Tekken 3
(Gamebuster-Codes für PlayStation (US-Versionen))
Auch bekannt als:
- 鉄拳3
Andere Systeme: [PlayStation]
Genre: Prügelspiel
Erschienen: 1998
Entwickler: Namco
Verleger: Namco
SLUS00402
36 Codes
Codes 1 - 26, 35 by Nick Rox
Codes 27 + 30 - 32 + Joker by thunder@bellsouth.net
Code 29 by notonl8ly@aol.com
Codes 33 + 34 by David Sona
Joker Command | D00A BA60 1 | Infinite Health P1 | 300A 961E 008C | 2 | Infinite Health P2 | 300A AEAA 008C | 3 | Absolutely Everything Unlocked ( Note 1 ) | 8009 7EF0 FFFF | 3009 7EF2 001F 8009 7EF4 0382 3009 7EF6 0005 8009 7EF8 FFFF 3009 7EFA 001F 3009 7EFD 0009 3009 7EFE 0001 8009 7F26 0101 Motion Capture Change | ( Note 2 ) 4 | P1's Motions: | 300A 0510 00?? | 300A 923E 00?? 5 | P2's Motions: | 300A 08AE 00?? | 300A AACA 00?? Other Codes | 6 | Play as the Force Mode Enemies Crow, | Falcon, Hawk and Owl ( Note 3 ) Set 1: D00A 9134 FFFE | 300A DD5C 0015 D00A 915E FFFE 300A DD5E 0015 D00A 9134 DFFE 3011 868C 0003 D00A 915E DFFE 3011 8708 0003 D00A 9134 7FFE 300B 8DA8 0054 D00A 9134 EFFE 300B 8DA8 0056 D00A 9134 DFFE 300B 8DA8 0057 7 | Play as the Force Mode Enemies Crow, | Falcon, Hawk and Owl ( Note 3 ) Set 2: D00A 9134 BFFE | 300B 8DA8 0055 D00A 915E 7FFE 300B 8E54 0054 D00A 915E EFFE 300B 8E54 0056 D00A 915E DFFE 300B 8E54 0057 D00A 915E BFFE 300B 8E54 0055 D00A DC84 000F 300A DC84 0000 D00A DC84 0010 300A DC84 000E 8 | Play as the Force Mode Enemies Crow, | Falcon, Hawk and Owl ( Note 3 ) Set 3: D00A DC84 0011 | 300A DC84 0006 D00A DC84 0012 300A DC84 000C 9 | Play as the Force Mode enemies IN Force Mode ( Note 4 ) | 300A DD5C 0015 | D00A 9134 DFFE 3011 868C 0003 10 | Replace the Force Mode Enemies' | Moves With Better Ones ( Note 5 ) P1: D00A DD5C 0015 | 300A 0510 00?? D00A DD5C 0015 300A 923E 00?? 11 | Replace the Force Mode Enemies' | Moves With Better Ones ( Note 5 ) P2: D00A DD5E 0015 | 300A 08AE 00?? D00A DD5E 0015 300A AACA 00?? 12 | Arcade Mode Stage Select | D00A FAAC 0000 | 300A FAAC 00?? 13 | Background Select ( Note 6 ) | 300A DC84 00?? | 14 | Play as the CPU in Arcade Mode ( Note 7 ) | 300A AB79 0000 | 15 | CPU's Back is always turned ( Note 8 ) | 300A AB7B 0001 | 16 | No Black BGs (For True Ogre fights) ( Note 9 ) | 300A FAA0 0000 | 17 | Invisible Life Bar ( Note 10 ) | 300A E200 0000 | 18 | Super Ridiculous Code ( Note 11 ) | 800A DC19 0000 | 19 | Super Ultra Top-Secret Code! ( Note 12 ) Set 1: | D00A 8F6C 10AC | 800B 8E94 4556 D00A 8F6C 10AC 800B 8E96 5352 D00A 8F6C 10AC 800B 8E98 5355 D00A 8F6C 10AC 800B 8E9A 4220 D00A 8F6C 10AC 800B 8E9C 4F4F D00A 8F6C 10AC 800B 8E9E 534B D00A 8F6C 10AC 800B 8EA0 0000 20 | Super Ultra Top-Secret Code! ( Note 12 ) Set 2: | D00A 8F6C 10AC | 800B 8F0C 0000 D00A 8F6C 10AC 800B 8F20 4B53 D00A 8F6C 10AC 800B 8F22 4C49 D00A 8F6C 10AC 800B 8F24 214C D00A 8F6C 10AC 800B 8F26 0021 D00A 8F6C 10AC 800B 8F28 4F52 D00A 8F6C 10AC 800B 8F2A 4B43 21 | Super Ultra Top-Secret Code! ( Note 12 ) Set 3: | D00A 8F6C 10AC | 800B 8F2C 2053 D00A 8F6C 10AC 800B 8F2E 4957 D00A 8F6C 10AC 800B 8F30 4854 D00A 8F6C 10AC 800B 8F32 0020 22 | No Health P1 | 300A 961E 0000 | 23 | No Health P2 | 300A AEAA 0000 | 24 | 25% Health P1 | D00A 961E 008C | 800A 961E 0023 