Kurushi
(Gamebuster-Codes für PlayStation (US-Versionen))
Auch bekannt als:
- Intelligent Qube
Andere Systeme: [PlayStation]
Genre: Knobelspiel/Puzzle
Erschienen: September 1997
Entwickler: Sony Computer Entertainment
Verleger: Sony Computer Entertainment
Joker Command | D006 C73C 1 | Two Rows of Blocks Move Forward at a Time | 8006 C4B4 0002 | 2 | Takes You 0 Moves to get Rid of Blocks ( Note ) | 8006 C804 0000 | 3 | Turns bottom number of fraction to 0 | (It rolls one cube at a time) 8006 C4B4 0001 | 8006 C4B0 0001 4 | Start you near the end of level | 3006 C70C 0003 | 5 | Bottom number of fraction is equal to 255 | 8006 C78A 00FF | 6 | Cube Modifier | 8008 4D36 000? | 7 | Go to ? stage the next game | Press Select D006 C73C 0100 | 8006 C7C8 000? 8 | Max IQ | 8006 C774 03E7 | 9 | Max score | 8006 C6FC FFFF | 10 | Always : 'Perfect !' | 8006 C4B0 0000 | 11 | Enable everything | 8006 C810 FFFF | 8006 C6F0 FFFF Cube-modifiers row 1 | 12 | Cube #1 | 8008 4D36 000? | 13 | Cube #2 | 8008 4EAA 000? | 14 | Cube #3 | 8008 501E 000? | 15 | Cube #4 | 8008 5192 000? | 16 | Cube #5 | 8008 5306 000? | 17 | Cube #6 | 8008 547A 000? | 18 | Cube #7 | 8008 55EE 000? | Cube-modifiers row 2 | 19 | Cube #1 | 8008 5762 000? | 20 | Cube #2 | 8008 58D6 000? | 21 | Cube #3 | 8008 5A4A 000? | 22 | Cube #4 | 8008 5BBE 000? | 23 | Cube #5 | 8008 5D32 000? | 24 | Cube #6 | 8008 5EA6 000? | 25 | Cube #7 | 8008 601A 000? | Cube-modifiers row 3 | 26 | Cube #1 | 8008 618E 000? | 27 | Cube #2 | 8008 6302 000? | 28 | Cube #3 | 8008 6476 000? | 29 | Cube #4 | 8008 65EA 000? | 30 | Cube #5 | 8008 675E 000? | 31 | Cube #6 | 8008 68D2 000? | 32 | Cube #7 | 8008 6A46 000? | Cube-modifiers row 4 | 33 | Cube #1 | 8008 6BBA 000? | 34 | Cube #2 | 8008 6D2E 000? | 35 | Cube #3 | 8008 6EA2 000? | 36 | Cube #4 | 8008 7016 000? | 37 | Cube #5 | 8008 718A 000? | 38 | Cube #6 | 8008 72FE 000? | 39 | Cube #7 | 8008 7472 000? | Cube-modifiers row 5 | 40 | Cube #1 | 8008 75E6 000? | 41 | Cube #2 | 8008 775A 000? | 42 | Cube #3 | 8008 78CE 000? | 43 | Cube #4 | 8008 7A42 000? | 44 | Cube #5 | 8008 7BB6 000? | 45 | Cube #6 | 8008 7D2A 000? | 46 | Cube #7 | 8008 7E9E 000? | Cube-modifiers row 6 | 47 | Cube #1 | 8008 8012 000? | 48 | Cube #2 | 8008 8186 000? | 49 | Cube #3 | 8008 82FA 000? | 50 | Cube #4 | 8008 846E 000? | 51 | Cube #5 | 8008 85E2 000? | 52 | Cube #6 | 8008 8756 000? | 53 | Cube #7 | 8008 88CA 000? | Cube-modifiers row 7 | 54 | Cube #1 | 8008 8A3E 000? | 55 | Cube #2 | 8008 8BB2 000? | 56 | Cube #3 | 8008 8D26 000? | 57 | Cube #4 | 8008 8E9A 000? | 58 | Cube #5 | 8008 900E 000? | 59 | Cube #6 | 8008 9182 000? | 60 | Cube #7 | 8008 92F6 000? | Cube-modifiers row 8 | 61 | Cube #1 | 8008 946A 000? | 62 | Cube #2 | 8008 95DE 000? | 63 | Cube #3 | 8008 9752 000? | 64 | Cube #4 | 8008 98C6 000? | 65 | Cube #5 | 8008 9A3A 000? | 66 | Cube #6 | 8008 9BAE 000? | 67 | Cube #7 | 8008 9D22 000? | Cube-modifiers row 9 | 68 | Cube #1 | 8008 9E96 000? | 69 | Cube #2 | 8008 A00A 000? | 70 | Cube #3 | 8008 A17E 000? | 71 | Cube #4 | 8008 A2F2 000? | 72 | Cube #5 | 8008 A466 000? | 73 | Cube #6 | 8008 A5DA 000? | 74 | Cube #7 | 8008 A74E 000? | Quantity Digits to accompany Cube Modifier Code | 0 - grey cube 1 - green cube 2 - black cube Quantity Digits to accompany Cube Modifier Code | 0 - grey cube 1 - green cube 2 - black cube Quantity Digits to accompany Level Select Code 0 - 1st 1 - 2nd 2 - 3rd 3 - 4th 4 - 5th 5 - 6th 6 - 7th 7 - 8th 8 - Final |
Lösungen und FAQs:
Codes für Cheatmodule:
- Kurushi (PAL) - Xploder-Codes für PlayStation
- Kurushi - Gamebuster-Codes für PlayStation (PAL-Versionen)
- Kurushi - Gamebuster-Codes für PlayStation (US-Versionen)
Fragen und Antworten:
Stellen Sie Fragen zum Spiel in unserem Forum und diskutieren Sie mit Tausenden anderen Besuchern unserer Website. Eine Registrierung ist nicht erforderlich.
Direktlink: https://www.mogelpower.de/?gbcodepsxus=10057
Prüfvermerk: Diese Cheats wurden erfolgreich getestet.
Abfragen: 4.503
Diese Cheats stammen von MogelPower, www.mogelpower.de. MogelPower ist urheberrechtlich wie wettbewerbsrechtlich geschützt und darf nicht als Grundlage fuer eigene Sammlungen verwendet werden.