask about night time
talk to swamp rat
click "closed" sign on rat, get next riddle
exit to inn
take fork
view closeup of fork
take bean
exit to swamp
click bean on swamp rat, get next riddle
click fork on swamp rat, get doze root
talk to crickets
talk to mother, make sure to tell her where you're going, then watch sequence
click blue rug on tub of juice to dye it
exit to trader's room
use jar to open it
talk to cricket
click splinter on cricket to splint his leg
exit to swamp
click cricket on cricket band
talk to crickets and accept favor for them to sing
click crickets on window of hut, place them under it
click black rug on window to cover it
exit to witch hut
click log on fireplace, place log there
use pot of embers to light fire
click doze root on fire to through it in, watch sequence
exit back to witch hut
exit bottom of screen to Passage scene
exit through the passage
look at statue
exit to scrolling huts scene
talk to owl
exit to middle hut
use cabinet on wall to open
take knife
exit to library (hut on left of scrolling scene) but find it is barred shut
exit through library window
use board barring door to move it
exit through library door
use open book on table to view closeup and notice entry for grits, killagrit, and under Jiklaps (alphabet)
use book in case one, shelf two, and second over from the left to view closeup
take lamp
exit to outside of cave (northeast of scrolling huts scene)
take flint
click flint on bowl to make spark
click spark on lamp to light
exit to inside of cave
exit to scrolling huts scene
talk to owl, ask about trap
exit to library
use book on case one, shelf six, and the second book over from the left to view closeup
exit to scrolling huts
talk to bee (Bizz)
look at beehive, listen to Bizz
exit to outside of cave
talk to Bezz twice
exit to scrolling huts
click knife on cactus to start water
click bowl on water to take
click on wet ground to take clay
click bowl of water on beehive to throw on bees
take honey from hive
exit to outside of cave
click honey on Bezz and watch sequence
take flower
exit to inside of caves
walk to third step over from left (two vertical lines), then the second (triangle), then the third (arc), then the forth (an "x")
exit to next section of cave
click flint on floor to set off trap
take spike
use big rock to move
click knife on rope in upper right corn to cut it and set off next trap
exit to next section of cave
exit to next section of cave
click flower on any of the Grits to scare away
take gem
exit to scene with statue
click gem on statue's hands and watch sequence
exit to middle hut in canyon
click knife on woman and get ten gold in return
talk to woman
look at pants on clothes line
talk to Renee
exit to village
talk to man at tailor's booth
exit south to stables
click bowl on stream and get water
exit to outside of cabin (east of the village)
click rope on chimney
climb rope
click bowl of water on smoke to douse fire
exit into the cabin
take coals
take tusk
take skins
exit through fireplace to outside cabin
exit to stables
talk to stable boy
take horse hair
exit to outside cave scene in canyone (shamon's house)
look at sign by door and view closeup of availabe potions
try to exit through door and shamon appears, watch sequence
click on "Charm Creature" potion
click spike on tusk to get ivory dust
try to exit through shamon's door
choose "buy potion" topic to get potion
exit to stables
click potion on horse, watch sequence
exit to trade village
click clay on potter to get a pot
click skins on Nathan
click pot on Nathan to get shirt
look at wig at pawn shop
talk to pawn shop owner
click horse hair on pawn shop lady
click gold on pawn shop lady to get wig
click coal on skins to make partial disguise
click tusk on disguise
click wig on disguise
exit to Renee's home
talk to Nathan, watch sequence
at crossroads, exit east to castle gates and watch movie
try to exit through gates
exit east to Locksen
exit to jailhouse to the north
talk to constable, Rafael
exit to Locksen
talk to wagon driver
climb in the back of the wagon and watch sequence
exit into Catherine's house
take letter under pillow and watch sequence
kick the shelf's support pole and break jar
take glass shard
use glass shard on yourself to cut ropes
exit to courtyard
move box in wagon
climb moved box
climb onto roof
go to scrolling huts scene in canyon
talk to girl and ask about evidence to get bracelet
exit to jailhouse
click bracelet on Rafael and watch sequence
watch opening sequence
exit to Locksen
try to exit to castle gates
look at dried up well
exit to shop
talk to shopkeeper
look at sword and take it
exit to jailhouse
use desk drawer to open it
take ring in desk drawer
exit to Locksen
look at well to view closeup
use rock to the left of the screen to move it
look at hole to view closeup of a bag
click glass on bag to cut it open and watch sequence
click old sword on water in well to fix it up
exit to shop
look at sign on shopkeeper's counter
talk to shopkeeper about magic items
click gems on shopkeeper to get magic orb