25 | 25% Health P2 | D00A AEAA 008C | 800A AEAA 0023 26 | 50% Health P1 | D00A 961E 008C | 800A 961E 0046 27 | 50% Health P2 | D00A AEAA 008C | 800A AEAA 0046 28 | 75% Health P1 | D00A 961E 008C | 800A 961E 0069 29 | 75% Health P2 | D00A AEAA 008C | 800A AEAA 0069 30 | 1-Hit Death P1 | D00A 961E 008C | 800A 961E 0001 31 | 1-Hit Death P2 | D00A AEAA 008C | 800A AEAA 0001 32 | Grip of Death P1 | 800A 9282 0017 | 33 | The Glow P1 | 800A 934A 006F | 800A 9286 00FF 34 | Infinite Force Mode Time | 800A DBCC FFFF | 35 | Skin Modifier | 800A 9244 00?? | 36 | Costume Modifier ( Note 12 ) | 800A DD98 000? | 37 | Neon Glow | 8009 E5EC FFFF | 38 | Play 5 stages in force mode instead of 4 ( Note 14 ) | 8009 7F18 0103 | 39 | P1 is Dr. Boskonovitch | 300A DD5C 0013 | 40 | P2 Is Always Computer Controled | 300A AB79 0001 | Quantity Digits to Accompany Background Change Modifier Code | 00 - Stage 1 01 - Stage 2 02 - Stage 3 03 - Stage 4 04 - Stage 5 05 - Stage 6 06 - Stage 7 07 - Stage 8 08 - Stage 9 09 - Stage 10 Quantity Digits to Accompany Background Change Modifier Code | 00 - Stage 1 01 - Stage 2 02 - Stage 3 03 - Stage 4 04 - Stage 5 05 - Stage 6 06 - Stage 7 07 - Stage 8 08 - Stage 9 09 - Stage 10 Quantity Digits to Accompany Background Change Modifier Code 00 - Paul's Background 01 - Law's Background 02 - Yoshimitsu's Background 03 - Xiaoyu's Background 04 - Hwoarang's Background 05 - Lei's Background 06 - Ogre's Background 07 - School Background 08 - Jin's Background 09 - Nina's Background 0A - Eddy's Background 0B - King's Background 0C - Heihachi's Background 0D - Gon's Background 0E - Dr. Boskonovitch's Background Quantity Digits to Accompany Background Change Modifier Code | 00 - Stage 1 01 - Stage 2 02 - Stage 3 03 - Stage 4 04 - Stage 5 05 - Stage 6 06 - Stage 7 07 - Stage 8 08 - Stage 9 09 - Stage 10 Quantity Digits to Accompany Background Change Modifier Code 00 - Paul's Background 01 - Law's Background 02 - Yoshimitsu's Background 03 - Xiaoyu's Background 04 - Hwoarang's Background 05 - Lei's Background 06 - Ogre's Background 07 - School Background 08 - Jin's Background 09 - Nina's Background 0A - Eddy's Background 0B - King's Background 0C - Heihachi's Background 0D - Gon's Background 0E - Dr. Boskonovitch's Background Quantity Digits to Accompany Motion Capture Change Modifier Codes 00 - Paul's Moves 01 - Law's Moves 02 - Lei's Moves 03 - King's Moves 04 - Yoshimitsu's Moves 05 - Nina's Moves 06 - Hwoarang's Moves 07 - Xiaoyu's Moves 08 - Eddy & Tiger's Moves 09 - Jin's Moves 0A - Julia's Moves 0B - Kuma & Panda's Moves 0C - Bryan's Moves 0D - Heihachi's Moves 0E - Ogre & True Ogre's Moves 0F - None (This is where Mokujin's moves would go, but he has none!) 10 - Gun Jack's Moves 11 - Anna's Moves 12 - Dr. Boskonovitch's Moves 13 - Gon's Moves 14 - Force Mode Enemies' Moves Quantity Digits to Accompany Background Change Modifier Code | 00 - Stage 1 01 - Stage 2 02 - Stage 3 03 - Stage 4 04 - Stage 5 05 - Stage 6 06 - Stage 7 07 - Stage 8 08 - Stage 9 09 - Stage 10 Quantity Digits to Accompany Background Change Modifier Code 00 - Paul's Background 01 - Law's Background 02 - Yoshimitsu's Background 03 - Xiaoyu's Background 04 - Hwoarang's Background 05 - Lei's Background 06 - Ogre's Background 07 - School Background 08 - Jin's Background 09 - Nina's Background 0A - Eddy's Background 0B - King's Background 0C - Heihachi's Background 0D - Gon's Background 0E - Dr. Boskonovitch's Background Quantity Digits to Accompany Motion Capture Change Modifier Codes 00 - Paul's Moves 01 - Law's Moves 02 - Lei's Moves 03 - King's Moves 04 - Yoshimitsu's Moves 05 - Nina's Moves 06 - Hwoarang's Moves 07 - Xiaoyu's Moves 08 - Eddy & Tiger's Moves 09 - Jin's Moves 0A - Julia's Moves 0B - Kuma & Panda's Moves 0C - Bryan's Moves 0D - Heihachi's Moves 0E - Ogre & True Ogre's Moves 0F - None (This is where Mokujin's moves would go, but he has none!) 10 - Gun Jack's Moves 11 - Anna's Moves 12 - Dr. Boskonovitch's Moves 13 - Gon's Moves 14 - Force Mode Enemies' Moves Quantity Digits to Accompany Costume Modifier Code 00 - First Costume 01 - Second Costume 02 - Third Costume Quantity Digits to Accompany Background Change Modifier Code | 00 - Stage 1 01 - Stage 2 02 - Stage 3 03 - Stage 4 04 - Stage 5 05 - Stage 6 06 - Stage 7 07 - Stage 8 08 - Stage 9 09 - Stage 10 Quantity Digits to Accompany Background Change Modifier Code 00 - Paul's Background 01 - Law's Background 02 - Yoshimitsu's Background 03 - Xiaoyu's Background 04 - Hwoarang's Background 05 - Lei's Background 06 - Ogre's Background 07 - School Background 08 - Jin's Background 09 - Nina's Background 0A - Eddy's Background 0B - King's Background 0C - Heihachi's Background 0D - Gon's Background 0E - Dr. Boskonovitch's Background Quantity Digits to Accompany Motion Capture Change Modifier Codes 00 - Paul's Moves 01 - Law's Moves 02 - Lei's Moves 03 - King's Moves 04 - Yoshimitsu's Moves 05 - Nina's Moves 06 - Hwoarang's Moves 07 - Xiaoyu's Moves 08 - Eddy & Tiger's Moves 09 - Jin's Moves 0A - Julia's Moves 0B - Kuma & Panda's Moves 0C - Bryan's Moves 0D - Heihachi's Moves 0E - Ogre & True Ogre's Moves 0F - None (This is where Mokujin's moves would go, but he has none!) 10 - Gun Jack's Moves 11 - Anna's Moves 12 - Dr. Boskonovitch's Moves 13 - Gon's Moves 14 - Force Mode Enemies' Moves Quantity Digits to Accompany Costume Modifier Code 00 - First Costume 01 - Second Costume 02 - Third Costume Quantity Digits to Accompany Skin Modifier Code 00 - Paul (First Costume) 01 - Paul (Second Costume) 02 - N/A 03 - Law (First Costume) 04 - (Glitch) 05 - Lei (First Costume) 06 - King (First Costume) 07 - King (Second Costume) 08 - N/A 09 - N/A 0A - N/A 0B - N/A 0C - N/A 0D - N/A 0E - N/A 0F - N/A 10 - N/A 11 - N/A 12 - N/A 13 - N/A 14 - N/A 15 - N/A 16 - N/A 17 - N/A 18 - N/A 19 - N/A 1A - N/A 1B - N/A 1C - N/A 1D - N/A 1E - N/A 1F - N/A 20 - N/A 21 - N/A 22 - N/A 23 - N/A 24 - N/A 25 - N/A 26 - Xiaoyu (Third Costume) |
Lösungen und FAQs:
Codes für Cheatmodule:
- Tekken 3 (PAL) - Xploder-Codes für PlayStation
- Tekken 3 - Gamebuster-Codes für PlayStation (PAL-Versionen)
- Tekken 3 - Gamebuster-Codes für PlayStation (US-Versionen)
- Tekken 3 - Gamebuster-Codes für PlayStation (jap. Versionen)
- Tekken 3 (Beta) - Gamebuster-Codes für PlayStation (jap. Versionen)
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