exit to ruins
click magic orb on ruins and see that it glows
exit to jailhouse
talk to Rafael
exit to crossroads and then exit through the pass to the south; watch sequence
exit to ruins, watch sequence
click sword on theif and scare him away
exit to crossroads
take rose lying on ground
exit to shop and watch sequence
click rose on the lady
exit to ruins
talk to old man and get ticket
exit to crossroads
exit through portal to infinity
click the ticket on the large portal at the very end of the hall and watch sequence
exit to shop (door at left of screen)
talk to shopkeeper
look at candle
exit to windmill
use cabinet to open it
take hammer
click hammer on spike to make chisel
exit to meadow \ outside of dungeon scene
use chisel on wall and get a gold chip
exit to shop
click gold chip on shopkeeper
take candle
click candle on fire to light it
exit to old lady's garden
look at fertile dirt
take dirt (if haven't already got some dirt)
take petals on ground
exit to meadow
talk to boy
click petals on boy
exit to village
talk to baker
use sign to read it
talk to baker about kalkadash
exit to old lady's garden
talk to old lady about picking some flowers
take flowers
talk to old lady about rose oil
give old lady rose seeds (if haven't already got rose oil)
exit to windmill
click flowers on grinding bin
use rope to grind flowers
take flower powder
exit to village
take ring on ground
exit to meadow
click ring on Thomas
talk to Thomas about helping with the ceremony
exit to old lady's garden
click bowl on acid river to take some acid
look at meat
take meat, get permission from old lady
action on ivy on house to climb
action on limb to jump to limb
click sword on rope to take meat
exit to meadow
click meat on guard to get thrown in the dungeon
take rock
click rock on window to throw it out
click acid on door lock
use door to open it
click flower powder on guard's food
use door to close it and watch sequence
take piece of wood (if you don't already have one)
click piece of wood on guard to hit him on the head
click rope on unconscience guard and tie him up
take guard's keys
click bowl on water barrel to take some water
exit to windmill
take wood plank (if you don't have one)
exit to old lady's garden
click wax on hole in boat to patch
click wood on boat to use the boat
action on large pot to dump the dirt out
take dirt (if you don't already have some)
take pot
click pot on dog
use door to knock and talk to Serena
ask her about ring, get wooden comb
ask about petals
ask about rose oil and get rose oil (if you don't already have some
take stick
click stick on boulder to roll it down the hill
action on each stone to jump across the river
click rose oil on water to make it sweet
exit to shop
talk to Thomas and tell him to meet you for ceremony
exit to village
use door to temple to talk to priest and tell him to meet you for the ceremony
exit to old lady's garden, and watch sequence and cutscene, and then another sequence
exit to windmill
action on crate to move it
click keys on trap door to open it
use trap door to enter secret room, watch sequence
look at graffitti on wall
take the eight book over, on second shelf of the bookcase on the right to reveal a hole
take spear
click spear on hole to open secret door
enter secret door to go to the portal room, watch sequence
use magic orb on each form of Zennan, until you find one that doesn't glow
enter the portal behind the real Zennan (orb didn't glow) to end chapter
watch opening sequence
exit to inside of Riff's hosue
take meat
exit to Windar's home
take plant growth bottle
take glue
view glue close up and click on the page stuck to the bottom to take spell
take note and view it close up to read
when input box appears, type in "cellar" and watch sequence
exit to hedge maze
use glue on yourself
action on wall to climb
action on pillars to jump across, until on upper left pillar
wait for guard to reach your side of screen and turn to head back, then action on hedge to jump into it
walk into main aisle at center of screen and avoid the guard's line of site
if the next guard up (around tree) is heading away from you, action on tree to climb it
action on pillar to jump to it
action on pillar in upper left to jump to it
if tree guard is heading back down the screen, action on guard at pillar to jump on him
action on guard to get new cursor
click your guard cursor on small building to drag him there
use guard to swap clothes
exit small building and head north
click plant growth on vines
action vines to climb
enter window
enter left door
use knot hole and watch sequence
use chest to open it
take pendant in chest
exit to hallway
click pillar to hide behind it, watch sequence
click fresh meat on rotten meat to replace them
exit to left room
use knot hole, watch sequence
exit to hall, then enter door on right
click spell on black pendant on desk to cover it
click red pendant on spell page to complete the spell
exit to hallway
watch throne room sequence, endgame cutscene, and final message
END OF GAME